#ifndef _ShapeSchema_PPoly_Triangulation_HeaderFile #include #endif #ifndef _PPoly_Triangulation_HeaderFile #include #endif #include #ifndef _Storage_Schema_HeaderFile #include #endif #ifndef _Storage_stCONSTclCOM_HeaderFile #include #endif IMPLEMENT_STANDARD_HANDLE(ShapeSchema_PPoly_Triangulation,Storage_CallBack) IMPLEMENT_STANDARD_RTTIEXT(ShapeSchema_PPoly_Triangulation,Storage_CallBack) Handle(Standard_Persistent) ShapeSchema_PPoly_Triangulation::New() const { return new PPoly_Triangulation(Storage_stCONSTclCOM()); } void ShapeSchema_PPoly_Triangulation::SAdd(const Handle(PPoly_Triangulation)& p, const Handle(Storage_Schema)& theSchema) { if (!p.IsNull()) { if (theSchema->AddPersistent(p,"PPoly_Triangulation")) { theSchema->PersistentToAdd(p->_CSFDB_GetPPoly_TriangulationmyNodes()); theSchema->PersistentToAdd(p->_CSFDB_GetPPoly_TriangulationmyUVNodes()); theSchema->PersistentToAdd(p->_CSFDB_GetPPoly_TriangulationmyTriangles()); } } } void ShapeSchema_PPoly_Triangulation::Add(const Handle(Standard_Persistent)& p, const Handle(Storage_Schema)& theSchema) const { ShapeSchema_PPoly_Triangulation::SAdd((Handle(PPoly_Triangulation)&)p,theSchema); } void ShapeSchema_PPoly_Triangulation::SWrite(const Handle(Standard_Persistent)& p, Storage_BaseDriver& f, const Handle(Storage_Schema)& theSchema) { if (!p.IsNull()) { Handle(PPoly_Triangulation) &pp = (Handle(PPoly_Triangulation)&)p; theSchema->WritePersistentObjectHeader(p,f); f.BeginWritePersistentObjectData(); f.PutReal(pp->_CSFDB_GetPPoly_TriangulationmyDeflection()); theSchema->WritePersistentReference(pp->_CSFDB_GetPPoly_TriangulationmyNodes(),f); theSchema->WritePersistentReference(pp->_CSFDB_GetPPoly_TriangulationmyUVNodes(),f); theSchema->WritePersistentReference(pp->_CSFDB_GetPPoly_TriangulationmyTriangles(),f); f.EndWritePersistentObjectData(); } } void ShapeSchema_PPoly_Triangulation::Write(const Handle(Standard_Persistent)& p, Storage_BaseDriver& f, const Handle(Storage_Schema)& theSchema) const { ShapeSchema_PPoly_Triangulation::SWrite(p,f,theSchema); } void ShapeSchema_PPoly_Triangulation::SRead(const Handle(Standard_Persistent)& p, Storage_BaseDriver& f, const Handle(Storage_Schema)& theSchema) { if (!p.IsNull()) { Handle(PPoly_Triangulation) &pp = (Handle(PPoly_Triangulation)&)p; theSchema->ReadPersistentObjectHeader(f); f.BeginReadPersistentObjectData(); Standard_Real PPoly_TriangulationmyDeflection; f.GetReal(PPoly_TriangulationmyDeflection); pp->_CSFDB_SetPPoly_TriangulationmyDeflection(PPoly_TriangulationmyDeflection); Handle(PColgp_HArray1OfPnt) PPoly_TriangulationmyNodes; theSchema->ReadPersistentReference(PPoly_TriangulationmyNodes,f); pp->_CSFDB_SetPPoly_TriangulationmyNodes(PPoly_TriangulationmyNodes); Handle(PColgp_HArray1OfPnt2d) PPoly_TriangulationmyUVNodes; theSchema->ReadPersistentReference(PPoly_TriangulationmyUVNodes,f); pp->_CSFDB_SetPPoly_TriangulationmyUVNodes(PPoly_TriangulationmyUVNodes); Handle(PPoly_HArray1OfTriangle) PPoly_TriangulationmyTriangles; theSchema->ReadPersistentReference(PPoly_TriangulationmyTriangles,f); pp->_CSFDB_SetPPoly_TriangulationmyTriangles(PPoly_TriangulationmyTriangles); f.EndReadPersistentObjectData(); } } void ShapeSchema_PPoly_Triangulation::Read(const Handle(Standard_Persistent)& p, Storage_BaseDriver& f, const Handle(Storage_Schema)& theSchema) const { ShapeSchema_PPoly_Triangulation::SRead(p,f,theSchema); }