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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _V3d_TypeOfSurfaceDetail_HeaderFile
#define _V3d_TypeOfSurfaceDetail_HeaderFile


//! Defines the type of shading for the graphic object: <br>
//! -   V3d_COLOR: simple surface color, <br>
//! -   V3d_MULTICOLOR: interpolated colors, <br>
//! -   V3d_FLAT: flat shading, <br>
//! -   V3d_GOURAUD: Gouraud shading, <br>
//! -   V3d_HIDDEN: hidden line removal. <br>
enum V3d_TypeOfSurfaceDetail {
V3d_TEX_NONE,
V3d_TEX_ENVIRONMENT,
V3d_TEX_ALL
};

#ifndef _Standard_PrimitiveTypes_HeaderFile
#include <Standard_PrimitiveTypes.hxx>
#endif

#endif