// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _AIS_GraphicTool_HeaderFile #define _AIS_GraphicTool_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _Quantity_NameOfColor_HeaderFile #include #endif #ifndef _Handle_Prs3d_Drawer_HeaderFile #include #endif #ifndef _AIS_TypeOfAttribute_HeaderFile #include #endif #ifndef _Standard_Real_HeaderFile #include #endif #ifndef _Aspect_TypeOfLine_HeaderFile #include #endif class Prs3d_Drawer; class Quantity_Color; class Graphic3d_MaterialAspect; class AIS_GraphicTool { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } Standard_EXPORT static Quantity_NameOfColor GetLineColor(const Handle(Prs3d_Drawer)& aDrawer,const AIS_TypeOfAttribute TheTypeOfAttributes) ; Standard_EXPORT static void GetLineColor(const Handle(Prs3d_Drawer)& aDrawer,const AIS_TypeOfAttribute TheTypeOfAttributes,Quantity_Color& TheLineColor) ; Standard_EXPORT static Standard_Real GetLineWidth(const Handle(Prs3d_Drawer)& aDrawer,const AIS_TypeOfAttribute TheTypeOfAttributes) ; Standard_EXPORT static Aspect_TypeOfLine GetLineType(const Handle(Prs3d_Drawer)& aDrawer,const AIS_TypeOfAttribute TheTypeOfAttributes) ; Standard_EXPORT static void GetLineAtt(const Handle(Prs3d_Drawer)& aDrawer,const AIS_TypeOfAttribute TheTypeOfAttributes,Quantity_NameOfColor& aCol,Standard_Real& aWidth,Aspect_TypeOfLine& aTyp) ; Standard_EXPORT static Quantity_NameOfColor GetInteriorColor(const Handle(Prs3d_Drawer)& aDrawer) ; Standard_EXPORT static void GetInteriorColor(const Handle(Prs3d_Drawer)& aDrawer,Quantity_Color& aColor) ; Standard_EXPORT static Graphic3d_MaterialAspect GetMaterial(const Handle(Prs3d_Drawer)& aDrawer) ; protected: private: }; // other Inline functions and methods (like "C++: function call" methods) #endif