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- addCircleToPixelTable(pixelTable, point)
- Add circle to the pixel table.
- addElementToListTable(element, key, listTable)
- Add an element to the list table.
- addElementToPixelList(element, pixelTable, x, y)
- Add an element to the pixel list.
- addElementToPixelListFromPoint(element, pixelTable, point)
- Add an element to the pixel list.
- addListToListTable(elementList, key, listTable)
- Add a list to the list table.
- addLoopToPixelTable(loop, pixelTable, width)
- Add loop to the pixel table.
- addPathToPixelTable(path, pixelTable, value, width)
- Add path to the pixel table.
- addPixelTableToPixelTable(fromPixelTable, intoPixelTable)
- Add from pixel table to the into pixel table.
- addPixelToPixelTable(pixelTable, value, x, y)
- Add pixel to the pixel table.
- addPixelToPixelTableWithSteepness(isSteep, pixelTable, value, x, y)
- Add pixels to the pixel table with steepness.
- addPointToPath(path, pixelTable, point, value, width)
- Add a point to a path and the pixel table.
- addSegmentToPixelTable(beginComplex, endComplex, pixelTable, shortenDistanceBegin, shortenDistanceEnd, width)
- Add line segment to the pixel table.
- addSurroundingLoopBeginning(distanceFeedRate, loop, z)
- Add surrounding loop beginning to gcode output.
- addToThreadsFromLoop(extrusionHalfWidth, gcodeType, loop, oldOrderedLocation, skein)
- Add to threads from the last location from loop.
- addToThreadsRemoveFromSurroundings(oldOrderedLocation, surroundingLoops, skein)
- Add to threads from the last location from surrounding loops.
- addValueSegmentToPixelTable(beginComplex, endComplex, pixelTable, value, width)
- Add line segment to the pixel table.
- addXIntersectionIndexesFromLoop(frontOverWidth, loop, solidIndex, xIntersectionIndexLists, width, yList)
- Add the x intersection indexes for a loop.
- addXIntersectionIndexesFromLoopListsY(loopLists, xIntersectionIndexList, y)
- Add the x intersection indexes for the loop lists.
- addXIntersectionIndexesFromLoopY(loop, solidIndex, xIntersectionIndexList, y)
- Add the x intersection indexes for a loop.
- addXIntersectionIndexesFromLoops(frontOverWidth, loops, solidIndex, xIntersectionIndexLists, width, yList)
- Add the x intersection indexes for a loop.
- addXIntersectionIndexesFromLoopsY(loops, solidIndex, xIntersectionIndexList, y)
- Add the x intersection indexes for the loops.
- addXIntersectionIndexesFromSegment(index, segment, xIntersectionIndexList)
- Add the x intersection indexes from the segment.
- addXIntersectionIndexesFromSegments(index, segments, xIntersectionIndexList)
- Add the x intersection indexes from the segments.
- addXIntersectionIndexesFromXIntersections(index, xIntersectionIndexList, xIntersections)
- Add the x intersection indexes from the XIntersections.
- addXIntersections(loop, xIntersections, y)
- Add the x intersections for a loop.
- addXIntersectionsFromLoopForTable(loop, xIntersectionsTable, width)
- Add the x intersections for a loop into a table.
- addXIntersectionsFromLoops(loops, xIntersections, y)
- Add the x intersections for the loops.
- addXIntersectionsFromLoopsForTable(loops, xIntersectionsTable, width)
- Add the x intersections for a loop into a table.
- compareSegmentLength(endpoint, otherEndpoint)
- Get comparison in order to sort endpoints in ascending order of segment length.
- concatenateRemovePath(connectedPaths, pathIndex, paths, pixelTable, segments, width)
- Get connected paths from paths.
- getAngleAroundZAxisDifference(subtractFromVec3, subtractVec3)
- Get the angle around the Z axis difference between a pair of Vector3s.
- getAroundLoop(begin, end, loop)
- Get an arc around a loop.
- getAwayPoints(points, radius)
- Get a path with only the points that are far enough away from each other.
- getBackOfLoops(loops)
- Get the back of the loops.
- getClippedAtEndLoopPath(clip, loopPath)
- Get a clipped loop path.
- getClippedLoopPath(clip, loopPath)
- Get a clipped loop path.
- getConnectedPaths(paths, pixelTable, width)
- Get connected paths from paths.
- getCrossProduct(firstComplex, secondComplex)
- Get z component cross product of a pair of complexes.
- getDiagonalFlippedLoop(loop)
- Get loop flipped over the dialogonal, in other words with the x and y swapped.
- getDiagonalFlippedLoops(loops)
- Get loops flipped over the dialogonal, in other words with the x and y swapped.
- getDistanceToPlaneSegment(segmentBegin, segmentEnd, point)
- Get the distance squared from a point to the x & y components of a segment.
- getDotProduct(firstComplex, secondComplex)
- Get the dot product of a pair of complexes.
- getDotProductPlusOne(firstComplex, secondComplex)
- Get the dot product plus one of the x and y components of a pair of Vector3s.
- getEndpointFromPath(path, pathIndex)
- Get endpoint segment from a path.
- getEndpointsFromSegmentTable(segmentTable)
- Get the endpoints from the segment table.
- getEndpointsFromSegments(segments)
- Get endpoints from segments.
- getFillOfSurroundings(surroundingLoops)
- Get extra fill loops of surrounding loops.
- getFourSignificantFigures(number)
- Get number rounded to four significant figures as a string.
- getFrontOfLoops(loops)
- Get the front of the loops.
- getFrontOverWidthAddXListYList(front, loopLists, numberOfLines, xIntersectionIndexLists, width, yList)
- Get the front over width and add the x intersection index lists and ylist.
- getFrontOverWidthAddYList(front, numberOfLines, xIntersectionIndexLists, width, yList)
- Get the front over width and add the x intersection index lists and ylist.
- getHalfSimplifiedLoop(loop, radius, remainder)
- Get the loop with half of the points inside the channel removed.
- getHalfSimplifiedPath(path, radius, remainder)
- Get the path with half of the points inside the channel removed.
- getHorizontalSegmentListsFromLoopLists(alreadyFilledArounds, front, numberOfLines, rotatedFillLoops, width)
- Get horizontal segment lists inside loops.
- getIncrementFromRank(rank)
- Get the increment from the rank which is 0 at 1 and increases by three every power of ten.
- getInsidesAddToOutsides(loops, outsides)
- Add loops to either the insides or outsides.
- getIntermediateLocation(alongWay, begin, end)
- Get the intermediate location between begin and end.
- getIntersectionOfXIntersectionIndexes(totalSolidSurfaceThickness, xIntersectionIndexList)
- Get x intersections from surrounding layers.
- getIntersectionOfXIntersectionsTables(xIntersectionsTables)
- Get the intersection of both XIntersections tables.
- getJoinOfXIntersectionIndexes(xIntersectionIndexList)
- Get joined x intersections from surrounding layers.
- getLargestLoop(loops)
- Get largest loop from loops.
- getLeftPoint(points)
- Get the leftmost complex point in the points.
- getListTableElements(listTable)
- Get all the element in a list table.
- getLoopInsideContainingLoop(containingLoop, loops)
- Get a loop that is inside the containing loop.
- getLoopStartingNearest(extrusionHalfWidth, location, loop)
- Add to threads from the last location from loop.
- getMaximum(firstComplex, secondComplex)
- Get a complex with each component the maximum of the respective components of a pair of complexes.
- getMaximumFromPoints(points)
- Get a complex with each component the maximum of the respective components of a list of complex points.
- getMaximumSpan(loop)
- Get the maximum span of the loop.
- getMinimum(firstComplex, secondComplex)
- Get a complex with each component the minimum of the respective components of a pair of complexes.
- getMinimumFromPoints(points)
- Get a complex with each component the minimum of the respective components of a list of complex points.
- getMinimumFromVec3List(vec3List)
- Get a complex with each component the minimum of the respective components of a list of Vector3s.
- getNearestDistanceIndex(point, loop)
- Get the distance squared to the nearest segment of the loop and index of that segment.
- getNearestPointOnSegment(segmentBegin, segmentEnd, point)
- Get the nearest point on the segment.
- getNormalized(complexNumber)
- Get the normalized complex.
- getNumberOfIntersectionsToLeft(loop, point)
- Get the number of intersections through the loops for the line starting from the left point and going left.
- getNumberOfIntersectionsToLeftOfLoops(loops, point)
- Get the number of intersections through the loop for the line starting from the left point and going left.
- getOrderedSurroundingLoops(perimeterWidth, surroundingLoops)
- Get ordered surrounding loops from surrounding loops.
- getPathLength(path)
- Get the length of a path ( an open polyline ).
- getPathsFromEndpoints(endpoints, fillInset, pixelTable, width)
- Get paths from endpoints.
- getPlaneDot(vec3First, vec3Second)
- Get the dot product of the x and y components of a pair of Vector3s.
- getPointMaximum(firstPoint, secondPoint)
- Get a point with each component the maximum of the respective components of a pair of Vector3s.
- getPointMinimum(firstPoint, secondPoint)
- Get a point with each component the minimum of the respective components of a pair of Vector3s.
- getPointPlusSegmentWithLength(length, point, segment)
- Get point plus a segment scaled to a given length.
- getPointsRoundZAxis(planeAngle, points)
- Get points rotated by the plane angle
- getPolygonArea(polygonComplex)
- Get the area of a complex polygon.
- getPolygonLength(polygon)
- Get the length of a polygon perimeter.
- getRank(width)
- Get the rank which is 0 at 1 and increases by three every power of ten.
- getRotatedWiddershinsQuarterAroundZAxis(vector3)
- Get Vector3 rotated a quarter widdershins turn around Z axis.
- getRoundZAxisByPlaneAngle(planeAngle, vector3)
- Get Vector3 rotated by a plane angle.
- getRoundedPoint(point)
- Get point with each component rounded.
- getRoundedToDecimalPlaces(decimalPlaces, number)
- Get number rounded to a number of decimal places.
- getRoundedToDecimalPlacesString(decimalPlaces, number)
- Get number rounded to a number of decimal places as a string.
- getRoundedToThreePlaces(number)
- Get number rounded to three places as a string.
- getSegmentFromPath(path, pathIndex)
- Get endpoint segment from a path.
- getSegmentFromPoints(begin, end)
- Get endpoint segment from a pair of points.
- getSegmentsFromXIntersectionIndexes(xIntersectionIndexList, y)
- Get endpoint segments from the x intersection indexes.
- getSegmentsFromXIntersections(xIntersections, y)
- Get endpoint segments from the x intersections.
- getSimplifiedLoop(loop, radius)
- Get loop with points inside the channel removed.
- getSimplifiedLoops(loops, radius)
- Get the simplified loops.
- getSimplifiedPath(path, radius)
- Get path with points inside the channel removed.
- getSquareIsOccupied(pixelTable, x, y)
- Determine if a square around the x and y pixel coordinates is occupied.
- getSquareLoop(beginComplex, endComplex)
- Get a square loop from the beginning to the end and back.
- getSquareValues(pixelTable, x, y)
- Get a list of the values in a square around the x and y pixel coordinates.
- getSquareValuesFromPoint(pixelTable, point)
- Get a list of the values in a square around the point.
- getStepKey(x, y)
- Get step key for x and y.
- getStepKeyFromPoint(point)
- Get step key for the point.
- getThreeSignificantFigures(number)
- Get number rounded to three significant figures as a string.
- getTransferClosestSurroundingLoop(oldOrderedLocation, remainingSurroundingLoops, skein)
- Get and transfer the closest remaining surrounding loop.
- getTransferredPaths(insides, loop)
- Get transferred paths from inside paths.
- getTransferredSurroundingLoops(insides, loop)
- Get transferred paths from inside surrounding loops.
- getUnitPolar(angle)
- Get polar complex from counterclockwise angle from 1, 0.
- getXIntersection(firstComplex, secondComplex, y)
- Get where the line crosses y.
- getXIntersectionsFromIntersections(xIntersectionIndexList)
- Get x intersections from the x intersection index list, in other words subtract non negative intersections from negatives.
- getXYComplexFromVector3(vector3)
- Get an xy complex from a vector3 if it exists, otherwise return None.
- getZComponentCrossProduct(vec3First, vec3Second)
- Get z component cross product of a pair of Vector3s.
- isInFilledRegion(loops, point)
- Determine if the left point is in the filled region of the loops.
- isInsideOtherLoops(loopIndex, loops)
- Determine if a loop in a list is inside another loop in that list.
- isLineIntersectingInsideXSegment(segmentFirstX, segmentSecondX, vector3First, vector3Second, y)
- Determine if the line is crossing inside the x segment.
- isLineIntersectingLoop(loop, pointBegin, pointEnd)
- Determine if the line is intersecting loops.
- isLineIntersectingLoops(loops, pointBegin, pointEnd)
- Determine if the line is intersecting loops.
- isLoopIntersectingInsideXSegment(loop, segmentFirstX, segmentSecondX, segmentYMirror, y)
- Determine if the loop is intersecting inside the x segment.
- isLoopIntersectingLoop(loop, otherLoop)
- Determine if the loop is intersecting the other loop.
- isLoopIntersectingLoops(loop, otherLoops)
- Determine if the loop is intersecting other loops.
- isLoopListIntersectingInsideXSegment(loopList, segmentFirstX, segmentSecondX, segmentYMirror, y)
- Determine if the loop list is crossing inside the x segment.
- isPathEntirelyInsideLoop(loop, path)
- Determine if a path is entirely inside another loop.
- isPathEntirelyInsideLoops(loops, path)
- Determine if a path is entirely inside another loop in a list.
- isPathInsideLoop(loop, path)
- Determine if a path is inside another loop.
- isPathInsideLoops(loops, path)
- Determine if a path is inside another loop in a list.
- isPixelTableIntersecting(bigTable, littleTable, maskTable={})
- Add path to the pixel table.
- isPointInsideLoop(loop, point)
- Determine if a point is inside another loop.
- isPointInsideLoops(loops, point)
- Determine if a point is inside a loop list.
- isSegmentCompletelyInX(segment, xFirst, xSecond)
- Determine if the segment overlaps within x.
- isWiddershins(polygonComplex)
- Determine if the complex polygon goes round in the widdershins direction.
- isWithinChannel(channelRadius, pointIndex, loop)
- Determine if the the point is within the channel between two adjacent points.
- isXSegmentIntersectingPath(path, segmentFirstX, segmentSecondX, segmentYMirror, y)
- Determine if a path is crossing inside the x segment.
- isXSegmentIntersectingPaths(paths, segmentFirstX, segmentSecondX, segmentYMirror, y)
- Determine if a path list is crossing inside the x segment.
- joinSegmentTables(fromTable, intoTable)
- Join both segment tables and put the join into the intoTable.
- joinXIntersectionsTables(fromTable, intoTable)
- Join both XIntersections tables and put the join into the intoTable.
- removeElementFromListTable(element, key, listTable)
- Remove an element from the list table.
- removeElementFromPixelListFromPoint(element, pixelTable, point)
- Remove an element from the pixel list.
- removePixelTableFromPixelTable(pixelTableToBeRemoved, pixelTableToBeRemovedFrom)
- Remove pixel from the pixel table.
- subtractXIntersectionsTable(subtractFromTable, subtractTable)
- Subtract the subtractTable from the subtractFromTable.
- toggleHashtable(hashtable, key, value)
- Toggle a hashtable between having and not having a key.
- transferClosestFillLoop(extrusionHalfWidth, oldOrderedLocation, remainingFillLoops, skein)
- Transfer the closest remaining fill loop.
- transferClosestPath(oldOrderedLocation, remainingPaths, skein)
- Transfer the closest remaining path.
- transferClosestPaths(oldOrderedLocation, remainingPaths, skein)
- Transfer the closest remaining paths.
- transferPathsToSurroundingLoops(paths, surroundingLoops)
- Transfer paths to surrounding loops.
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