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path: root/inc/Prs3d_RadiusAspect.hxx
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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Prs3d_RadiusAspect_HeaderFile
#define _Prs3d_RadiusAspect_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Prs3d_RadiusAspect_HeaderFile
#include <Handle_Prs3d_RadiusAspect.hxx>
#endif

#ifndef _Prs3d_CompositeAspect_HeaderFile
#include <Prs3d_CompositeAspect.hxx>
#endif
#ifndef _Quantity_NameOfColor_HeaderFile
#include <Quantity_NameOfColor.hxx>
#endif
#ifndef _Aspect_TypeOfLine_HeaderFile
#include <Aspect_TypeOfLine.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif


//! defines the attributes when drawing a Radius Presentation. <br>
class Prs3d_RadiusAspect : public Prs3d_CompositeAspect {

public:

  //! Constructs the framework to define the display of radii. <br>
//! This consists of the attributes: <br>
//! -   the color aColor <br>
//! -   the type of line aType and <br>
//! -   the width aWidth of the line. <br>
  Standard_EXPORT   Prs3d_RadiusAspect(const Quantity_NameOfColor aColor,const Aspect_TypeOfLine aType,const Standard_Real aWidth);




  DEFINE_STANDARD_RTTI(Prs3d_RadiusAspect)

protected:




private: 




};





// other Inline functions and methods (like "C++: function call" methods)


#endif