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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<A NAME="_F_"><!-- --></A><H2>
<B>F</B></H2>
<DL>
<DT><A HREF="../org/reprap/Preferences.html#fallbackPreferences"><B>fallbackPreferences</B></A> - 
Variable in class org.reprap.<A HREF="../org/reprap/Preferences.html" title="class in org.reprap">Preferences</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/PreferencesValue.BooleanChoice.html#falseButton"><B>falseButton</B></A> - 
Variable in class org.reprap.gui.<A HREF="../org/reprap/gui/PreferencesValue.BooleanChoice.html" title="class in org.reprap.gui">PreferencesValue.BooleanChoice</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/devices/GenericExtruder.html#fastEFeedrate"><B>fastEFeedrate</B></A> - 
Variable in class org.reprap.devices.<A HREF="../org/reprap/devices/GenericExtruder.html" title="class in org.reprap.devices">GenericExtruder</A>
<DD>The fastest the extruder can extrude
<DT><A HREF="../org/reprap/machines/GenericRepRap.html#fastFeedrateZ"><B>fastFeedrateZ</B></A> - 
Variable in class org.reprap.machines.<A HREF="../org/reprap/machines/GenericRepRap.html" title="class in org.reprap.machines">GenericRepRap</A>
<DD>Feedrate for fast Z moves on the machine.
<DT><A HREF="../org/reprap/devices/GenericExtruder.html#fastXYFeedrate"><B>fastXYFeedrate</B></A> - 
Variable in class org.reprap.devices.<A HREF="../org/reprap/devices/GenericExtruder.html" title="class in org.reprap.devices">GenericExtruder</A>
<DD>The fastest speed of movement in XY when depositing
<DT><A HREF="../org/reprap/machines/GenericRepRap.html#fastXYFeedrate"><B>fastXYFeedrate</B></A> - 
Variable in class org.reprap.machines.<A HREF="../org/reprap/machines/GenericRepRap.html" title="class in org.reprap.machines">GenericRepRap</A>
<DD>Feedrate for fast XY moves on the machine.
<DT><A HREF="../org/reprap/comms/GCodeReaderAndWriter.html#fileInStream"><B>fileInStream</B></A> - 
Variable in class org.reprap.comms.<A HREF="../org/reprap/comms/GCodeReaderAndWriter.html" title="class in org.reprap.comms">GCodeReaderAndWriter</A>
<DD>This is used for file input
<DT><A HREF="../org/reprap/comms/GCodeReaderAndWriter.html#fileInStreamLength"><B>fileInStreamLength</B></A> - 
Variable in class org.reprap.comms.<A HREF="../org/reprap/comms/GCodeReaderAndWriter.html" title="class in org.reprap.comms">GCodeReaderAndWriter</A>
<DD>How long is our G-Code input file (if any).
<DT><A HREF="../org/reprap/gui/STLObject.html#fileItCameFrom(int)"><B>fileItCameFrom(int)</B></A> - 
Method in class org.reprap.gui.<A HREF="../org/reprap/gui/STLObject.html" title="class in org.reprap.gui">STLObject</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/RFO.html#fileName"><B>fileName</B></A> - 
Variable in class org.reprap.<A HREF="../org/reprap/RFO.html" title="class in org.reprap">RFO</A>
<DD>The name of the RFO file.
<DT><A HREF="../org/reprap/gui/botConsole/PrintTabFrame.html#fileNameBox"><B>fileNameBox</B></A> - 
Variable in class org.reprap.gui.botConsole.<A HREF="../org/reprap/gui/botConsole/PrintTabFrame.html" title="class in org.reprap.gui.botConsole">PrintTabFrame</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/comms/GCodeReaderAndWriter.html#fileOutStream"><B>fileOutStream</B></A> - 
Variable in class org.reprap.comms.<A HREF="../org/reprap/comms/GCodeReaderAndWriter.html" title="class in org.reprap.comms">GCodeReaderAndWriter</A>
<DD>This is for file output
<DT><A HREF="../org/reprap/comms/GCodeReaderAndWriter.html#filePlay()"><B>filePlay()</B></A> - 
Method in class org.reprap.comms.<A HREF="../org/reprap/comms/GCodeReaderAndWriter.html" title="class in org.reprap.comms">GCodeReaderAndWriter</A>
<DD>Send a GCode file to the machine if that's what we have to do, and
 return true.
<DT><A HREF="../org/reprap/machines/GCodeRepRap.html#filePlay()"><B>filePlay()</B></A> - 
Method in class org.reprap.machines.<A HREF="../org/reprap/machines/GCodeRepRap.html" title="class in org.reprap.machines">GCodeRepRap</A>
<DD>If a file replay is being done, do it and return true
 otherwise return false.
<DT><A HREF="../org/reprap/machines/Simulator.html#filePlay()"><B>filePlay()</B></A> - 
Method in class org.reprap.machines.<A HREF="../org/reprap/machines/Simulator.html" title="class in org.reprap.machines">Simulator</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/Printer.html#filePlay()"><B>filePlay()</B></A> - 
Method in interface org.reprap.<A HREF="../org/reprap/Printer.html" title="interface in org.reprap">Printer</A>
<DD>If a file replay is being done, do it and return true
 otherwise return false.
<DT><A HREF="../org/reprap/RFO.XMLIn.html#filetype"><B>filetype</B></A> - 
Variable in class org.reprap.<A HREF="../org/reprap/RFO.XMLIn.html" title="class in org.reprap">RFO.XMLIn</A>
<DD>What type of file (Only STLs supported at the moment).
<DT><A HREF="../org/reprap/utilities/RrGraphics.html#fillBG(org.reprap.geometry.polygons.BooleanGrid)"><B>fillBG(BooleanGrid)</B></A> - 
Method in class org.reprap.utilities.<A HREF="../org/reprap/utilities/RrGraphics.html" title="class in org.reprap.utilities">RrGraphics</A>
<DD>Recursively fill a Boolean Grid where it's solid.
<DT><A HREF="../org/reprap/geometry/Producer.html#fillFoundationRectangle(org.reprap.Printer, org.reprap.geometry.polygons.RrRectangle)"><B>fillFoundationRectangle(Printer, RrRectangle)</B></A> - 
Method in class org.reprap.geometry.<A HREF="../org/reprap/geometry/Producer.html" title="class in org.reprap.geometry">Producer</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/FilterGenerator.html" title="class in org.reprap.utilities"><B>FilterGenerator</B></A> - Class in <A HREF="../org/reprap/utilities/package-summary.html">org.reprap.utilities</A><DD>&nbsp;<DT><A HREF="../org/reprap/utilities/FilterGenerator.html#FilterGenerator()"><B>FilterGenerator()</B></A> - 
Constructor for class org.reprap.utilities.<A HREF="../org/reprap/utilities/FilterGenerator.html" title="class in org.reprap.utilities">FilterGenerator</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/Main.html#finalize()"><B>finalize()</B></A> - 
Method in class org.reprap.<A HREF="../org/reprap/Main.html" title="class in org.reprap">Main</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/RrDeleteOnExit.html#finalize()"><B>finalize()</B></A> - 
Method in class org.reprap.utilities.<A HREF="../org/reprap/utilities/RrDeleteOnExit.html" title="class in org.reprap.utilities">RrDeleteOnExit</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPolygon.html#findAngleStart(int)"><B>findAngleStart(int)</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPolygon.html" title="class in org.reprap.geometry.polygons">BooleanGrid.iPolygon</A>
<DD>Find the furthest point from point v1 on the polygon such that the polygon between
 the two can be approximated by a DDA straight line from v1.
<DT><A HREF="../org/reprap/geometry/polygons/RrPolygon.html#findAngleStart(int, double)"><B>findAngleStart(int, double)</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/RrPolygon.html" title="class in org.reprap.geometry.polygons">RrPolygon</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/RrPolygon.html#findBackPoint(double)"><B>findBackPoint(double)</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/RrPolygon.html" title="class in org.reprap.geometry.polygons">RrPolygon</A>
<DD>Search back from the end of the polygon to find the vertex nearest to d back from the end
<DT><A HREF="../org/reprap/utilities/CodeGenerator.html#findEqualThree(org.reprap.utilities.FunctionTable, org.reprap.utilities.Variable[])"><B>findEqualThree(FunctionTable, Variable[])</B></A> - 
Static method in class org.reprap.utilities.<A HREF="../org/reprap/utilities/CodeGenerator.html" title="class in org.reprap.utilities">CodeGenerator</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/CodeGenerator.html#findEqualTwo(org.reprap.utilities.FunctionTable, org.reprap.utilities.Variable[])"><B>findEqualTwo(FunctionTable, Variable[])</B></A> - 
Static method in class org.reprap.utilities.<A HREF="../org/reprap/utilities/CodeGenerator.html" title="class in org.reprap.utilities">CodeGenerator</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/PolPoint.html#findLongEnough(double, double)"><B>findLongEnough(double, double)</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/PolPoint.html" title="class in org.reprap.geometry.polygons">PolPoint</A>
<DD>Find the a long-enough polygon edge away from point pNear
 and put its index in pNext.
<DT><A HREF="../org/reprap/geometry/polygons/AllSTLsToBuild.html#findSTL(org.reprap.gui.STLObject)"><B>findSTL(STLObject)</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/AllSTLsToBuild.html" title="class in org.reprap.geometry.polygons">AllSTLsToBuild</A>
<DD>Find an object in the list
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.html#findUnvisitedNeighbourOnEdgeInDirection(org.reprap.geometry.polygons.BooleanGrid.iPoint, int)"><B>findUnvisitedNeighbourOnEdgeInDirection(BooleanGrid.iPoint, int)</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.html" title="class in org.reprap.geometry.polygons">BooleanGrid</A>
<DD>Find a neighbour of a pixel that has not yet been visited, that is on an edge, and
 that is nearest to a given neighbour direction, nd.
<DT><A HREF="../org/reprap/comms/GCodeReaderAndWriter.html#finish()"><B>finish()</B></A> - 
Method in class org.reprap.comms.<A HREF="../org/reprap/comms/GCodeReaderAndWriter.html" title="class in org.reprap.comms">GCodeReaderAndWriter</A>
<DD>All done.
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.DDA.html#finished"><B>finished</B></A> - 
Variable in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.DDA.html" title="class in org.reprap.geometry.polygons">BooleanGrid.DDA</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/comms/GCodeReaderAndWriter.html#finishedLayer()"><B>finishedLayer()</B></A> - 
Method in class org.reprap.comms.<A HREF="../org/reprap/comms/GCodeReaderAndWriter.html" title="class in org.reprap.comms">GCodeReaderAndWriter</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/machines/GCodeRepRap.html#finishedLayer(org.reprap.geometry.LayerRules)"><B>finishedLayer(LayerRules)</B></A> - 
Method in class org.reprap.machines.<A HREF="../org/reprap/machines/GCodeRepRap.html" title="class in org.reprap.machines">GCodeRepRap</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/machines/GenericRepRap.html#finishedLayer(org.reprap.geometry.LayerRules)"><B>finishedLayer(LayerRules)</B></A> - 
Method in class org.reprap.machines.<A HREF="../org/reprap/machines/GenericRepRap.html" title="class in org.reprap.machines">GenericRepRap</A>
<DD>Just finished a layer
<DT><A HREF="../org/reprap/machines/Simulator.html#finishedLayer(int)"><B>finishedLayer(int)</B></A> - 
Method in class org.reprap.machines.<A HREF="../org/reprap/machines/Simulator.html" title="class in org.reprap.machines">Simulator</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/Printer.html#finishedLayer(org.reprap.geometry.LayerRules)"><B>finishedLayer(LayerRules)</B></A> - 
Method in interface org.reprap.<A HREF="../org/reprap/Printer.html" title="interface in org.reprap">Printer</A>
<DD>Just finished a layer.
<DT><A HREF="../org/reprap/machines/GenericRepRap.html#finishX"><B>finishX</B></A> - 
Variable in class org.reprap.machines.<A HREF="../org/reprap/machines/GenericRepRap.html" title="class in org.reprap.machines">GenericRepRap</A>
<DD>The location of the place to go at the end
<DT><A HREF="../org/reprap/machines/GenericRepRap.html#finishY"><B>finishY</B></A> - 
Variable in class org.reprap.machines.<A HREF="../org/reprap/machines/GenericRepRap.html" title="class in org.reprap.machines">GenericRepRap</A>
<DD>The location of the place to go at the end
<DT><A HREF="../org/reprap/devices/SNAPExtruder.html#firmwareVersion"><B>firmwareVersion</B></A> - 
Variable in class org.reprap.devices.<A HREF="../org/reprap/devices/SNAPExtruder.html" title="class in org.reprap.devices">SNAPExtruder</A>
<DD>What firmware are we running?
<DT><A HREF="../org/reprap/devices/SNAPStepperMotor.html#firmwareVersion"><B>firmwareVersion</B></A> - 
Variable in class org.reprap.devices.<A HREF="../org/reprap/devices/SNAPStepperMotor.html" title="class in org.reprap.devices">SNAPStepperMotor</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/devices/SNAPStepperMotor.html#firmwareVersionForBuffering"><B>firmwareVersionForBuffering</B></A> - 
Static variable in class org.reprap.devices.<A HREF="../org/reprap/devices/SNAPStepperMotor.html" title="class in org.reprap.devices">SNAPStepperMotor</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/comms/GCodeReaderAndWriter.html#firstEnding"><B>firstEnding</B></A> - 
Static variable in class org.reprap.comms.<A HREF="../org/reprap/comms/GCodeReaderAndWriter.html" title="class in org.reprap.comms">GCodeReaderAndWriter</A>
<DD>How does the first file name in a multiple set end?
<DT><A HREF="../org/reprap/RFO.XMLIn.html#firstSTL"><B>firstSTL</B></A> - 
Variable in class org.reprap.<A HREF="../org/reprap/RFO.XMLIn.html" title="class in org.reprap">RFO.XMLIn</A>
<DD>The first of a list of STLs being read.
<DT><A HREF="../org/reprap/devices/GenericExtruder.html#fiveD"><B>fiveD</B></A> - 
Variable in class org.reprap.devices.<A HREF="../org/reprap/devices/GenericExtruder.html" title="class in org.reprap.devices">GenericExtruder</A>
<DD>Flag to decide if the machine implements 4D extruding
 (i.e.
<DT><A HREF="../org/reprap/geometry/polygons/RrPolygon.html#flagSet(int, java.util.List, int[])"><B>flagSet(int, List&lt;Integer&gt;, int[])</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/RrPolygon.html" title="class in org.reprap.geometry.polygons">RrPolygon</A>
<DD>Set all the flag values in a list the same
<DT><A HREF="../org/reprap/machines/VelocityProfile.html#flat"><B>flat</B></A> - 
Variable in class org.reprap.machines.<A HREF="../org/reprap/machines/VelocityProfile.html" title="class in org.reprap.machines">VelocityProfile</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/machines/VelocityProfile.html#flat()"><B>flat()</B></A> - 
Method in class org.reprap.machines.<A HREF="../org/reprap/machines/VelocityProfile.html" title="class in org.reprap.machines">VelocityProfile</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/botConsole/bedPanel.html#font"><B>font</B></A> - 
Variable in class org.reprap.gui.botConsole.<A HREF="../org/reprap/gui/botConsole/bedPanel.html" title="class in org.reprap.gui.botConsole">bedPanel</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/botConsole/bedPanel.html#fontSize"><B>fontSize</B></A> - 
Variable in class org.reprap.gui.botConsole.<A HREF="../org/reprap/gui/botConsole/bedPanel.html" title="class in org.reprap.gui.botConsole">bedPanel</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.html#forceAttribute(org.reprap.Attributes)"><B>forceAttribute(Attributes)</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.html" title="class in org.reprap.geometry.polygons">BooleanGrid</A>
<DD>Overwrite the attributes
 Only to be used if you know what you're doing...
<DT><A HREF="../org/reprap/machines/GenericRepRap.html#forceNextExtruder()"><B>forceNextExtruder()</B></A> - 
Method in class org.reprap.machines.<A HREF="../org/reprap/machines/GenericRepRap.html" title="class in org.reprap.machines">GenericRepRap</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/Printer.html#forceNextExtruder()"><B>forceNextExtruder()</B></A> - 
Method in interface org.reprap.<A HREF="../org/reprap/Printer.html" title="interface in org.reprap">Printer</A>
<DD>The next time an extruder is changed, force the change to be
 sent to the RepRap, even if it's changed to the same as it just was.
<DT><A HREF="../org/reprap/geometry/polygons/RrCSG.html#forceRegularise()"><B>forceRegularise()</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/RrCSG.html" title="class in org.reprap.geometry.polygons">RrCSG</A>
<DD>Force an approximation to the regulariseing of a set
 This assumes simplify has been run over the set
<DT><A HREF="../org/reprap/machines/GenericRepRap.html#forceSelection"><B>forceSelection</B></A> - 
Variable in class org.reprap.machines.<A HREF="../org/reprap/machines/GenericRepRap.html" title="class in org.reprap.machines">GenericRepRap</A>
<DD>Force an extruder to be selected on startup
<DT><A HREF="../org/reprap/machines/GenericRepRap.html#foundationLayers"><B>foundationLayers</B></A> - 
Variable in class org.reprap.machines.<A HREF="../org/reprap/machines/GenericRepRap.html" title="class in org.reprap.machines">GenericRepRap</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/botConsole/BotConsoleFrame.html#fractionDone"><B>fractionDone</B></A> - 
Variable in class org.reprap.gui.botConsole.<A HREF="../org/reprap/gui/botConsole/BotConsoleFrame.html" title="class in org.reprap.gui.botConsole">BotConsoleFrame</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/MaterialRadioButtons.html#frame"><B>frame</B></A> - 
Static variable in class org.reprap.gui.<A HREF="../org/reprap/gui/MaterialRadioButtons.html" title="class in org.reprap.gui">MaterialRadioButtons</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/RrGraphics.html#frame"><B>frame</B></A> - 
Variable in class org.reprap.utilities.<A HREF="../org/reprap/utilities/RrGraphics.html" title="class in org.reprap.utilities">RrGraphics</A>
<DD>Pixels
<DT><A HREF="../org/reprap/utilities/RrGraphics.html#frameHeight"><B>frameHeight</B></A> - 
Variable in class org.reprap.utilities.<A HREF="../org/reprap/utilities/RrGraphics.html" title="class in org.reprap.utilities">RrGraphics</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/RrGraphics.html#frameWidth"><B>frameWidth</B></A> - 
Variable in class org.reprap.utilities.<A HREF="../org/reprap/utilities/RrGraphics.html" title="class in org.reprap.utilities">RrGraphics</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/MouseObject.html#free"><B>free</B></A> - 
Variable in class org.reprap.gui.<A HREF="../org/reprap/gui/MouseObject.html" title="class in org.reprap.gui">MouseObject</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/AllSTLsToBuild.html#freeze()"><B>freeze()</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/AllSTLsToBuild.html" title="class in org.reprap.geometry.polygons">AllSTLsToBuild</A>
<DD>Freeze the list - no more editing.
<DT><A HREF="../org/reprap/gui/Panel3D.html#FrontFactor"><B>FrontFactor</B></A> - 
Variable in class org.reprap.gui.<A HREF="../org/reprap/gui/Panel3D.html" title="class in org.reprap.gui">Panel3D</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/AllSTLsToBuild.html#frozen"><B>frozen</B></A> - 
Variable in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/AllSTLsToBuild.html" title="class in org.reprap.geometry.polygons">AllSTLsToBuild</A>
<DD>Is the list editable?
<DT><A HREF="../org/reprap/Main.html#ftd"><B>ftd</B></A> - 
Static variable in class org.reprap.<A HREF="../org/reprap/Main.html" title="class in org.reprap">Main</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/FunctionTable.html" title="class in org.reprap.utilities"><B>FunctionTable</B></A> - Class in <A HREF="../org/reprap/utilities/package-summary.html">org.reprap.utilities</A><DD>&nbsp;<DT><A HREF="../org/reprap/utilities/FunctionTable.html#FunctionTable()"><B>FunctionTable()</B></A> - 
Constructor for class org.reprap.utilities.<A HREF="../org/reprap/utilities/FunctionTable.html" title="class in org.reprap.utilities">FunctionTable</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/FunctionTable.html#FunctionTable(org.reprap.utilities.BooleanExpression)"><B>FunctionTable(BooleanExpression)</B></A> - 
Constructor for class org.reprap.utilities.<A HREF="../org/reprap/utilities/FunctionTable.html" title="class in org.reprap.utilities">FunctionTable</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/FunctionTable.html#FunctionTable(org.reprap.utilities.BooleanExpression, org.reprap.utilities.Variable, org.reprap.utilities.Variable, boolean)"><B>FunctionTable(BooleanExpression, Variable, Variable, boolean)</B></A> - 
Constructor for class org.reprap.utilities.<A HREF="../org/reprap/utilities/FunctionTable.html" title="class in org.reprap.utilities">FunctionTable</A>
<DD>&nbsp;
</DL>
<HR>


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