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#ifndef _ShapeSchema_PPoly_Triangulation_HeaderFile
#include <ShapeSchema_PPoly_Triangulation.hxx>
#endif
#ifndef _PPoly_Triangulation_HeaderFile
#include <PPoly_Triangulation.hxx>
#endif
#include <ShapeSchema_PPoly_Triangulation.ixx>
#ifndef _Storage_Schema_HeaderFile
#include <Storage_Schema.hxx>
#endif
#ifndef _Storage_stCONSTclCOM_HeaderFile
#include <Storage_stCONSTclCOM.hxx>
#endif
IMPLEMENT_STANDARD_HANDLE(ShapeSchema_PPoly_Triangulation,Storage_CallBack)
IMPLEMENT_STANDARD_RTTIEXT(ShapeSchema_PPoly_Triangulation,Storage_CallBack)
Handle(Standard_Persistent) ShapeSchema_PPoly_Triangulation::New() const
{
return new PPoly_Triangulation(Storage_stCONSTclCOM());
}
void ShapeSchema_PPoly_Triangulation::SAdd(const Handle(PPoly_Triangulation)& p, const Handle(Storage_Schema)& theSchema)
{
if (!p.IsNull()) {
if (theSchema->AddPersistent(p,"PPoly_Triangulation")) {
theSchema->PersistentToAdd(p->_CSFDB_GetPPoly_TriangulationmyNodes());
theSchema->PersistentToAdd(p->_CSFDB_GetPPoly_TriangulationmyUVNodes());
theSchema->PersistentToAdd(p->_CSFDB_GetPPoly_TriangulationmyTriangles());
}
}
}
void ShapeSchema_PPoly_Triangulation::Add(const Handle(Standard_Persistent)& p, const Handle(Storage_Schema)& theSchema) const
{
ShapeSchema_PPoly_Triangulation::SAdd((Handle(PPoly_Triangulation)&)p,theSchema);
}
void ShapeSchema_PPoly_Triangulation::SWrite(const Handle(Standard_Persistent)& p, Storage_BaseDriver& f, const Handle(Storage_Schema)& theSchema)
{
if (!p.IsNull()) {
Handle(PPoly_Triangulation) &pp = (Handle(PPoly_Triangulation)&)p;
theSchema->WritePersistentObjectHeader(p,f);
f.BeginWritePersistentObjectData();
f.PutReal(pp->_CSFDB_GetPPoly_TriangulationmyDeflection());
theSchema->WritePersistentReference(pp->_CSFDB_GetPPoly_TriangulationmyNodes(),f);
theSchema->WritePersistentReference(pp->_CSFDB_GetPPoly_TriangulationmyUVNodes(),f);
theSchema->WritePersistentReference(pp->_CSFDB_GetPPoly_TriangulationmyTriangles(),f);
f.EndWritePersistentObjectData();
}
}
void ShapeSchema_PPoly_Triangulation::Write(const Handle(Standard_Persistent)& p, Storage_BaseDriver& f, const Handle(Storage_Schema)& theSchema) const
{
ShapeSchema_PPoly_Triangulation::SWrite(p,f,theSchema);
}
void ShapeSchema_PPoly_Triangulation::SRead(const Handle(Standard_Persistent)& p, Storage_BaseDriver& f, const Handle(Storage_Schema)& theSchema)
{
if (!p.IsNull()) {
Handle(PPoly_Triangulation) &pp = (Handle(PPoly_Triangulation)&)p;
theSchema->ReadPersistentObjectHeader(f);
f.BeginReadPersistentObjectData();
Standard_Real PPoly_TriangulationmyDeflection;
f.GetReal(PPoly_TriangulationmyDeflection);
pp->_CSFDB_SetPPoly_TriangulationmyDeflection(PPoly_TriangulationmyDeflection);
Handle(PColgp_HArray1OfPnt) PPoly_TriangulationmyNodes;
theSchema->ReadPersistentReference(PPoly_TriangulationmyNodes,f);
pp->_CSFDB_SetPPoly_TriangulationmyNodes(PPoly_TriangulationmyNodes);
Handle(PColgp_HArray1OfPnt2d) PPoly_TriangulationmyUVNodes;
theSchema->ReadPersistentReference(PPoly_TriangulationmyUVNodes,f);
pp->_CSFDB_SetPPoly_TriangulationmyUVNodes(PPoly_TriangulationmyUVNodes);
Handle(PPoly_HArray1OfTriangle) PPoly_TriangulationmyTriangles;
theSchema->ReadPersistentReference(PPoly_TriangulationmyTriangles,f);
pp->_CSFDB_SetPPoly_TriangulationmyTriangles(PPoly_TriangulationmyTriangles);
f.EndReadPersistentObjectData();
}
}
void ShapeSchema_PPoly_Triangulation::Read(const Handle(Standard_Persistent)& p, Storage_BaseDriver& f, const Handle(Storage_Schema)& theSchema) const
{
ShapeSchema_PPoly_Triangulation::SRead(p,f,theSchema);
}
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