// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _V3d_TypeOfSurfaceDetail_HeaderFile #define _V3d_TypeOfSurfaceDetail_HeaderFile //! Defines the type of shading for the graphic object:
//! - V3d_COLOR: simple surface color,
//! - V3d_MULTICOLOR: interpolated colors,
//! - V3d_FLAT: flat shading,
//! - V3d_GOURAUD: Gouraud shading,
//! - V3d_HIDDEN: hidden line removal.
enum V3d_TypeOfSurfaceDetail { V3d_TEX_NONE, V3d_TEX_ENVIRONMENT, V3d_TEX_ALL }; #ifndef _Standard_PrimitiveTypes_HeaderFile #include #endif #endif