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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _AIS_GraphicTool_HeaderFile
#define _AIS_GraphicTool_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Quantity_NameOfColor_HeaderFile
#include <Quantity_NameOfColor.hxx>
#endif
#ifndef _Handle_Prs3d_Drawer_HeaderFile
#include <Handle_Prs3d_Drawer.hxx>
#endif
#ifndef _AIS_TypeOfAttribute_HeaderFile
#include <AIS_TypeOfAttribute.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Aspect_TypeOfLine_HeaderFile
#include <Aspect_TypeOfLine.hxx>
#endif
class Prs3d_Drawer;
class Quantity_Color;
class Graphic3d_MaterialAspect;
class AIS_GraphicTool {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
Standard_EXPORT static Quantity_NameOfColor GetLineColor(const Handle(Prs3d_Drawer)& aDrawer,const AIS_TypeOfAttribute TheTypeOfAttributes) ;
Standard_EXPORT static void GetLineColor(const Handle(Prs3d_Drawer)& aDrawer,const AIS_TypeOfAttribute TheTypeOfAttributes,Quantity_Color& TheLineColor) ;
Standard_EXPORT static Standard_Real GetLineWidth(const Handle(Prs3d_Drawer)& aDrawer,const AIS_TypeOfAttribute TheTypeOfAttributes) ;
Standard_EXPORT static Aspect_TypeOfLine GetLineType(const Handle(Prs3d_Drawer)& aDrawer,const AIS_TypeOfAttribute TheTypeOfAttributes) ;
Standard_EXPORT static void GetLineAtt(const Handle(Prs3d_Drawer)& aDrawer,const AIS_TypeOfAttribute TheTypeOfAttributes,Quantity_NameOfColor& aCol,Standard_Real& aWidth,Aspect_TypeOfLine& aTyp) ;
Standard_EXPORT static Quantity_NameOfColor GetInteriorColor(const Handle(Prs3d_Drawer)& aDrawer) ;
Standard_EXPORT static void GetInteriorColor(const Handle(Prs3d_Drawer)& aDrawer,Quantity_Color& aColor) ;
Standard_EXPORT static Graphic3d_MaterialAspect GetMaterial(const Handle(Prs3d_Drawer)& aDrawer) ;
protected:
private:
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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