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// File: NCollection_DefineVector.hxx
// Created: 23.04.02 19:24:33
// Author: Alexander GRIGORIEV
// Automatically created from NCollection_Vector.hxx by GAWK
// Copyright: Open Cascade 2002
#ifndef NCollection_DefineVector_HeaderFile
#define NCollection_DefineVector_HeaderFile
#include <NCollection_DefineBaseCollection.hxx>
#include <NCollection_Vector.hxx>
#ifdef WNT
// Disable the warning: "operator new unmatched by delete"
#pragma warning (disable:4291)
#endif
// Class NCollection_Vector (dynamic array of objects)
//
// This class is similar to NCollection_Array1 though the indices always start
// at 0 (in Array1 the first index must be specified)
//
// The Vector is always created with 0 length. It can be enlarged by two means:
// 1. Calling the method Append (val) - then "val" is added to the end of the
// vector (the vector length is incremented)
// 2. Calling the method SetValue (i, val) - if "i" is greater than or equal
// to the current length of the vector, the vector is enlarged to accomo-
// date this index
//
// The methods Append and SetValue return a non-const reference to the copied
// object inside the vector. This reference is guaranteed to be valid until
// the vector is destroyed. It can be used to access the vector member directly
// or to pass its address to other data structures.
//
// The vector iterator remembers the length of the vector at the moment of the
// creation or initialisation of the iterator. Therefore the iteration begins
// at index 0 and stops at the index equal to (remembered_length-1). It is OK
// to enlarge the vector during the iteration.
#define DEFINE_VECTOR(_ClassName_, _BaseCollection_, TheItemType) \
typedef NCollection_Vector<TheItemType > _ClassName_;
#endif
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