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#ifndef _Standard_DefineException_HeaderFile
#define _Standard_DefineException_HeaderFile
#include <Standard_Macro.hxx>
#include <Standard_DefineHandle.hxx>
//! Defines an exception class \a C1 that inherits an exception class \a C2.
/*! \a C2 must be Standard_Failure or its ancestor.
The macro defines empty constructor, copy constructor and static methods Raise() and NewInstance().
Since Standard_Failure implements class manipulated by handle, DEFINE_STANDARD_RTTI macro is also
added to enable RTTI.
When using DEFINE_STANDARD_EXCEPTION in your code make sure you also insert a macro
DEFINE_STANDARD_HANDLE(C1,C2) before it.
\sa IMPLEMENT_STANDARD_EXCEPTION.
*/
#define DEFINE_STANDARD_EXCEPTION(C1,C2) \
\
class C1 : public C2 { \
Standard_EXPORT virtual void Throw() const; \
public: \
C1() : C2() {} \
C1(const Standard_CString AString) : C2(AString) {} \
Standard_EXPORT static void Raise(const Standard_CString aMessage = ""); \
Standard_EXPORT static void Raise(Standard_SStream& aReason); \
Standard_EXPORT static Handle(C1) NewInstance(const Standard_CString aMessage = ""); \
\
DEFINE_STANDARD_RTTI(C1) \
};
//! Implements an exception class \a C1 declared with DEFINE_STANDARD_EXCEPTION macro.
/*! If you are using IMPLEMENT_STANDARD_EXCEPTION in your code make sure you also call
IMPLEMENT_STANDARD_HANDLE(C1,C2) and IMPLEMENT_STANDARD_RTTIEXT(C1,C2).
*/
#define IMPLEMENT_STANDARD_EXCEPTION(C1) \
\
void C1::Raise(Standard_SStream& aReason) \
{ \
Handle(C1) _E = new C1; \
_E->Reraise (aReason); \
} \
\
void C1::Raise(const Standard_CString AString) \
{ \
Handle(C1) _E = new C1; \
_E->Reraise(AString); \
} \
\
Handle(C1) C1::NewInstance(const Standard_CString aMessage) \
{ \
return new C1(aMessage); \
} \
void C1::Throw () const \
{ \
throw *this; \
}
#endif
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