// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _V3d_TypeOfSurfaceDetail_HeaderFile
#define _V3d_TypeOfSurfaceDetail_HeaderFile
//! Defines the type of shading for the graphic object:
//! - V3d_COLOR: simple surface color,
//! - V3d_MULTICOLOR: interpolated colors,
//! - V3d_FLAT: flat shading,
//! - V3d_GOURAUD: Gouraud shading,
//! - V3d_HIDDEN: hidden line removal.
enum V3d_TypeOfSurfaceDetail {
V3d_TEX_NONE,
V3d_TEX_ENVIRONMENT,
V3d_TEX_ALL
};
#ifndef _Standard_PrimitiveTypes_HeaderFile
#include
#endif
#endif