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path: root/inc/Handle_Prs3d_ShadingAspect.hxx
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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Handle_Prs3d_ShadingAspect_HeaderFile
#define _Handle_Prs3d_ShadingAspect_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif

#ifndef _Handle_Prs3d_BasicAspect_HeaderFile
#include <Handle_Prs3d_BasicAspect.hxx>
#endif

class Standard_Transient;
class Handle(Standard_Type);
class Handle(Prs3d_BasicAspect);
class Prs3d_ShadingAspect;

DEFINE_STANDARD_HANDLE(Prs3d_ShadingAspect,Prs3d_BasicAspect)

#endif