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<!doctype html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html><head><title>Python: module skeinforge_tools.analyze_plugins.vectorwrite</title>
</head><body bgcolor="#f0f0f8">
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="heading">
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<td valign=bottom> <br>
<font color="#ffffff" face="helvetica, arial"> <br><big><big><strong><a href="skeinforge_tools.html"><font color="#ffffff">skeinforge_tools</font></a>.<a href="skeinforge_tools.analyze_plugins.html"><font color="#ffffff">analyze_plugins</font></a>.vectorwrite</strong></big></big> ($Date: 2008/21/04 $)</font></td
><td align=right valign=bottom
><font color="#ffffff" face="helvetica, arial"><a href=".">index</a><br><a href="file:/home/enrique/Desktop/backup/babbleold/script/reprap/pyRepRap/skeinforge_tools/analyze_plugins/vectorwrite.py">/home/enrique/Desktop/backup/babbleold/script/reprap/pyRepRap/skeinforge_tools/analyze_plugins/vectorwrite.py</a></font></td></tr></table>
<p>
<a href="skeinforge_tools.analyze_plugins.statistic.html">Previous</a> / <a href="skeinforge_tools.craft.html">Next</a> / <a href="contents.html">Contents</a>
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<p><tt><br>
Vectorwrite is a script to write Scalable Vector Graphics for a gcode file.<br>
<br>
The vectorwrite manual page is at:<br>
<a href="http://www.bitsfrombytes.com/wiki/index.php?title=Skeinforge_Vectorwrite">http://www.bitsfrombytes.com/wiki/index.php?title=Skeinforge_Vectorwrite</a><br>
<br>
Vectorwrite generates a Scalable Vector Graphics file which can be opened by an SVG viewer or an SVG capable browser like Mozilla:<br>
<a href="http://www.mozilla.com/firefox/">http://www.mozilla.com/firefox/</a><br>
<br>
<br />
<a href="#Operation">Operation</a><br />
<a href="#Settings">Settings</a><br />
<a href="#Layers">Layers</a><br />
<a href="#Layers From">Layers From</a><br />
<a href="#Layers To">Layers To</a><br />
<a href="#Examples">Examples</a><br />
<br />
<a name="Operation" id="Operation"></a><h2>Operation</h2>
<hr>
The default 'Activate Vectorwrite' checkbox is on. When it is on, the functions described below will work when called from the skeinforge toolchain, when it is off, the functions will not be called from the toolchain. The functions will still be called, whether or not the 'Activate Vectorwrite' checkbox is on, when vectorwrite is run directly.<br>
<br>
<a name="Settings" id="Settings"></a><h2>Settings</h2>
<hr>
<br>
<a name="Layers" id="Layers"></a><h3>Layers</h3>
<br>
<a name="Layers From" id="Layers From"></a><h4>Layers From</h4>
Default is zero.<br>
<br>
The "Layers From" is the index of the bottom layer that will be displayed. If the layer from is the default zero, the display will start from the lowest layer. If the the layer from index is negative, then the display will start from the layer from index below the top layer.<br>
<br>
<a name="Layers To" id="Layers To"></a><h4>Layers To</h4>
Default is a huge number, which will be limited to the highest index layer.<br>
<br>
The "Layers To" is the index of the top layer that will be displayed. If the layer to index is a huge number like the default, the display will go to the top of the model, at least until we model habitats:) If the layer to index is negative, then the display will go to the layer to index below the top layer. The layer from until layer to index is a python slice.<br>
<br>
<a name="Examples" id="Examples"></a><h2>Examples</h2>
<hr>
<br>
Below are examples of vectorwrite being used. These examples are run in a terminal in the folder which contains Screw Holder_penultimate.gcode and vectorwrite.py.<br>
<br>
<br>
> python vectorwrite.py<br>
This brings up the vectorwrite dialog.<br>
<br>
<br>
> python vectorwrite.py Screw Holder_penultimate.gcode<br>
The vectorwrite file is saved as Screw_Holder_penultimate_vectorwrite.svg<br>
<br>
<br>
> python<br>
Python 2.5.1 (r251:54863, Sep 22 2007, 01:43:31)<br>
[GCC 4.2.1 (SUSE Linux)] on linux2<br>
Type "help", "copyright", "credits" or "license" for more information.<br>
>>> import vectorwrite<br>
>>> vectorwrite.<a href="#-main">main</a>()<br>
This brings up the vectorwrite dialog.<br>
<br>
<br>
>>> vectorwrite.<a href="#-analyzeFile">analyzeFile</a>( 'Screw Holder_penultimate.gcode' )<br>
The vectorwrite file is saved as Screw_Holder_penultimate_vectorwrite.svg</tt>
<br />
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<p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#aa55cc">
<td colspan=3 valign=bottom> <br>
<font color="#fffff" face="helvetica, arial"><big><strong>Modules</strong></big></font></td></tr>
<tr><td bgcolor="#aa55cc"><tt> </tt></td><td> </td>
<td width="100%"><table width="100%" summary="list"><tr><td width="25%" valign=top><a href="__init__.html">__init__</a><br>
<a href="cStringIO.html">cStringIO</a><br>
<a href="skeinforge_tools.skeinforge_utilities.euclidean.html">skeinforge_tools.skeinforge_utilities.euclidean</a><br>
</td><td width="25%" valign=top><a href="skeinforge_tools.skeinforge_utilities.gcodec.html">skeinforge_tools.skeinforge_utilities.gcodec</a><br>
<a href="os.html">os</a><br>
<a href="skeinforge_tools.meta_plugins.polyfile.html">skeinforge_tools.meta_plugins.polyfile</a><br>
</td><td width="25%" valign=top><a href="skeinforge_tools.skeinforge_utilities.settings.html">skeinforge_tools.skeinforge_utilities.settings</a><br>
<a href="skeinforge_tools.skeinforge_utilities.svg_codec.html">skeinforge_tools.skeinforge_utilities.svg_codec</a><br>
<a href="sys.html">sys</a><br>
</td><td width="25%" valign=top><a href="time.html">time</a><br>
</td></tr></table></td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ee77aa">
<td colspan=3 valign=bottom> <br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Classes</strong></big></font></td></tr>
<tr><td bgcolor="#ee77aa"><tt> </tt></td><td> </td>
<td width="100%"><dl>
<dt><font face="helvetica, arial"><a href="skeinforge_tools.analyze_plugins.vectorwrite.html#ThreadLayer">ThreadLayer</a>
</font></dt><dt><font face="helvetica, arial"><a href="skeinforge_tools.analyze_plugins.vectorwrite.html#VectorwriteRepository">VectorwriteRepository</a>
</font></dt><dt><font face="helvetica, arial"><a href="skeinforge_tools.skeinforge_utilities.svg_codec.html#SVGCodecSkein">skeinforge_tools.skeinforge_utilities.svg_codec.SVGCodecSkein</a>
</font></dt><dd>
<dl>
<dt><font face="helvetica, arial"><a href="skeinforge_tools.analyze_plugins.vectorwrite.html#VectorwriteSkein">VectorwriteSkein</a>
</font></dt></dl>
</dd>
</dl>
<p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="ThreadLayer">class <strong>ThreadLayer</strong></a></font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>Threads with a z.<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="ThreadLayer-__init__"><strong>__init__</strong></a>(self, z)</dt></dl>
<dl><dt><a name="ThreadLayer-__repr__"><strong>__repr__</strong></a>(self)</dt><dd><tt>Get the string representation of this loop layer.</tt></dd></dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="VectorwriteRepository">class <strong>VectorwriteRepository</strong></a></font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>A class to handle the vectorwrite settings.<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="VectorwriteRepository-__init__"><strong>__init__</strong></a>(self)</dt><dd><tt>Set the default settings, execute title & settings fileName.</tt></dd></dl>
<dl><dt><a name="VectorwriteRepository-execute"><strong>execute</strong></a>(self)</dt><dd><tt>Write button has been clicked.</tt></dd></dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="VectorwriteSkein">class <strong>VectorwriteSkein</strong></a>(<a href="skeinforge_tools.skeinforge_utilities.svg_codec.html#SVGCodecSkein">skeinforge_tools.skeinforge_utilities.svg_codec.SVGCodecSkein</a>)</font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>A class to vectorwrite a carving.<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="VectorwriteSkein-addLoops"><strong>addLoops</strong></a>(self, loops, pathStart)</dt><dd><tt>Add loops to the output.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-addPaths"><strong>addPaths</strong></a>(self, colorName, paths, pathStart)</dt><dd><tt>Add paths to the output.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-addRotatedLoopLayer"><strong>addRotatedLoopLayer</strong></a>(self, z)</dt><dd><tt>Add rotated loop layer.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-addRotatedLoopLayerToOutput"><strong>addRotatedLoopLayerToOutput</strong></a>(self, layerIndex, rotatedBoundaryLayer)</dt><dd><tt>Add rotated boundary layer to the output.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-addToLoops"><strong>addToLoops</strong></a>(self)</dt><dd><tt>Add the thread to the loops.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-addToPerimeters"><strong>addToPerimeters</strong></a>(self)</dt><dd><tt>Add the thread to the perimeters.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-getSVG"><strong>getSVG</strong></a>(self, fileName, gcodeText, repository)</dt><dd><tt>Parse gnu triangulated surface text and store the vectorwrite gcode.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-linearMove"><strong>linearMove</strong></a>(self, splitLine)</dt><dd><tt>Get statistics for a linear move.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-parseInitialization"><strong>parseInitialization</strong></a>(self)</dt><dd><tt>Parse gcode initialization and store the parameters.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-parseLine"><strong>parseLine</strong></a>(self, line)</dt><dd><tt>Parse a gcode line and add it to the outset skein.</tt></dd></dl>
<hr>
Methods inherited from <a href="skeinforge_tools.skeinforge_utilities.svg_codec.html#SVGCodecSkein">skeinforge_tools.skeinforge_utilities.svg_codec.SVGCodecSkein</a>:<br>
<dl><dt><a name="VectorwriteSkein-__init__"><strong>__init__</strong></a>(self)</dt></dl>
<dl><dt><a name="VectorwriteSkein-addLayerBegin"><strong>addLayerBegin</strong></a>(self, layerIndex, z)</dt><dd><tt>Add the start lines for the layer.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-addLayerEnd"><strong>addLayerEnd</strong></a>(self, rotatedBoundaryLayer)</dt><dd><tt>Add the path and end lines for the layer.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-addLine"><strong>addLine</strong></a>(self, line)</dt><dd><tt>Add a line of text and a newline to the output.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-addLines"><strong>addLines</strong></a>(self, lines)</dt><dd><tt>Add lines of text to the output.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-addRotatedLoopLayersToOutput"><strong>addRotatedLoopLayersToOutput</strong></a>(self, rotatedBoundaryLayers)</dt><dd><tt>Add rotated boundary layers to the output.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-getInitializationForOutputSVG"><strong>getInitializationForOutputSVG</strong></a>(self, procedureName)</dt><dd><tt>Get initialization gcode for the output.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-getReplacedSVGTemplate"><strong>getReplacedSVGTemplate</strong></a>(self, fileName, procedureName, rotatedBoundaryLayers)</dt><dd><tt>Get the lines of text from the svg_layer.template file.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-getRounded"><strong>getRounded</strong></a>(self, number)</dt><dd><tt>Get number rounded to the number of carried decimal places as a string.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-getRoundedComplexString"><strong>getRoundedComplexString</strong></a>(self, point)</dt><dd><tt>Get the rounded complex string.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-getSVGLoopString"><strong>getSVGLoopString</strong></a>(self, loop)</dt><dd><tt>Get the svg loop string.</tt></dd></dl>
<dl><dt><a name="VectorwriteSkein-getSVGPathString"><strong>getSVGPathString</strong></a>(self, path)</dt><dd><tt>Get the svg path string.</tt></dd></dl>
</td></tr></table></td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#eeaa77">
<td colspan=3 valign=bottom> <br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Functions</strong></big></font></td></tr>
<tr><td bgcolor="#eeaa77"><tt> </tt></td><td> </td>
<td width="100%"><dl><dt><a name="-analyzeFile"><strong>analyzeFile</strong></a>(fileName)</dt><dd><tt>Write scalable vector graphics for a gcode file.</tt></dd></dl>
<dl><dt><a name="-analyzeFileGivenText"><strong>analyzeFileGivenText</strong></a>(fileName, gcodeText, repository<font color="#909090">=None</font>)</dt><dd><tt>Write scalable vector graphics for a gcode file given the settings.</tt></dd></dl>
<dl><dt><a name="-getNewRepository"><strong>getNewRepository</strong></a>()</dt><dd><tt>Get the repository constructor.</tt></dd></dl>
<dl><dt><a name="-main"><strong>main</strong></a>()</dt><dd><tt>Display the vectorwrite dialog.</tt></dd></dl>
<dl><dt><a name="-writeOutput"><strong>writeOutput</strong></a>(fileName, gcodeText<font color="#909090">=''</font>)</dt><dd><tt>Write scalable vector graphics for a skeinforge gcode file, if activate vectorwrite is selected.</tt></dd></dl>
</td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#55aa55">
<td colspan=3 valign=bottom> <br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Data</strong></big></font></td></tr>
<tr><td bgcolor="#55aa55"><tt> </tt></td><td> </td>
<td width="100%"><strong>__author__</strong> = 'Enrique Perez (perez_enrique@yahoo.com)'<br>
<strong>__credits__</strong> = 'Nophead <http://hydraraptor.blogspot.com/>'<br>
<strong>__date__</strong> = '$Date: 2008/21/04 $'<br>
<strong>__license__</strong> = 'GPL 3.0'<br>
<strong>absolute_import</strong> = _Feature((2, 5, 0, 'alpha', 1), (2, 7, 0, 'alpha', 0), 16384)</td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#7799ee">
<td colspan=3 valign=bottom> <br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Author</strong></big></font></td></tr>
<tr><td bgcolor="#7799ee"><tt> </tt></td><td> </td>
<td width="100%">Enrique Perez (perez_enrique@yahoo.com)</td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#7799ee">
<td colspan=3 valign=bottom> <br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Credits</strong></big></font></td></tr>
<tr><td bgcolor="#7799ee"><tt> </tt></td><td> </td>
<td width="100%">Nophead <<a href="http://hydraraptor.blogspot.com/">http://hydraraptor.blogspot.com/</a>></td></tr></table>
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