1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
|
CinnabarIsland_MapScriptHeader: ; 0x1ac9a7
; trigger count
db 0
; callback count
db 1
; callbacks
dbw 5, UnknownScript_0x1ac9ac
; 0x1ac9ac
UnknownScript_0x1ac9ac: ; 0x1ac9ac
setflag $003f
return
; 0x1ac9b0
BlueScript_0x1ac9b0: ; 0x1ac9b0
faceplayer
loadfont
2writetext UnknownText_0x1ac9d2
closetext
loadmovesprites
playsound $0013
applymovement $2, MovementData_0x1ac9d0
disappear $2
clearevent $0776
end
; 0x1ac9c4
MapCinnabarIslandSignpost1Script: ; 0x1ac9c4
jumptext UnknownText_0x1acc73
; 0x1ac9c7
MapCinnabarIslandSignpost2Script: ; 0x1ac9c7
jumptext UnknownText_0x1accc2
; 0x1ac9ca
MapCinnabarIslandSignpost0Script: ; 0x1ac9ca
jumpstd $0010
; 0x1ac9cd
MapCinnabarIslandSignpostItem3: ; 0x1ac9cd
dw $00fe
db RARE_CANDY
; 0x1ac9d0
MovementData_0x1ac9d0: ; 0x1ac9d0
teleport_from
step_end
; 0x1ac9d2
UnknownText_0x1ac9d2: ; 0x1ac9d2
text "Who are you?"
para "Well, it's plain"
line "to see that you're"
cont "a trainer…"
para "My name's BLUE."
para "I was once the"
line "CHAMPION, although"
para "it was for only a"
line "short time…"
para "That meddling RED"
line "did me in…"
para "Anyway, what do"
line "you want? You want"
para "to challenge me or"
line "something?"
para "…I hate to say"
line "it, but I'm not in"
para "the mood for a"
line "battle now."
para "Take a good look"
line "around you…"
para "A volcano erupts,"
line "and just like"
para "that, a whole town"
line "disappears."
para "We can go on win-"
line "ning and losing in"
para "#MON. But if"
line "nature so much as"
para "twitches, we can"
line "lose in a second."
para "…"
para "That's the way it"
line "is…"
para "But, anyway, I'm"
line "still a trainer."
para "If I see a strong"
line "opponent, it makes"
cont "me want to battle."
para "If you want to"
line "battle me, come to"
cont "the VIRIDIAN GYM."
para "I'll take you on"
line "then."
done
; 0x1acc73
UnknownText_0x1acc73: ; 0x1acc73
text "There's a notice"
line "here…"
para "CINNABAR GYM has"
line "relocated to SEA-"
cont "FOAM ISLANDS."
para "BLAINE"
done
; 0x1accc2
UnknownText_0x1accc2: ; 0x1accc2
text "CINNABAR ISLAND"
para "The Fiery Town of"
line "Burning Desire"
done
; 0x1accf4
CinnabarIsland_MapEventHeader: ; 0x1accf4
; filler
db 0, 0
; warps
db 1
warp_def $b, $b, 1, GROUP_CINNABAR_POKECENTER_1F, MAP_CINNABAR_POKECENTER_1F
; xy triggers
db 0
; signposts
db 4
signpost 11, 12, $0, MapCinnabarIslandSignpost0Script
signpost 11, 9, $0, MapCinnabarIslandSignpost1Script
signpost 7, 7, $0, MapCinnabarIslandSignpost2Script
signpost 1, 9, $7, MapCinnabarIslandSignpostItem3
; people-events
db 1
person_event SPRITE_BLUE, 10, 13, $3, $0, 255, 255, $0, 0, BlueScript_0x1ac9b0, $0775
; 0x1acd20
|