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CianwoodPharmacy_MapScriptHeader: ; 0x9df97
; trigger count
db 1
; triggers
dw UnknownScript_0x9df9d, $0000
; callback count
db 0
; 0x9df9d
UnknownScript_0x9df9d: ; 0x9df9d
end
; 0x9df9e
PharmacistScript_0x9df9e: ; 0x9df9e
faceplayer
loadfont
checkevent EVENT_GOT_SECRETPOTION_FROM_PHARMACY
iftrue UnknownScript_0x9dfc4
checkevent $0037
iffalse UnknownScript_0x9dfc4
2writetext UnknownText_0x9dfcd
keeptextopen
giveitem SECRETPOTION, $1
2writetext UnknownText_0x9e056
playsound $0091
waitbutton
itemnotify
setevent EVENT_GOT_SECRETPOTION_FROM_PHARMACY
2writetext UnknownText_0x9e070
closetext
loadmovesprites
end
; 0x9dfc4
UnknownScript_0x9dfc4: ; 0x9dfc4
pokemart $3, $0004
loadmovesprites
end
; 0x9dfca
MapCianwoodPharmacySignpost1Script: ; 0x9dfca
jumpstd $0001
; 0x9dfcd
UnknownText_0x9dfcd: ; 0x9dfcd
text "Your #MON ap-"
line "pear to be fine."
para "Is something wor- "
line "rying you?"
para "…"
para "The LIGHTHOUSE"
line "#MON is in"
cont "trouble?"
para "I got it!"
para "This ought to do"
line "the trick."
done
; 0x9e056
UnknownText_0x9e056: ; 0x9e056
text $52, " received"
line "SECRETPOTION."
done
; 0x9e070
UnknownText_0x9e070: ; 0x9e070
text "My SECRETPOTION is"
line "a tad too strong."
para "I only offer it in"
line "an emergency."
done
; 0x9e0b7
CianwoodPharmacy_MapEventHeader: ; 0x9e0b7
; filler
db 0, 0
; warps
db 2
warp_def $7, $2, 4, GROUP_CIANWOOD_CITY, MAP_CIANWOOD_CITY
warp_def $7, $3, 4, GROUP_CIANWOOD_CITY, MAP_CIANWOOD_CITY
; xy triggers
db 0
; signposts
db 2
signpost 1, 0, $0, MapCianwoodPharmacySignpost1Script
signpost 1, 1, $0, MapCianwoodPharmacySignpost1Script
; people-events
db 1
person_event SPRITE_PHARMACIST, 7, 6, $6, $0, 255, 255, $80, 0, PharmacistScript_0x9df9e, $ffff
; 0x9e0de
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