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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Prs3d_ArrowAspect_HeaderFile
#define _Prs3d_ArrowAspect_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Prs3d_ArrowAspect_HeaderFile
#include <Handle_Prs3d_ArrowAspect.hxx>
#endif

#ifndef _Handle_Graphic3d_AspectLine3d_HeaderFile
#include <Handle_Graphic3d_AspectLine3d.hxx>
#endif
#ifndef _Quantity_PlaneAngle_HeaderFile
#include <Quantity_PlaneAngle.hxx>
#endif
#ifndef _Quantity_Length_HeaderFile
#include <Quantity_Length.hxx>
#endif
#ifndef _Prs3d_CompositeAspect_HeaderFile
#include <Prs3d_CompositeAspect.hxx>
#endif
#ifndef _Quantity_NameOfColor_HeaderFile
#include <Quantity_NameOfColor.hxx>
#endif
#ifndef _Standard_OStream_HeaderFile
#include <Standard_OStream.hxx>
#endif
class Graphic3d_AspectLine3d;
class Prs3d_InvalidAngle;
class Quantity_Color;


//! A framework for displaying arrows in representations <br>
//! of dimensions and relations. <br>
class Prs3d_ArrowAspect : public Prs3d_CompositeAspect {

public:

  //! Constructs an empty framework for displaying arrows <br>
//! in representations of lengths. The lengths displayed <br>
//! are either on their own or in chamfers, fillets, <br>
//! diameters and radii. <br>
  Standard_EXPORT   Prs3d_ArrowAspect();
  //! Constructs a framework to display an arrow with a <br>
//! shaft of the length aLength and having a head with <br>
//! sides at the angle anAngle from each other. <br>
  Standard_EXPORT   Prs3d_ArrowAspect(const Quantity_PlaneAngle anAngle,const Quantity_Length aLength);
  //! defines the angle of the arrows. <br>
  Standard_EXPORT     void SetAngle(const Quantity_PlaneAngle anAngle) ;
  //! returns the current value of the angle used when drawing an arrow. <br>
  Standard_EXPORT     Quantity_PlaneAngle Angle() const;
  //! defines the length of the arrows. <br>
  Standard_EXPORT     void SetLength(const Quantity_Length aLength) ;
  //! returns the current value of the length used when drawing an arrow. <br>
  Standard_EXPORT     Quantity_Length Length() const;
  
  Standard_EXPORT     void SetColor(const Quantity_Color& aColor) ;
  
  Standard_EXPORT     void SetColor(const Quantity_NameOfColor aColor) ;
  
  Standard_EXPORT     Handle_Graphic3d_AspectLine3d Aspect() const;
  
  Standard_EXPORT   virtual  void Print(Standard_OStream& s) const;




  DEFINE_STANDARD_RTTI(Prs3d_ArrowAspect)

protected:




private: 


Handle_Graphic3d_AspectLine3d myArrowAspect;
Quantity_PlaneAngle myAngle;
Quantity_Length myLength;


};





// other Inline functions and methods (like "C++: function call" methods)


#endif