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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Graphic3d_TypeOfTexture_HeaderFile
#define _Graphic3d_TypeOfTexture_HeaderFile
//! Types of standard textures. <br>
enum Graphic3d_TypeOfTexture {
Graphic3d_TOT_1D,
Graphic3d_TOT_2D,
Graphic3d_TOT_2D_MIPMAP
};
#ifndef _Standard_PrimitiveTypes_HeaderFile
#include <Standard_PrimitiveTypes.hxx>
#endif
#endif
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