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path: root/inc/NCollection_DoubleMap.hxx
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// File:        NCollection_DoubleMap.hxx
// Created:     Thu Apr 24 15:02:53 2002
// Author:      Alexander KARTOMIN (akm)
//              <akm@opencascade.com>

#ifndef NCollection_DoubleMap_HeaderFile
#define NCollection_DoubleMap_HeaderFile

#include <NCollection_TypeDef.hxx>
#include <NCollection_BaseCollection.hxx>
#include <NCollection_BaseMap.hxx>
#include <NCollection_TListNode.hxx>
#include <Standard_TypeMismatch.hxx>
#include <Standard_MultiplyDefined.hxx>
#include <Standard_ImmutableObject.hxx>
#include <Standard_NoSuchObject.hxx>

#ifdef WNT
// Disable the warning "operator new unmatched by delete"
#pragma warning (push)
#pragma warning (disable:4291)
#endif

/**
* Purpose:     The DoubleMap  is used to  bind  pairs (Key1,Key2)
*              and retrieve them in linear time.
*              
*              See Map from NCollection for a discussion about the number
*              of buckets
*/              
template <class TheKey1Type, class TheKey2Type> class NCollection_DoubleMap 
  : public NCollection_BaseCollection<TheKey2Type>,
    public NCollection_BaseMap
{
  // **************** Adaptation of the TListNode to the DOUBLEmap
 public:
  class DoubleMapNode : public NCollection_TListNode<TheKey2Type>
  {
  public:
    //! Constructor with 'Next'
    DoubleMapNode (const TheKey1Type&    theKey1, 
                   const TheKey2Type&    theKey2, 
                   NCollection_ListNode* theNext1, 
                   NCollection_ListNode* theNext2) :
                   NCollection_TListNode<TheKey2Type> (theKey2, theNext1)
    { 
      myKey1 = theKey1;
      myNext2 = (DoubleMapNode *) theNext2;
    }
    //! Key1
    const TheKey1Type& Key1 (void)
    { return myKey1; }
    //! Key2
    const TheKey2Type& Key2 (void)
    { return this->myValue; }
    //! Next2
    DoubleMapNode*& Next2 (void)
    { return myNext2; }
    
    //! Static deleter to be passed to BaseList
    static void delNode (NCollection_ListNode * theNode, 
                         Handle(NCollection_BaseAllocator)& theAl)
    {
      ((DoubleMapNode *) theNode)->~DoubleMapNode();
      theAl->Free(theNode);
    }

  private:
    TheKey1Type    myKey1;
    DoubleMapNode *myNext2;
  };

 public:
  // **************** Implementation of the Iterator interface.
  class Iterator 
    : public NCollection_BaseCollection<TheKey2Type>::Iterator,
      public NCollection_BaseMap::Iterator
  {
  public:
    //! Empty constructor
    Iterator (void) :
      NCollection_BaseMap::Iterator() {}
    //! Constructor
    Iterator (const NCollection_DoubleMap& theMap) :
      NCollection_BaseMap::Iterator(theMap) {}
    //! Query if the end of collection is reached by iterator
    virtual Standard_Boolean More(void) const
    { return PMore(); }
    //! Make a step along the collection
    virtual void Next(void)
    { PNext(); }
    //! Key1 inquiry
    const TheKey1Type& Key1(void) const
    {
#if !defined No_Exception && !defined No_Standard_NoSuchObject
      if (!More())
         Standard_NoSuchObject::Raise ("NCollection_DoubleMap::Iterator::Key1");
#endif
      return ((DoubleMapNode *) myNode)->Key1();
    }
    //! Key2 inquiry
    const TheKey2Type& Key2(void) const
    {  
#if !defined No_Exception && !defined No_Standard_NoSuchObject
      if (!More())
         Standard_NoSuchObject::Raise ("NCollection_DoubleMap::Iterator::Key2");
#endif
      return ((DoubleMapNode *) myNode)->Key2();
    }
    //! Value access
    virtual const TheKey2Type& Value(void) const
    {  
#if !defined No_Exception && !defined No_Standard_NoSuchObject
      if (!More())
         Standard_NoSuchObject::Raise ("NCollection_DoubleMap::Iterator::Value");
#endif
      return ((DoubleMapNode *) myNode)->Value();
    }
    //! Value change access - denied
    virtual TheKey2Type& ChangeValue(void) const
    {  
      Standard_ImmutableObject::Raise("NCollection_DoubleMap::Iterator::ChangeValue");
      return * (TheKey2Type *) NULL; // For compiler
    }
    //! Operator new for allocating iterators
    void* operator new(size_t theSize,
                       const Handle(NCollection_BaseAllocator)& theAllocator) 
    { return theAllocator->Allocate(theSize); }
  };

 public:
  // ---------- PUBLIC METHODS ------------

  //! Constructor
  NCollection_DoubleMap (const Standard_Integer NbBuckets=1,
                     const Handle(NCollection_BaseAllocator)& theAllocator = 0L)
    : NCollection_BaseCollection<TheKey2Type>(theAllocator),
      NCollection_BaseMap (NbBuckets, Standard_False) {}

  //! Copy constructor
  NCollection_DoubleMap (const NCollection_DoubleMap& theOther)
    : NCollection_BaseCollection<TheKey2Type>(theOther.myAllocator),
      NCollection_BaseMap (theOther.NbBuckets(), Standard_False) 
  { *this = theOther; }

  //! Assign another collection
  virtual void Assign(const NCollection_BaseCollection<TheKey2Type>& theOther)
  { 
    if (this == &theOther)
      return;
    Standard_TypeMismatch::Raise ("NCollection_DoubleMap::Assign impossible");
  }

  //! = another map
  NCollection_DoubleMap& operator=(const NCollection_DoubleMap& theOther)
  { 
    if (this == &theOther)
      return *this;

    Clear(theOther.myAllocator);
    ReSize (theOther.Extent()-1);
    Iterator anIter(theOther);
    for (; anIter.More(); anIter.Next())
    {
      TheKey1Type aKey1 = anIter.Key1();
      TheKey2Type aKey2 = anIter.Key2();
      Standard_Integer iK1 = HashCode (aKey1, NbBuckets());
      Standard_Integer iK2 = HashCode (aKey2, NbBuckets());
      DoubleMapNode * pNode = new (this->myAllocator) DoubleMapNode (aKey1, aKey2, 
                                                                     myData1[iK1], 
                                                                     myData2[iK2]);
      myData1[iK1] = pNode;
      myData2[iK2] = pNode;
      Increment();
    }
    return *this;
  }

  //! ReSize
  void ReSize (const Standard_Integer N)
  {
    DoubleMapNode** ppNewData1 = NULL;
    DoubleMapNode** ppNewData2 = NULL;
    Standard_Integer newBuck;
    if (BeginResize (N, newBuck, 
                     (NCollection_ListNode**&)ppNewData1, 
                     (NCollection_ListNode**&)ppNewData2,
                     this->myAllocator)) 
    {
      if (myData1) 
      {
        DoubleMapNode *p, *q;
        Standard_Integer i, iK1, iK2;
        for (i = 0; i <= NbBuckets(); i++) 
        {
          if (myData1[i]) 
          {
            p = (DoubleMapNode *) myData1[i];
            while (p) 
            {
              iK1 = HashCode (p->Key1(), newBuck);
              iK2 = HashCode (p->Key2(), newBuck);
              q = (DoubleMapNode*) p->Next();
              p->Next()  = ppNewData1[iK1];
              p->Next2() = ppNewData2[iK2];
              ppNewData1[iK1] = p;
              ppNewData2[iK2] = p;
              p = q;
            }
          }
        }
      }
      EndResize(N,newBuck,
                (NCollection_ListNode**&)ppNewData1,
                (NCollection_ListNode**&)ppNewData2,
                this->myAllocator);
    }
  }

  //! Bind
  void Bind (const TheKey1Type& theKey1, const TheKey2Type& theKey2)
  {
    if (Resizable()) 
      ReSize(Extent());
    Standard_Integer iK1 = HashCode (theKey1, NbBuckets());
    Standard_Integer iK2 = HashCode (theKey2, NbBuckets());
    DoubleMapNode * pNode;
    pNode = (DoubleMapNode *) myData1[iK1];
    while (pNode) 
    {
      if (IsEqual (pNode->Key1(), theKey1))
        Standard_MultiplyDefined::Raise("NCollection_DoubleMap:Bind");
      pNode = (DoubleMapNode *) pNode->Next();
    }
    pNode = (DoubleMapNode *) myData2[iK2];
    while (pNode) 
    {
      if (IsEqual (pNode->Key2(), theKey2))
        Standard_MultiplyDefined::Raise("NCollection_DoubleMap:Bind");
      pNode = (DoubleMapNode *) pNode->Next();
    }
    pNode = new (this->myAllocator) DoubleMapNode (theKey1, theKey2, 
                                                   myData1[iK1], myData2[iK2]);
    myData1[iK1] = pNode;
    myData2[iK2] = pNode;
    Increment();
  }

  //!* AreBound
  Standard_Boolean AreBound (const TheKey1Type& theKey1,
                             const TheKey2Type& theKey2) const
  {
    if (IsEmpty()) 
      return Standard_False;
    Standard_Integer iK1 = HashCode (theKey1, NbBuckets());
    Standard_Integer iK2 = HashCode (theKey2, NbBuckets());
    DoubleMapNode * pNode1, * pNode2;
    pNode1 = (DoubleMapNode *) myData1[iK1];
    while (pNode1) 
    {
      if (IsEqual(pNode1->Key1(), theKey1)) 
        break;
      pNode1 = (DoubleMapNode *) pNode1->Next();
    }
    if (pNode1 == NULL)
      return Standard_False;
    pNode2 = (DoubleMapNode *) myData2[iK2];
    while (pNode2) 
    {
      if (IsEqual(pNode2->Key2(), theKey2)) 
        break;
      pNode2 = (DoubleMapNode *) pNode2->Next();
    }
    if (pNode2 == NULL)
      return Standard_False;

    return (pNode1 == pNode2);
  }

  //! IsBound1
  Standard_Boolean IsBound1 (const TheKey1Type& theKey1) const
  {
    if (IsEmpty()) 
      return Standard_False;
    Standard_Integer iK1 = HashCode (theKey1, NbBuckets());
    DoubleMapNode * pNode1;
    pNode1 = (DoubleMapNode *) myData1[iK1];
    while (pNode1) 
    {
      if (IsEqual(pNode1->Key1(), theKey1)) 
        return Standard_True;
      pNode1 = (DoubleMapNode *) pNode1->Next();
    }
    return Standard_False;
  }

  //! IsBound2
  Standard_Boolean IsBound2 (const TheKey2Type& theKey2) const
  {
    if (IsEmpty()) 
      return Standard_False;
    Standard_Integer iK2 = HashCode (theKey2, NbBuckets());
    DoubleMapNode * pNode2;
    pNode2 = (DoubleMapNode *) myData2[iK2];
    while (pNode2) 
    {
      if (IsEqual(pNode2->Key2(), theKey2)) 
        return Standard_True;
      pNode2 = (DoubleMapNode *) pNode2->Next2();
    }
    return Standard_False;
  }

  //! UnBind1
  Standard_Boolean UnBind1 (const TheKey1Type& theKey1)
  {
    if (IsEmpty()) 
      return Standard_False;
    Standard_Integer iK1 = HashCode (theKey1, NbBuckets());
    DoubleMapNode * p1, * p2, * q1, *q2;
    q1 = q2 = NULL;
    p1 = (DoubleMapNode *) myData1[iK1];
    while (p1) 
    {
      if (IsEqual (p1->Key1(), theKey1)) 
      {
        // remove from the data1
        if (q1) 
          q1->Next() = p1->Next();
        else
          myData1[iK1] = (DoubleMapNode*) p1->Next();
        Standard_Integer iK2 = HashCode (p1->Key2(), NbBuckets());
        p2 = (DoubleMapNode *) myData2[iK2];
        while (p2)
        {
          if (p2 == p1) 
          {
            // remove from the data2
            if (q2) 
              q2->Next2() = p2->Next2();
            else
              myData2[iK2] = (DoubleMapNode*) p2->Next2();
            break;
          }
          q2 = p2;
          p2 = (DoubleMapNode*) p2->Next2();
        }
        p1->~DoubleMapNode();
        this->myAllocator->Free(p1);
        Decrement();
        return Standard_True;
      }
      q1 = p1;
      p1 = (DoubleMapNode*) p1->Next();
    }
    return Standard_False;
  }

  //! UnBind2
  Standard_Boolean UnBind2 (const TheKey2Type& theKey2)
  {
    if (IsEmpty()) 
      return Standard_False;
    Standard_Integer iK2 = HashCode (theKey2, NbBuckets());
    DoubleMapNode * p1, * p2, * q1, *q2;
    q1 = q2 = NULL;
    p2 = (DoubleMapNode *) myData2[iK2];
    while (p2) 
    {
      if (IsEqual (p2->Key2(), theKey2)) 
      {
        // remove from the data2
        if (q2)
          q2->Next() = p2->Next();
        else
          myData2[iK2] = (DoubleMapNode*) p2->Next2();
        Standard_Integer iK1 = HashCode (p2->Key1(), NbBuckets());
        p1 = (DoubleMapNode *) myData1[iK1];
        while (p1)
        {
          if (p1 == p2) 
          {
            // remove from the data1
            if (q1)
              q1->Next() = p1->Next();
            else
              myData1[iK1] = (DoubleMapNode*) p1->Next();
            break;
          }
          q1 = p1;
          p1 = (DoubleMapNode*) p1->Next();
        }
        p2->~DoubleMapNode();
        this->myAllocator->Free(p2);
        Decrement();
        return Standard_True;
      }
      q2 = p2;
      p2 = (DoubleMapNode*) p2->Next2();
    }
    return Standard_False;
  }

  //! Find1
  const TheKey2Type& Find1(const TheKey1Type& theKey1) const
  {
#if !defined No_Exception && !defined No_Standard_NoSuchObject
    if (IsEmpty())
      Standard_NoSuchObject::Raise ("NCollection_DoubleMap::Find1");
#endif
    DoubleMapNode * pNode1 = 
      (DoubleMapNode *) myData1[HashCode(theKey1,NbBuckets())];
    while (pNode1)
    {
      if (IsEqual (pNode1->Key1(), theKey1)) 
        return pNode1->Key2();
      pNode1 = (DoubleMapNode*) pNode1->Next();
    }
    Standard_NoSuchObject::Raise("NCollection_DoubleMap::Find1");
    return pNode1->Key2(); // This for compiler
  }

  //! Find2
  const TheKey1Type& Find2(const TheKey2Type& theKey2) const
  {
#if !defined No_Exception && !defined No_Standard_NoSuchObject
    if (IsEmpty())
      Standard_NoSuchObject::Raise ("NCollection_DoubleMap::Find2");
#endif
    DoubleMapNode * pNode2 = 
      (DoubleMapNode *) myData2[HashCode(theKey2,NbBuckets())];
    while (pNode2)
    {
      if (IsEqual (pNode2->Key2(), theKey2)) 
        return pNode2->Key1();
      pNode2 = (DoubleMapNode*) pNode2->Next2();
    }
    Standard_NoSuchObject::Raise("NCollection_DoubleMap::Find2");
    return pNode2->Key1(); // This for compiler
  }

  //! Clear data. If doReleaseMemory is false then the table of
  //! buckets is not released and will be reused.
  void Clear(const Standard_Boolean doReleaseMemory = Standard_True)
  { Destroy (DoubleMapNode::delNode, this->myAllocator, doReleaseMemory); }

  //! Clear data and reset allocator
  void Clear (const Handle(NCollection_BaseAllocator)& theAllocator)
  { 
    Clear();
    this->myAllocator = ( ! theAllocator.IsNull() ? theAllocator :
                    NCollection_BaseAllocator::CommonBaseAllocator() );
  }

  //! Destructor
  ~NCollection_DoubleMap (void)
  { Clear(); }

  //! Size
  virtual Standard_Integer Size(void) const
  { return Extent(); }

 private:
  // ----------- PRIVATE METHODS -----------

  //! Creates Iterator for use on BaseCollection
  virtual TYPENAME NCollection_BaseCollection<TheKey2Type>::Iterator& 
    CreateIterator(void) const
  { return *(new (this->IterAllocator()) Iterator(*this)); }

};

#ifdef WNT
#pragma warning (pop)
#endif

#endif