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// Yep, this is actually -*- c++ -*-

// Sanguino G-code Interpreter
// Arduino v1.0 by Mike Ellery - initial software (mellery@gmail.com)
// v1.1 by Zach Hoeken - cleaned up and did lots of tweaks (hoeken@gmail.com)
// v1.2 by Chris Meighan - cleanup / G2&G3 support (cmeighan@gmail.com)
// v1.3 by Zach Hoeken - added thermocouple support and multi-sample temp readings. (hoeken@gmail.com)
// Sanguino v1.4 by Adrian Bowyer - added the Sanguino; extensive mods... (a.bowyer@bath.ac.uk)
// Sanguino v1.5 by Adrian Bowyer - implemented 4D Bressenham XYZ+ stepper control... (a.bowyer@bath.ac.uk)

#include <ctype.h>
#include <HardwareSerial.h>
#include "WProgram.h"
#include "parameters.h"
#include "pins.h"
#include "extruder.h"
#include "vectors.h"
#include "cartesian_dda.h"

// Inline interrupt control functions
inline void enableTimerInterrupt() 
{
   TIMSK1 |= (1<<OCIE1A);
}
	
inline void disableTimerInterrupt() 
{
     TIMSK1 &= ~(1<<OCIE1A);
}
        
inline void setTimerCeiling(unsigned int c) 
{
    OCR1A = c;
}

inline void resetTimer()
{
  TCNT2 = 0;
}
char debugstring[COMMAND_SIZE];

// Maintain a list of extruders...
byte extruder_in_use = 0;
extruder* ex[EXTRUDER_COUNT];

// ...creating static instances of them here
extruder ex0(EXTRUDER_0_MOTOR_DIR_PIN, EXTRUDER_0_MOTOR_SPEED_PIN , EXTRUDER_0_HEATER_PIN,
            EXTRUDER_0_FAN_PIN,  EXTRUDER_0_TEMPERATURE_PIN, EXTRUDER_0_VALVE_DIR_PIN,
            EXTRUDER_0_VALVE_ENABLE_PIN, EXTRUDER_0_STEP_ENABLE_PIN);

// Each entry in the buffer is an instance of cartesian_dda.

cartesian_dda* cdda[BUFFER_SIZE];

cartesian_dda cdda0;
cartesian_dda cdda1;
cartesian_dda cdda2;
cartesian_dda cdda3;

volatile byte head;
volatile byte tail;

// Where the machine is from the point of view of the command stream

FloatPoint where_i_am;


// Our interrupt function
SIGNAL(SIG_OUTPUT_COMPARE1A)
{
  disableTimerInterrupt();
  
  if(cdda[tail]->active())
    cdda[tail]->dda_step();
  else
    dQMove();
    
  enableTimerInterrupt();
}

//ERIK
#ifdef MODIFIER_PIN
double modifier = 500.0;
double modifier_old = 1.0;
#endif
double modifier_speed = 512.0; //ERIK

void setup()
{
  
  disableTimerInterrupt();
  // This screws with PWM :(
  setupTimerInterrupt();
  debugstring[0] = 0;
  extruder_in_use = 0;
  ex[extruder_in_use] = &ex0;
  
  head = 0;
  tail = 0;
  
  cdda[0] = &cdda0;
  cdda[1] = &cdda1;  
  cdda[2] = &cdda2;  
  cdda[3] = &cdda3;
  
  setExtruder();
  init_process_string();
  where_i_am.x = 0.0;
  where_i_am.y = 0.0;
  where_i_am.z = 0.0;
  where_i_am.e = 0.0;
  where_i_am.f = SLOW_XY_FEEDRATE;
  
  Serial.begin(57600);
  Serial.println("start");
  setTimer(DEFAULT_TICK);
  enableTimerInterrupt();
  
  // ERIK:
#ifdef MODIFIER_PIN
  pinMode(MODIFIER_PIN,INPUT);
#endif

}

byte softPWMduty = 0;
byte softPWMcount = 0;
int PWMstate = HIGH;
static void softPWM()
{
    if(softPWMduty == softPWMcount)
    {
      PWMstate = LOW;
    }
    digitalWrite(12,PWMstate);
    
    if(softPWMcount<254)
      softPWMcount++;
    else
    { 
      PWMstate = HIGH;
      softPWMcount=0;
    }
}


void loop()
{
	manage_all_extruders();
        get_and_do_command();        
}

//******************************************************************************************

// The move buffer

inline bool qFull()
{
  if(tail == 0)
    return head == (BUFFER_SIZE - 1);
  else
    return head == (tail - 1);
}

inline bool qEmpty()
{
   return tail == head && !cdda[tail]->active();
}

inline void qMove(FloatPoint p)
{
  while(qFull()) delay(WAITING_DELAY);
  byte h = head; 
  h++;
  if(h >= BUFFER_SIZE)
    h = 0;
  cdda[h]->set_target(p);
  head = h;
}

inline void dQMove()
{
  if(qEmpty())
    return;
  byte t = tail;  
  t++;
  if(t >= BUFFER_SIZE)
    t = 0;
  cdda[t]->dda_start();
  tail = t; 
}

inline void setUnits(bool u)
{
   for(byte i = 0; i < BUFFER_SIZE; i++)
     cdda[i]->set_units(u); 
}

inline void setExtruder()
{
   for(byte i = 0; i < BUFFER_SIZE; i++)
    cdda[i]->set_extruder(ex[extruder_in_use]);
}

inline void setPosition(FloatPoint p)
{
  where_i_am = p;  
}

//******************************************************************************************

// Interrupt functions
void setupTimerInterrupt()
{
	//clear the registers
	TCCR1A = 0;
	TCCR1B = 0;
	TCCR1C = 0;
	TIMSK1 = 0;
	
	//waveform generation = 0100 = CTC
	TCCR1B &= ~(1<<WGM13);
	TCCR1B |=  (1<<WGM12);
	TCCR1A &= ~(1<<WGM11); 
	TCCR1A &= ~(1<<WGM10);

	//output mode = 00 (disconnected)
	TCCR1A &= ~(1<<COM1A1); 
	TCCR1A &= ~(1<<COM1A0);
	TCCR1A &= ~(1<<COM1B1); 
	TCCR1A &= ~(1<<COM1B0);

	//start off with a slow frequency.
	setTimerResolution(5);
	setTimerCeiling(65535);
}

void setTimerResolution(byte r)
{
	//here's how you figure out the tick size:
	// 1000000 / ((16000000 / prescaler))
	// 1000000 = microseconds in 1 second
	// 16000000 = cycles in 1 second
	// prescaler = your prescaler

	// no prescaler == 0.0625 usec tick
	if (r == 0)
	{
		// 001 = clk/1
		TCCR1B &= ~(1<<CS12);
		TCCR1B &= ~(1<<CS11);
		TCCR1B |=  (1<<CS10);
	}	
	// prescale of /8 == 0.5 usec tick
	else if (r == 1)
	{
		// 010 = clk/8
		TCCR1B &= ~(1<<CS12);
		TCCR1B |=  (1<<CS11);
		TCCR1B &= ~(1<<CS10);
	}
	// prescale of /64 == 4 usec tick
	else if (r == 2)
	{
		// 011 = clk/64
		TCCR1B &= ~(1<<CS12);
		TCCR1B |=  (1<<CS11);
		TCCR1B |=  (1<<CS10);
	}
	// prescale of /256 == 16 usec tick
	else if (r == 3)
	{
		// 100 = clk/256
		TCCR1B |=  (1<<CS12);
		TCCR1B &= ~(1<<CS11);
		TCCR1B &= ~(1<<CS10);
	}
	// prescale of /1024 == 64 usec tick
	else
	{
		// 101 = clk/1024
		TCCR1B |=  (1<<CS12);
		TCCR1B &= ~(1<<CS11);
		TCCR1B |=  (1<<CS10);
	}
}

unsigned int getTimerCeiling(long delay)
{
	// our slowest speed at our highest resolution ( (2^16-1) * 0.0625 usecs = 4095 usecs)
	if (delay <= 65535L)
		return (delay & 0xffff);
	// our slowest speed at our next highest resolution ( (2^16-1) * 0.5 usecs = 32767 usecs)
	else if (delay <= 524280L)
		return ((delay / 8) & 0xffff);
	// our slowest speed at our medium resolution ( (2^16-1) * 4 usecs = 262140 usecs)
	else if (delay <= 4194240L)
		return ((delay / 64) & 0xffff);
	// our slowest speed at our medium-low resolution ( (2^16-1) * 16 usecs = 1048560 usecs)
	else if (delay <= 16776960L)
		return ((delay / 256) & 0xffff);
	// our slowest speed at our lowest resolution ((2^16-1) * 64 usecs = 4194240 usecs)
	else if (delay <= 67107840L)
		return ((delay / 1024) & 0xffff);
	//its really slow... hopefully we can just get by with super slow.
	else
		return 65535;
}

byte getTimerResolution(long delay)
{
	// these also represent frequency: 1000000 / delay / 2 = frequency in hz.
	
	// our slowest speed at our highest resolution ( (2^16-1) * 0.0625 usecs = 4095 usecs (4 millisecond max))
	// range: 8Mhz max - 122hz min
	if (delay <= 65535L)
		return 0;
	// our slowest speed at our next highest resolution ( (2^16-1) * 0.5 usecs = 32767 usecs (32 millisecond max))
	// range:1Mhz max - 15.26hz min
	else if (delay <= 524280L)
		return 1;
	// our slowest speed at our medium resolution ( (2^16-1) * 4 usecs = 262140 usecs (0.26 seconds max))
	// range: 125Khz max - 1.9hz min
	else if (delay <= 4194240L)
		return 2;
	// our slowest speed at our medium-low resolution ( (2^16-1) * 16 usecs = 1048560 usecs (1.04 seconds max))
	// range: 31.25Khz max - 0.475hz min
	else if (delay <= 16776960L)
		return 3;
	// our slowest speed at our lowest resolution ((2^16-1) * 64 usecs = 4194240 usecs (4.19 seconds max))
	// range: 7.812Khz max - 0.119hz min
	else if (delay <= 67107840L)
		return 4;
	//its really slow... hopefully we can just get by with super slow.
	else
		return 4;
}


// Depending on how much work the interrupt function has to do, this is
// pretty accurate between 10 us and 0.1 s.  At fast speeds, the time
// taken in the interrupt function becomes significant, of course.

// Note - it is up to the user to call enableTimerInterrupt() after a call
// to this function.

inline void setTimer(long delay)
{
	// delay is the delay between steps in microsecond ticks.
	//
	// we break it into 5 different resolutions based on the delay. 
	// then we set the resolution based on the size of the delay.
	// we also then calculate the timer ceiling required. (ie what the counter counts to)
	// the result is the timer counts up to the appropriate time and then fires an interrupt.

        // Actual ticks are 0.0625 us, so multiply delay by 16
        
        delay <<= 4;
        
	setTimerCeiling(getTimerCeiling(delay));
	setTimerResolution(getTimerResolution(delay));
}