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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Select3D_SensitiveFace_HeaderFile
#define _Select3D_SensitiveFace_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Select3D_SensitiveFace_HeaderFile
#include <Handle_Select3D_SensitiveFace.hxx>
#endif

#ifndef _Select3D_TypeOfSensitivity_HeaderFile
#include <Select3D_TypeOfSensitivity.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Select3D_SensitivePoly_HeaderFile
#include <Select3D_SensitivePoly.hxx>
#endif
#ifndef _Handle_SelectBasics_EntityOwner_HeaderFile
#include <Handle_SelectBasics_EntityOwner.hxx>
#endif
#ifndef _Handle_TColgp_HArray1OfPnt_HeaderFile
#include <Handle_TColgp_HArray1OfPnt.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_OStream_HeaderFile
#include <Standard_OStream.hxx>
#endif
class SelectBasics_EntityOwner;
class TColgp_Array1OfPnt;
class TColgp_HArray1OfPnt;
class TColgp_Array1OfPnt2d;
class Bnd_Box2d;
class gp_Lin;


//! Sensitive Entity to make a face selectable. <br>
class Select3D_SensitiveFace : public Select3D_SensitivePoly {

public:

  //! Constructs a sensitive face object defined by the <br>
//! owner OwnerId, the array of points ThePoints, and <br>
//! the sensitivity type Sensitivity. <br>
//! The array of points is the outer polygon of the geometric face. <br>
  Standard_EXPORT   Select3D_SensitiveFace(const Handle(SelectBasics_EntityOwner)& OwnerId,const TColgp_Array1OfPnt& ThePoints,const Select3D_TypeOfSensitivity Sensitivity = Select3D_TOS_INTERIOR);
  //! Constructs a sensitive face object defined by the <br>
//! owner OwnerId, the array of points ThePoints, and <br>
//! the sensitivity type Sensitivity. <br>
//! The array of points is the outer polygon of the geometric face. <br>
  Standard_EXPORT   Select3D_SensitiveFace(const Handle(SelectBasics_EntityOwner)& OwnerId,const Handle(TColgp_HArray1OfPnt)& ThePoints,const Select3D_TypeOfSensitivity Sensitivity = Select3D_TOS_INTERIOR);
  
  Standard_EXPORT   virtual  Standard_Boolean Matches(const Standard_Real X,const Standard_Real Y,const Standard_Real aTol,Standard_Real& DMin) ;
  
  Standard_EXPORT   virtual  Standard_Boolean Matches(const Standard_Real XMin,const Standard_Real YMin,const Standard_Real XMax,const Standard_Real YMax,const Standard_Real aTol) ;
  
  Standard_EXPORT   virtual  Standard_Boolean Matches(const TColgp_Array1OfPnt2d& Polyline,const Bnd_Box2d& aBox,const Standard_Real aTol) ;
  //! Computes the depth values for all 3D points defining this face and returns <br>
//! the minimal value among them. <br>
//! If the "minimal depth" approach is not suitable and gives wrong detection results <br>
//! in some particular case, a custom sensitive face class can be implemented at application level <br>
//! that overrides default ComputeDepth() behavior. <br>
  Standard_EXPORT   virtual  Standard_Real ComputeDepth(const gp_Lin& EyeLine) const;
  
  Standard_EXPORT   virtual  void Dump(Standard_OStream& S,const Standard_Boolean FullDump = Standard_True) const;




  DEFINE_STANDARD_RTTI(Select3D_SensitiveFace)

protected:




private: 


Select3D_TypeOfSensitivity mytype;
Standard_Boolean myautointer;
Standard_Integer myDetectedIndex;


};





// other Inline functions and methods (like "C++: function call" methods)


#endif