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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<A NAME="_B_"><!-- --></A><H2>
<B>B</B></H2>
<DL>
<DT><A HREF="../org/reprap/geometry/polygons/AllSTLsToBuild.LineSegment.html#b"><B>b</B></A> - 
Variable in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/AllSTLsToBuild.LineSegment.html" title="class in org.reprap.geometry.polygons">AllSTLsToBuild.LineSegment</A>
<DD>The ends of the line segment
<DT><A HREF="../org/reprap/utilities/TableRow.html#b"><B>b</B></A> - 
Variable in class org.reprap.utilities.<A HREF="../org/reprap/utilities/TableRow.html" title="class in org.reprap.utilities">TableRow</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/botConsole/bedPanel.html#b1"><B>b1</B></A> - 
Variable in class org.reprap.gui.botConsole.<A HREF="../org/reprap/gui/botConsole/bedPanel.html" title="class in org.reprap.gui.botConsole">bedPanel</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/botConsole/bedPanel.html#b2"><B>b2</B></A> - 
Variable in class org.reprap.gui.botConsole.<A HREF="../org/reprap/gui/botConsole/bedPanel.html" title="class in org.reprap.gui.botConsole">bedPanel</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/Panel3D.html#BackFactor"><B>BackFactor</B></A> - 
Variable in class org.reprap.gui.<A HREF="../org/reprap/gui/Panel3D.html" title="class in org.reprap.gui">Panel3D</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/RrGraphics.html#background"><B>background</B></A> - 
Static variable in class org.reprap.utilities.<A HREF="../org/reprap/utilities/RrGraphics.html" title="class in org.reprap.utilities">RrGraphics</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/RrPolygon.html#backStep(double)"><B>backStep(double)</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/RrPolygon.html" title="class in org.reprap.geometry.polygons">RrPolygon</A>
<DD>Backtrack a given distance, inserting a new point there and returning its index
<DT><A HREF="../org/reprap/geometry/polygons/RrPolygon.html#backTrack(int, double, double, double, double, boolean[])"><B>backTrack(int, double, double, double, double, boolean[])</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/RrPolygon.html" title="class in org.reprap.geometry.polygons">RrPolygon</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/LayerRules.html#bBox"><B>bBox</B></A> - 
Variable in class org.reprap.geometry.<A HREF="../org/reprap/geometry/LayerRules.html" title="class in org.reprap.geometry">LayerRules</A>
<DD>The XY rectangle that bounds the build
<DT><A HREF="../org/reprap/geometry/polygons/AllSTLsToBuild.html#BBox(java.lang.Object, javax.media.j3d.Transform3D)"><B>BBox(Object, Transform3D)</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/AllSTLsToBuild.html" title="class in org.reprap.geometry.polygons">AllSTLsToBuild</A>
<DD>Unpack the Shape3D(s) from value and find their exclosing XYZ box
<DT><A HREF="../org/reprap/gui/STLObject.html#bbox"><B>bbox</B></A> - 
Variable in class org.reprap.gui.<A HREF="../org/reprap/gui/STLObject.html" title="class in org.reprap.gui">STLObject</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/AllSTLsToBuild.html#BBoxPoints(javax.media.j3d.Shape3D, javax.media.j3d.Transform3D)"><B>BBoxPoints(Shape3D, Transform3D)</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/AllSTLsToBuild.html" title="class in org.reprap.geometry.polygons">AllSTLsToBuild</A>
<DD>Run through a Shape3D and find its enclosing XYZ box
<DT><A HREF="../org/reprap/gui/botConsole/BotConsoleFrame.html#bcf"><B>bcf</B></A> - 
Static variable in class org.reprap.gui.botConsole.<A HREF="../org/reprap/gui/botConsole/BotConsoleFrame.html" title="class in org.reprap.gui.botConsole">BotConsoleFrame</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/botConsole/bedPanel.html#bDatum"><B>bDatum</B></A> - 
Variable in class org.reprap.gui.botConsole.<A HREF="../org/reprap/gui/botConsole/bedPanel.html" title="class in org.reprap.gui.botConsole">bedPanel</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/botConsole/bedPanel.html" title="class in org.reprap.gui.botConsole"><B>bedPanel</B></A> - Class in <A HREF="../org/reprap/gui/botConsole/package-summary.html">org.reprap.gui.botConsole</A><DD>&nbsp;<DT><A HREF="../org/reprap/gui/botConsole/bedPanel.html#bedPanel()"><B>bedPanel()</B></A> - 
Constructor for class org.reprap.gui.botConsole.<A HREF="../org/reprap/gui/botConsole/bedPanel.html" title="class in org.reprap.gui.botConsole">bedPanel</A>
<DD>Creates new form bedPanel
<DT><A HREF="../org/reprap/machines/GenericRepRap.html#bedTemperatureTarget"><B>bedTemperatureTarget</B></A> - 
Variable in class org.reprap.machines.<A HREF="../org/reprap/machines/GenericRepRap.html" title="class in org.reprap.machines">GenericRepRap</A>
<DD>The temperature to set the bed to
<DT><A HREF="../org/reprap/gui/botConsole/XYZTabPanel.html#bedTempPanel"><B>bedTempPanel</B></A> - 
Variable in class org.reprap.gui.botConsole.<A HREF="../org/reprap/gui/botConsole/XYZTabPanel.html" title="class in org.reprap.gui.botConsole">XYZTabPanel</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/LayerProducer.html#beingDestroyed"><B>beingDestroyed</B></A> - 
Variable in class org.reprap.geometry.<A HREF="../org/reprap/geometry/LayerProducer.html" title="class in org.reprap.geometry">LayerProducer</A>
<DD>Flag to prevent cyclic graphs going round forever
<DT><A HREF="../org/reprap/geometry/polygons/RrCSG.html#beingDestroyed"><B>beingDestroyed</B></A> - 
Variable in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/RrCSG.html" title="class in org.reprap.geometry.polygons">RrCSG</A>
<DD>Flag to prevent cyclic graphs going round forever
<DT><A HREF="../org/reprap/geometry/polygons/RrHalfPlane.html#beingDestroyed"><B>beingDestroyed</B></A> - 
Variable in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/RrHalfPlane.html" title="class in org.reprap.geometry.polygons">RrHalfPlane</A>
<DD>Flag to prevent cyclic graphs going round forever
<DT><A HREF="../org/reprap/geometry/polygons/RrLine.html#beingDestroyed"><B>beingDestroyed</B></A> - 
Variable in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/RrLine.html" title="class in org.reprap.geometry.polygons">RrLine</A>
<DD>Flag to prevent cyclic graphs going round forever
<DT><A HREF="../org/reprap/geometry/polygons/RrPolygon.html#beingDestroyed"><B>beingDestroyed</B></A> - 
Variable in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/RrPolygon.html" title="class in org.reprap.geometry.polygons">RrPolygon</A>
<DD>Flag to prevent cyclic graphs going round forever
<DT><A HREF="../org/reprap/geometry/polygons/RrPolygonList.html#beingDestroyed"><B>beingDestroyed</B></A> - 
Variable in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/RrPolygonList.html" title="class in org.reprap.geometry.polygons">RrPolygonList</A>
<DD>Flag to prevent cyclic graphs going round forever
<DT><A HREF="../org/reprap/geometry/polygons/RrRectangle.html#beingDestroyed"><B>beingDestroyed</B></A> - 
Variable in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/RrRectangle.html" title="class in org.reprap.geometry.polygons">RrRectangle</A>
<DD>Flag to prevent cyclic graphs going round forever
<DT><A HREF="../org/reprap/geometry/polygons/treeList.html#beingDestroyed"><B>beingDestroyed</B></A> - 
Variable in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/treeList.html" title="class in org.reprap.geometry.polygons">treeList</A>
<DD>Flag to prevent cyclic graphs going round forever
<DT><A HREF="../org/reprap/devices/SNAPExtruder.html#beta"><B>beta</B></A> - 
Variable in class org.reprap.devices.<A HREF="../org/reprap/devices/SNAPExtruder.html" title="class in org.reprap.devices">SNAPExtruder</A>
<DD>Thermistor beta
<DT><A HREF="../org/reprap/machines/GenericRepRap.html#betweenLayers(org.reprap.geometry.LayerRules)"><B>betweenLayers(LayerRules)</B></A> - 
Method in class org.reprap.machines.<A HREF="../org/reprap/machines/GenericRepRap.html" title="class in org.reprap.machines">GenericRepRap</A>
<DD>Deals with all the actions that need to be done between one layer
 and the next.
<DT><A HREF="../org/reprap/machines/Simulator.html#betweenLayers(int)"><B>betweenLayers(int)</B></A> - 
Method in class org.reprap.machines.<A HREF="../org/reprap/machines/Simulator.html" title="class in org.reprap.machines">Simulator</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/Printer.html#betweenLayers(org.reprap.geometry.LayerRules)"><B>betweenLayers(LayerRules)</B></A> - 
Method in interface org.reprap.<A HREF="../org/reprap/Printer.html" title="interface in org.reprap">Printer</A>
<DD>Do whatever needs to be done between one layer and the next
<DT><A HREF="../org/reprap/utilities/RrGraphics.html#bg"><B>bg</B></A> - 
Variable in class org.reprap.utilities.<A HREF="../org/reprap/utilities/RrGraphics.html" title="class in org.reprap.utilities">RrGraphics</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/Panel3D.html#bgColour"><B>bgColour</B></A> - 
Variable in class org.reprap.gui.<A HREF="../org/reprap/gui/Panel3D.html" title="class in org.reprap.gui">Panel3D</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/PreferencesValue.BooleanChoice.html#bgroup"><B>bgroup</B></A> - 
Variable in class org.reprap.gui.<A HREF="../org/reprap/gui/PreferencesValue.BooleanChoice.html" title="class in org.reprap.gui">PreferencesValue.BooleanChoice</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/RrInterval.html#bigInterval()"><B>bigInterval()</B></A> - 
Static method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/RrInterval.html" title="class in org.reprap.geometry.polygons">RrInterval</A>
<DD>The biggest possible
<DT><A HREF="../org/reprap/utilities/FilterGenerator.html#bit0"><B>bit0</B></A> - 
Static variable in class org.reprap.utilities.<A HREF="../org/reprap/utilities/FilterGenerator.html" title="class in org.reprap.utilities">FilterGenerator</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/FilterGenerator.html#bit1"><B>bit1</B></A> - 
Static variable in class org.reprap.utilities.<A HREF="../org/reprap/utilities/FilterGenerator.html" title="class in org.reprap.utilities">FilterGenerator</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/FilterGenerator.html#bit2"><B>bit2</B></A> - 
Static variable in class org.reprap.utilities.<A HREF="../org/reprap/utilities/FilterGenerator.html" title="class in org.reprap.utilities">FilterGenerator</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/FilterGenerator.html#bit3"><B>bit3</B></A> - 
Static variable in class org.reprap.utilities.<A HREF="../org/reprap/utilities/FilterGenerator.html" title="class in org.reprap.utilities">FilterGenerator</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/FilterGenerator.html#bit4"><B>bit4</B></A> - 
Static variable in class org.reprap.utilities.<A HREF="../org/reprap/utilities/FilterGenerator.html" title="class in org.reprap.utilities">FilterGenerator</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/FilterGenerator.html#bit5"><B>bit5</B></A> - 
Static variable in class org.reprap.utilities.<A HREF="../org/reprap/utilities/FilterGenerator.html" title="class in org.reprap.utilities">FilterGenerator</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/FilterGenerator.html#bit6"><B>bit6</B></A> - 
Static variable in class org.reprap.utilities.<A HREF="../org/reprap/utilities/FilterGenerator.html" title="class in org.reprap.utilities">FilterGenerator</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/FilterGenerator.html#bit7"><B>bit7</B></A> - 
Static variable in class org.reprap.utilities.<A HREF="../org/reprap/utilities/FilterGenerator.html" title="class in org.reprap.utilities">FilterGenerator</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.html#bits"><B>bits</B></A> - 
Variable in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.html" title="class in org.reprap.geometry.polygons">BooleanGrid</A>
<DD>The pixel map
<DT><A HREF="../org/reprap/devices/GenericExtruder.html#black"><B>black</B></A> - 
Static variable in class org.reprap.devices.<A HREF="../org/reprap/devices/GenericExtruder.html" title="class in org.reprap.devices">GenericExtruder</A>
<DD>The colour black
<DT><A HREF="../org/reprap/gui/Panel3D.html#black"><B>black</B></A> - 
Static variable in class org.reprap.gui.<A HREF="../org/reprap/gui/Panel3D.html" title="class in org.reprap.gui">Panel3D</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/Preferences.html#black"><B>black</B></A> - 
Static variable in class org.reprap.<A HREF="../org/reprap/Preferences.html" title="class in org.reprap">Preferences</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/Producer.html#bld"><B>bld</B></A> - 
Variable in class org.reprap.geometry.<A HREF="../org/reprap/geometry/Producer.html" title="class in org.reprap.geometry">Producer</A>
<DD>The list of objects to be built
<DT><A HREF="../org/reprap/gui/PreferencesValue.html#boolchoiceValue"><B>boolchoiceValue</B></A> - 
Variable in class org.reprap.gui.<A HREF="../org/reprap/gui/PreferencesValue.html" title="class in org.reprap.gui">PreferencesValue</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/BooleanExpression.html" title="class in org.reprap.utilities"><B>BooleanExpression</B></A> - Class in <A HREF="../org/reprap/utilities/package-summary.html">org.reprap.utilities</A><DD>&nbsp;<DT><A HREF="../org/reprap/utilities/BooleanExpression.html#BooleanExpression(org.reprap.utilities.BooleanExpression[], int)"><B>BooleanExpression(BooleanExpression[], int)</B></A> - 
Constructor for class org.reprap.utilities.<A HREF="../org/reprap/utilities/BooleanExpression.html" title="class in org.reprap.utilities">BooleanExpression</A>
<DD>Make an expression from three or four atomic expressions in an array.
<DT><A HREF="../org/reprap/utilities/BooleanExpression.html#BooleanExpression(org.reprap.utilities.Variable[], int)"><B>BooleanExpression(Variable[], int)</B></A> - 
Constructor for class org.reprap.utilities.<A HREF="../org/reprap/utilities/BooleanExpression.html" title="class in org.reprap.utilities">BooleanExpression</A>
<DD>Make an expression from three or four variables in an array.
<DT><A HREF="../org/reprap/utilities/BooleanExpression.html#BooleanExpression(org.reprap.utilities.BooleanExpression, org.reprap.utilities.BooleanExpression, org.reprap.utilities.Bop)"><B>BooleanExpression(BooleanExpression, BooleanExpression, Bop)</B></A> - 
Constructor for class org.reprap.utilities.<A HREF="../org/reprap/utilities/BooleanExpression.html" title="class in org.reprap.utilities">BooleanExpression</A>
<DD>Operand and two operators
<DT><A HREF="../org/reprap/utilities/BooleanExpression.html#BooleanExpression(org.reprap.utilities.BooleanExpression, org.reprap.utilities.Bop)"><B>BooleanExpression(BooleanExpression, Bop)</B></A> - 
Constructor for class org.reprap.utilities.<A HREF="../org/reprap/utilities/BooleanExpression.html" title="class in org.reprap.utilities">BooleanExpression</A>
<DD>Monadic operator
<DT><A HREF="../org/reprap/utilities/BooleanExpression.html#BooleanExpression(org.reprap.utilities.Variable)"><B>BooleanExpression(Variable)</B></A> - 
Constructor for class org.reprap.utilities.<A HREF="../org/reprap/utilities/BooleanExpression.html" title="class in org.reprap.utilities">BooleanExpression</A>
<DD>Variable leaf
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.html" title="class in org.reprap.geometry.polygons"><B>BooleanGrid</B></A> - Class in <A HREF="../org/reprap/geometry/polygons/package-summary.html">org.reprap.geometry.polygons</A><DD>&nbsp;<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.html#BooleanGrid(org.reprap.geometry.polygons.RrCSG, org.reprap.geometry.polygons.RrRectangle, org.reprap.Attributes)"><B>BooleanGrid(RrCSG, RrRectangle, Attributes)</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.html" title="class in org.reprap.geometry.polygons">BooleanGrid</A>
<DD>Build the grid from a CSG expression
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.html#BooleanGrid(org.reprap.geometry.polygons.BooleanGrid)"><B>BooleanGrid(BooleanGrid)</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.html" title="class in org.reprap.geometry.polygons">BooleanGrid</A>
<DD>Copy constructor
 N.B.
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.html#BooleanGrid(org.reprap.geometry.polygons.BooleanGrid, org.reprap.geometry.polygons.BooleanGrid.iRectangle)"><B>BooleanGrid(BooleanGrid, BooleanGrid.iRectangle)</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.html" title="class in org.reprap.geometry.polygons">BooleanGrid</A>
<DD>Copy constructor with new rectangle
 N.B.
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.html#BooleanGrid()"><B>BooleanGrid()</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.html" title="class in org.reprap.geometry.polygons">BooleanGrid</A>
<DD>The empty grid
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.DDA.html" title="class in org.reprap.geometry.polygons"><B>BooleanGrid.DDA</B></A> - Class in <A HREF="../org/reprap/geometry/polygons/package-summary.html">org.reprap.geometry.polygons</A><DD>Straight-line DDA<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.DDA.html#BooleanGrid.DDA(org.reprap.geometry.polygons.BooleanGrid.iPoint, org.reprap.geometry.polygons.BooleanGrid.iPoint)"><B>BooleanGrid.DDA(BooleanGrid.iPoint, BooleanGrid.iPoint)</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.DDA.html" title="class in org.reprap.geometry.polygons">BooleanGrid.DDA</A>
<DD>Set up the DDA between a start and an end point
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPoint.html" title="class in org.reprap.geometry.polygons"><B>BooleanGrid.iPoint</B></A> - Class in <A HREF="../org/reprap/geometry/polygons/package-summary.html">org.reprap.geometry.polygons</A><DD>Integer 2D point<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPoint.html#BooleanGrid.iPoint(int, int)"><B>BooleanGrid.iPoint(int, int)</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPoint.html" title="class in org.reprap.geometry.polygons">BooleanGrid.iPoint</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPoint.html#BooleanGrid.iPoint(org.reprap.geometry.polygons.BooleanGrid.iPoint)"><B>BooleanGrid.iPoint(BooleanGrid.iPoint)</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPoint.html" title="class in org.reprap.geometry.polygons">BooleanGrid.iPoint</A>
<DD>Copy constructor
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPoint.html#BooleanGrid.iPoint(org.reprap.geometry.polygons.Rr2Point)"><B>BooleanGrid.iPoint(Rr2Point)</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPoint.html" title="class in org.reprap.geometry.polygons">BooleanGrid.iPoint</A>
<DD>Convert real-world point to integer
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPolygon.html" title="class in org.reprap.geometry.polygons"><B>BooleanGrid.iPolygon</B></A> - Class in <A HREF="../org/reprap/geometry/polygons/package-summary.html">org.reprap.geometry.polygons</A><DD>Integer-point polygon<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPolygon.html#BooleanGrid.iPolygon(boolean)"><B>BooleanGrid.iPolygon(boolean)</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPolygon.html" title="class in org.reprap.geometry.polygons">BooleanGrid.iPolygon</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPolygon.html#BooleanGrid.iPolygon(org.reprap.geometry.polygons.BooleanGrid.iPolygon)"><B>BooleanGrid.iPolygon(BooleanGrid.iPolygon)</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPolygon.html" title="class in org.reprap.geometry.polygons">BooleanGrid.iPolygon</A>
<DD>Deep copy
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPolygonList.html" title="class in org.reprap.geometry.polygons"><B>BooleanGrid.iPolygonList</B></A> - Class in <A HREF="../org/reprap/geometry/polygons/package-summary.html">org.reprap.geometry.polygons</A><DD>A list of polygons<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPolygonList.html#BooleanGrid.iPolygonList()"><B>BooleanGrid.iPolygonList()</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.iPolygonList.html" title="class in org.reprap.geometry.polygons">BooleanGrid.iPolygonList</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.iRectangle.html" title="class in org.reprap.geometry.polygons"><B>BooleanGrid.iRectangle</B></A> - Class in <A HREF="../org/reprap/geometry/polygons/package-summary.html">org.reprap.geometry.polygons</A><DD>Small class to hold rectangles represented by the sw point and
 the size.<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.iRectangle.html#BooleanGrid.iRectangle(org.reprap.geometry.polygons.BooleanGrid.iPoint, org.reprap.geometry.polygons.BooleanGrid.iPoint)"><B>BooleanGrid.iRectangle(BooleanGrid.iPoint, BooleanGrid.iPoint)</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.iRectangle.html" title="class in org.reprap.geometry.polygons">BooleanGrid.iRectangle</A>
<DD>Construct from the corner points
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.iRectangle.html#BooleanGrid.iRectangle(org.reprap.geometry.polygons.BooleanGrid.iRectangle)"><B>BooleanGrid.iRectangle(BooleanGrid.iRectangle)</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.iRectangle.html" title="class in org.reprap.geometry.polygons">BooleanGrid.iRectangle</A>
<DD>Copy constructor
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.iRectangle.html#BooleanGrid.iRectangle()"><B>BooleanGrid.iRectangle()</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.iRectangle.html" title="class in org.reprap.geometry.polygons">BooleanGrid.iRectangle</A>
<DD>Useful to have a single-pixel at the origin
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.SnakeEnd.html" title="class in org.reprap.geometry.polygons"><B>BooleanGrid.SnakeEnd</B></A> - Class in <A HREF="../org/reprap/geometry/polygons/package-summary.html">org.reprap.geometry.polygons</A><DD>Little class to hold the ends of hatching patterns.<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.SnakeEnd.html#BooleanGrid.SnakeEnd(org.reprap.geometry.polygons.BooleanGrid.iPolygon, int)"><B>BooleanGrid.SnakeEnd(BooleanGrid.iPolygon, int)</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.SnakeEnd.html" title="class in org.reprap.geometry.polygons">BooleanGrid.SnakeEnd</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGridList.html" title="class in org.reprap.geometry.polygons"><B>BooleanGridList</B></A> - Class in <A HREF="../org/reprap/geometry/polygons/package-summary.html">org.reprap.geometry.polygons</A><DD>Class to hold a list of BooleanGrids with associated atributes for each<DT><A HREF="../org/reprap/geometry/polygons/BooleanGridList.html#BooleanGridList()"><B>BooleanGridList()</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGridList.html" title="class in org.reprap.geometry.polygons">BooleanGridList</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGridList.html#BooleanGridList(org.reprap.geometry.polygons.BooleanGridList)"><B>BooleanGridList(BooleanGridList)</B></A> - 
Constructor for class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGridList.html" title="class in org.reprap.geometry.polygons">BooleanGridList</A>
<DD>Deep copy
<DT><A HREF="../org/reprap/utilities/Bop.html" title="enum in org.reprap.utilities"><B>Bop</B></A> - Enum in <A HREF="../org/reprap/utilities/package-summary.html">org.reprap.utilities</A><DD>Boolean operators and similar<DT><A HREF="../org/reprap/utilities/Bop.html#Bop(java.lang.String)"><B>Bop(String)</B></A> - 
Constructor for enum org.reprap.utilities.<A HREF="../org/reprap/utilities/Bop.html" title="enum in org.reprap.utilities">Bop</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGridList.html#borders()"><B>borders()</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGridList.html" title="class in org.reprap.geometry.polygons">BooleanGridList</A>
<DD>Work out all the polygons forming a set of borders
<DT><A HREF="../org/reprap/gui/botConsole/BotConsoleFrame.html" title="class in org.reprap.gui.botConsole"><B>BotConsoleFrame</B></A> - Class in <A HREF="../org/reprap/gui/botConsole/package-summary.html">org.reprap.gui.botConsole</A><DD>&nbsp;<DT><A HREF="../org/reprap/gui/botConsole/BotConsoleFrame.html#BotConsoleFrame()"><B>BotConsoleFrame()</B></A> - 
Constructor for class org.reprap.gui.botConsole.<A HREF="../org/reprap/gui/botConsole/BotConsoleFrame.html" title="class in org.reprap.gui.botConsole">BotConsoleFrame</A>
<DD>Creates new form BotConsoleFrame
<DT><A HREF="../org/reprap/gui/STLObject.Offsets.html#bottomLeftShift"><B>bottomLeftShift</B></A> - 
Variable in class org.reprap.gui.<A HREF="../org/reprap/gui/STLObject.Offsets.html" title="class in org.reprap.gui">STLObject.Offsets</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/RrPolygon.html#bottomPoint(java.util.List)"><B>bottomPoint(List&lt;Integer&gt;)</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/RrPolygon.html" title="class in org.reprap.geometry.polygons">RrPolygon</A>
<DD>find the bottom (-y) point of a polygon point list
<DT><A HREF="../org/reprap/gui/Panel3D.html#BoundFactor"><B>BoundFactor</B></A> - 
Variable in class org.reprap.gui.<A HREF="../org/reprap/gui/Panel3D.html" title="class in org.reprap.gui">Panel3D</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/BooleanGrid.html#box()"><B>box()</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/BooleanGrid.html" title="class in org.reprap.geometry.polygons">BooleanGrid</A>
<DD>The rectangle surrounding the set pixels in real coordinates.
<DT><A HREF="../org/reprap/geometry/polygons/RrPolygon.html#box"><B>box</B></A> - 
Variable in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/RrPolygon.html" title="class in org.reprap.geometry.polygons">RrPolygon</A>
<DD>The minimum enclosing X-Y box round the polygon
<DT><A HREF="../org/reprap/geometry/polygons/RrPolygonList.html#box"><B>box</B></A> - 
Variable in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/RrPolygonList.html" title="class in org.reprap.geometry.polygons">RrPolygonList</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/RrGraphics.html#boxes"><B>boxes</B></A> - 
Static variable in class org.reprap.utilities.<A HREF="../org/reprap/utilities/RrGraphics.html" title="class in org.reprap.utilities">RrGraphics</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/STLObject.html#branchGroup(int)"><B>branchGroup(int)</B></A> - 
Method in class org.reprap.gui.<A HREF="../org/reprap/gui/STLObject.html" title="class in org.reprap.gui">STLObject</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/comms/GCodeReaderAndWriter.html#bufferQueue(java.lang.String)"><B>bufferQueue(String)</B></A> - 
Method in class org.reprap.comms.<A HREF="../org/reprap/comms/GCodeReaderAndWriter.html" title="class in org.reprap.comms">GCodeReaderAndWriter</A>
<DD>Queue a command into the ring buffer.
<DT><A HREF="../org/reprap/comms/GCodeReaderAndWriter.html#bufferThread"><B>bufferThread</B></A> - 
Variable in class org.reprap.comms.<A HREF="../org/reprap/comms/GCodeReaderAndWriter.html" title="class in org.reprap.comms">GCodeReaderAndWriter</A>
<DD>The transmission to the RepRap machine is handled by
 a separate thread.
<DT><A HREF="../org/reprap/comms/GCodeReaderAndWriter.html#buflen"><B>buflen</B></A> - 
Static variable in class org.reprap.comms.<A HREF="../org/reprap/comms/GCodeReaderAndWriter.html" title="class in org.reprap.comms">GCodeReaderAndWriter</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/geometry/polygons/treeList.html#buildCSG(java.util.List)"><B>buildCSG(List&lt;RrCSG&gt;)</B></A> - 
Method in class org.reprap.geometry.polygons.<A HREF="../org/reprap/geometry/polygons/treeList.html" title="class in org.reprap.geometry.polygons">treeList</A>
<DD>Walk the tree building a CSG expression to represent all
 the polygons as one thing.
<DT><A HREF="../org/reprap/Main.html#builder"><B>builder</B></A> - 
Variable in class org.reprap.<A HREF="../org/reprap/Main.html" title="class in org.reprap">Main</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/comms/GCodeReaderAndWriter.html#buildingFromFile()"><B>buildingFromFile()</B></A> - 
Method in class org.reprap.comms.<A HREF="../org/reprap/comms/GCodeReaderAndWriter.html" title="class in org.reprap.comms">GCodeReaderAndWriter</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/botConsole/GenericExtruderTabPanel.html#BURNING_TEMP"><B>BURNING_TEMP</B></A> - 
Variable in class org.reprap.gui.botConsole.<A HREF="../org/reprap/gui/botConsole/GenericExtruderTabPanel.html" title="class in org.reprap.gui.botConsole">GenericExtruderTabPanel</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/botConsole/PrintTabFrame.html#buttonGroup1"><B>buttonGroup1</B></A> - 
Variable in class org.reprap.gui.botConsole.<A HREF="../org/reprap/gui/botConsole/PrintTabFrame.html" title="class in org.reprap.gui.botConsole">PrintTabFrame</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/gui/botConsole/XYZTabPanel.html#buttonGroup1"><B>buttonGroup1</B></A> - 
Variable in class org.reprap.gui.botConsole.<A HREF="../org/reprap/gui/botConsole/XYZTabPanel.html" title="class in org.reprap.gui.botConsole">XYZTabPanel</A>
<DD>&nbsp;
<DT><A HREF="../org/reprap/utilities/Variable.html#bv"><B>bv</B></A> - 
Variable in class org.reprap.utilities.<A HREF="../org/reprap/utilities/Variable.html" title="class in org.reprap.utilities">Variable</A>
<DD>&nbsp;
</DL>
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