summaryrefslogtreecommitdiff
path: root/inc/Graphic3d_Texture1D.hxx
blob: 5ebe753289eb84d7eaeb53b8b7d0d7b35ff6e9fa (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Graphic3d_Texture1D_HeaderFile
#define _Graphic3d_Texture1D_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Graphic3d_Texture1D_HeaderFile
#include <Handle_Graphic3d_Texture1D.hxx>
#endif

#ifndef _Graphic3d_NameOfTexture1D_HeaderFile
#include <Graphic3d_NameOfTexture1D.hxx>
#endif
#ifndef _Graphic3d_TextureMap_HeaderFile
#include <Graphic3d_TextureMap.hxx>
#endif
#ifndef _Handle_Graphic3d_StructureManager_HeaderFile
#include <Handle_Graphic3d_StructureManager.hxx>
#endif
#ifndef _Standard_CString_HeaderFile
#include <Standard_CString.hxx>
#endif
#ifndef _Graphic3d_TypeOfTexture_HeaderFile
#include <Graphic3d_TypeOfTexture.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
class Standard_OutOfRange;
class Graphic3d_StructureManager;


//!  This is an abstract class for managing 1D textures. <br>
class Graphic3d_Texture1D : public Graphic3d_TextureMap {

public:

  
//! Returns the name of the predefined textures or NOT_1D_UNKNOWN <br>
//! when the name is given as a filename. <br>
  Standard_EXPORT     Graphic3d_NameOfTexture1D Name() const;
  
//! Returns the number of predefined textures. <br>
  Standard_EXPORT   static  Standard_Integer NumberOfTextures() ;
  
//! Returns the name of the predefined texture of rank <aRank> <br>
  Standard_EXPORT   static  Standard_CString TextureName(const Standard_Integer aRank) ;




  DEFINE_STANDARD_RTTI(Graphic3d_Texture1D)

protected:

  
  Standard_EXPORT   Graphic3d_Texture1D(const Handle(Graphic3d_StructureManager)& SM,const Standard_CString aFileName,const Graphic3d_TypeOfTexture aType);
  
  Standard_EXPORT   Graphic3d_Texture1D(const Handle(Graphic3d_StructureManager)& SM,const Graphic3d_NameOfTexture1D aName,const Graphic3d_TypeOfTexture aType);



private: 


Graphic3d_NameOfTexture1D myName;


};





// other Inline functions and methods (like "C++: function call" methods)


#endif