// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _BRepFeat_Gluer_HeaderFile #define _BRepFeat_Gluer_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _LocOpe_Gluer_HeaderFile #include #endif #ifndef _BRepBuilderAPI_MakeShape_HeaderFile #include #endif #ifndef _LocOpe_Operation_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif class TopoDS_Shape; class TopoDS_Face; class TopoDS_Edge; class TopTools_ListOfShape; //! One of the most significant aspects
//! of BRepFeat functionality is the use of local operations as opposed
//! to global ones. In a global operation, you would first
//! construct a form of the type you wanted in your final feature, and
//! then remove matter so that it could fit into your initial basis object.
//! In a local operation, however, you specify the domain of the feature
//! construction with aspects of the shape on which the feature is being
//! created. These semantics are expressed in terms of a member
//! shape of the basis shape from which - or up to which - matter will be
//! added or removed. As a result, local operations make calculations
//! simpler and faster than global operations.
//! Glueing uses wires or edges of a face in the basis shape. These are
//! to become a part of the feature. They are first cut out and then
//! projected to a plane outside or inside the basis shape. By
//! rebuilding the initial shape incorporating the edges and the
//! faces of the tool, protrusion features can be constructed.
class BRepFeat_Gluer : public BRepBuilderAPI_MakeShape { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } //! Initializes an empty constructor
BRepFeat_Gluer(); //! Initializes the shapes to be glued, the new shape
//! Snew and the basis shape Sbase.
BRepFeat_Gluer(const TopoDS_Shape& Snew,const TopoDS_Shape& Sbase); //! Initializes the new shape Snew and the basis shape
//! Sbase for the local glueing operation.
void Init(const TopoDS_Shape& Snew,const TopoDS_Shape& Sbase) ; //! Defines a contact between Fnew on the new shape
//! Snew and Fbase on the basis shape Sbase. Informs
//! other methods that Fnew in the new shape Snew is
//! connected to the face Fbase in the basis shape Sbase.
//! The contact faces of the glued shape must not have
//! parts outside the contact faces of the basis shape.
//! This indicates that glueing is possible.
void Bind(const TopoDS_Face& Fnew,const TopoDS_Face& Fbase) ; //! nforms other methods that the edge Enew in the new
//! shape is the same as the edge Ebase in the basis
//! shape and is therefore attached to the basis shape. This
//! indicates that glueing is possible.
void Bind(const TopoDS_Edge& Enew,const TopoDS_Edge& Ebase) ; //! Determine which operation type to use glueing or sliding.
LocOpe_Operation OpeType() const; //! Returns the basis shape of the compound shape.
const TopoDS_Shape& BasisShape() const; //! Returns the resulting compound shape.
const TopoDS_Shape& GluedShape() const; //! This is called by Shape(). It does nothing but
//! may be redefined.
Standard_EXPORT virtual void Build() ; //! returns the status of the Face after
//! the shape creation.
Standard_EXPORT virtual Standard_Boolean IsDeleted(const TopoDS_Shape& F) ; //! returns the list of generated Faces.
Standard_EXPORT virtual const TopTools_ListOfShape& Modified(const TopoDS_Shape& F) ; protected: private: LocOpe_Gluer myGluer; }; #include // other Inline functions and methods (like "C++: function call" methods) #endif