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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _BRepSweep_Prism_HeaderFile
#define _BRepSweep_Prism_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif

#ifndef _BRepSweep_Translation_HeaderFile
#include <BRepSweep_Translation.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class Standard_ConstructionError;
class TopoDS_Shape;
class gp_Vec;
class gp_Dir;
class Sweep_NumShape;
class TopLoc_Location;


//! Provides natural constructors to build BRepSweep <br>
//!          translated swept Primitives. <br>
class BRepSweep_Prism  {
public:

  void* operator new(size_t,void* anAddress) 
  {
    return anAddress;
  }
  void* operator new(size_t size) 
  {
    return Standard::Allocate(size); 
  }
  void  operator delete(void *anAddress) 
  {
    if (anAddress) Standard::Free((Standard_Address&)anAddress); 
  }

  //! Builds the prism of base S and vector V. If C is true, <br>
//!          S is copied. If Canonize is true then generated surfaces <br>
//!          are attempted to be canonized in simple types <br>
  Standard_EXPORT   BRepSweep_Prism(const TopoDS_Shape& S,const gp_Vec& V,const Standard_Boolean Copy = Standard_False,const Standard_Boolean Canonize = Standard_True);
  //! Builds a semi-infinite or an infinite prism of base S. <br>
//!          If Copy is true S is copied.  If Inf is true the prism <br>
//!          is infinite, if Inf is false the  prism is infinite in <br>
//!          the direction D. If Canonize is true then generated surfaces <br>
//!          are attempted to be canonized in simple types <br>
  Standard_EXPORT   BRepSweep_Prism(const TopoDS_Shape& S,const gp_Dir& D,const Standard_Boolean Inf = Standard_True,const Standard_Boolean Copy = Standard_False,const Standard_Boolean Canonize = Standard_True);
  //! Returns the TopoDS Shape attached to the prism. <br>
  Standard_EXPORT     TopoDS_Shape Shape() ;
  //! Returns    the  TopoDS  Shape   generated  with  aGenS <br>
//!          (subShape  of the generating shape). <br>
  Standard_EXPORT     TopoDS_Shape Shape(const TopoDS_Shape& aGenS) ;
  //! Returns the  TopoDS  Shape of the bottom of the prism. <br>
  Standard_EXPORT     TopoDS_Shape FirstShape() ;
  //! Returns the TopoDS Shape of the bottom  of the  prism. <br>
//!          generated  with  aGenS  (subShape  of  the  generating <br>
//!          shape). <br>
  Standard_EXPORT     TopoDS_Shape FirstShape(const TopoDS_Shape& aGenS) ;
  //! Returns the TopoDS Shape of the top of the prism. <br>
  Standard_EXPORT     TopoDS_Shape LastShape() ;
  //! Returns the  TopoDS  Shape of the top  of  the  prism. <br>
//!          generated  with  aGenS  (subShape  of  the  generating <br>
//!          shape). <br>
  Standard_EXPORT     TopoDS_Shape LastShape(const TopoDS_Shape& aGenS) ;
  //! Returns the Vector of the Prism,  if it is an infinite <br>
//!          prism the Vec is unitar. <br>
  Standard_EXPORT     gp_Vec Vec() const;





protected:





private:

  //! used to build the NumShape of a limited prism. <br>
  Standard_EXPORT     Sweep_NumShape NumShape() const;
  //! used to build the NumShape of an infinite prism. <br>
  Standard_EXPORT     Sweep_NumShape NumShape(const Standard_Boolean Inf) const;
  //! used to build the Location. <br>
  Standard_EXPORT     TopLoc_Location Location(const gp_Vec& V) const;


BRepSweep_Translation myTranslation;


};





// other Inline functions and methods (like "C++: function call" methods)


#endif