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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _BRepFeat_Gluer_HeaderFile
#define _BRepFeat_Gluer_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _LocOpe_Gluer_HeaderFile
#include <LocOpe_Gluer.hxx>
#endif
#ifndef _BRepBuilderAPI_MakeShape_HeaderFile
#include <BRepBuilderAPI_MakeShape.hxx>
#endif
#ifndef _LocOpe_Operation_HeaderFile
#include <LocOpe_Operation.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class TopoDS_Shape;
class TopoDS_Face;
class TopoDS_Edge;
class TopTools_ListOfShape;
//! One of the most significant aspects <br>
//! of BRepFeat functionality is the use of local operations as opposed <br>
//! to global ones. In a global operation, you would first <br>
//! construct a form of the type you wanted in your final feature, and <br>
//! then remove matter so that it could fit into your initial basis object. <br>
//! In a local operation, however, you specify the domain of the feature <br>
//! construction with aspects of the shape on which the feature is being <br>
//! created. These semantics are expressed in terms of a member <br>
//! shape of the basis shape from which - or up to which - matter will be <br>
//! added or removed. As a result, local operations make calculations <br>
//! simpler and faster than global operations. <br>
//! Glueing uses wires or edges of a face in the basis shape. These are <br>
//! to become a part of the feature. They are first cut out and then <br>
//! projected to a plane outside or inside the basis shape. By <br>
//! rebuilding the initial shape incorporating the edges and the <br>
//! faces of the tool, protrusion features can be constructed. <br>
class BRepFeat_Gluer : public BRepBuilderAPI_MakeShape {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! Initializes an empty constructor <br>
BRepFeat_Gluer();
//! Initializes the shapes to be glued, the new shape <br>
//! Snew and the basis shape Sbase. <br>
BRepFeat_Gluer(const TopoDS_Shape& Snew,const TopoDS_Shape& Sbase);
//! Initializes the new shape Snew and the basis shape <br>
//! Sbase for the local glueing operation. <br>
void Init(const TopoDS_Shape& Snew,const TopoDS_Shape& Sbase) ;
//! Defines a contact between Fnew on the new shape <br>
//! Snew and Fbase on the basis shape Sbase. Informs <br>
//! other methods that Fnew in the new shape Snew is <br>
//! connected to the face Fbase in the basis shape Sbase. <br>
//! The contact faces of the glued shape must not have <br>
//! parts outside the contact faces of the basis shape. <br>
//! This indicates that glueing is possible. <br>
void Bind(const TopoDS_Face& Fnew,const TopoDS_Face& Fbase) ;
//! nforms other methods that the edge Enew in the new <br>
//! shape is the same as the edge Ebase in the basis <br>
//! shape and is therefore attached to the basis shape. This <br>
//! indicates that glueing is possible. <br>
void Bind(const TopoDS_Edge& Enew,const TopoDS_Edge& Ebase) ;
//! Determine which operation type to use glueing or sliding. <br>
LocOpe_Operation OpeType() const;
//! Returns the basis shape of the compound shape. <br>
const TopoDS_Shape& BasisShape() const;
//! Returns the resulting compound shape. <br>
const TopoDS_Shape& GluedShape() const;
//! This is called by Shape(). It does nothing but <br>
//! may be redefined. <br>
Standard_EXPORT virtual void Build() ;
//! returns the status of the Face after <br>
//! the shape creation. <br>
Standard_EXPORT virtual Standard_Boolean IsDeleted(const TopoDS_Shape& F) ;
//! returns the list of generated Faces. <br>
Standard_EXPORT virtual const TopTools_ListOfShape& Modified(const TopoDS_Shape& F) ;
protected:
private:
LocOpe_Gluer myGluer;
};
#include <BRepFeat_Gluer.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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