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-- File: gp.cdl
-- Created: Tue Apr 13 12:42:16 1993
-- Author: JCV
-- <fid@mastox>
-- Copyright: Matra Datavision 1993
---Copyright: Matra Datavision 1991
package gp
--- Purpose :
-- The geometric processor package, called gp, provides an
-- implementation of entities used :
-- . for algebraic calculation such as "XYZ" coordinates, "Mat"
-- matrix
-- . for basis analytic geometry such as Transformations, point,
-- vector, line, plane, axis placement, conics, and elementary
-- surfaces.
-- These entities are defined in 2d and 3d space.
-- All the classes of this package are non-persistent.
uses Standard, TColStd
is
exception VectorWithNullMagnitude inherits DomainError;
---Purpose: Identifies the type of a geometric transformation.
enumeration TrsfForm is
Identity, Rotation, Translation, PntMirror, Ax1Mirror, Ax2Mirror, Scale,
CompoundTrsf, Other;
---Purpose: Enumerates all 24 possible variants of generalized
-- Euler angles, defining general 3d rotation by three
-- rotations around main axes of coordinate system,
-- in different possible orders.
-- The name of the enumeration
-- corresponds to order of rotations, prefixed by type
-- of co-ordinate system used:
-- - Intrinsic: rotations are made around axes of rotating
-- co-ordinate system associated with the object
-- - Extrinsic: rotations are made around axes of fixed
-- (reference) co-ordinate system
-- Two specific values provided for most frequently used
-- conventions: proper Euler angles (intrinsic ZXZ) and
-- yaw-pitch-roll (intrinsic ZYX).
enumeration EulerSequence is
EulerAngles, -- standard Euler angles, alias to Intrinsic_ZXZ
YawPitchRoll, -- Yaw Pitch Roll angles, alias to Intrinsic_ZYX
-- Tait-Bryan angles (using three different axes)
Extrinsic_XYZ,
Extrinsic_XZY,
Extrinsic_YZX,
Extrinsic_YXZ,
Extrinsic_ZXY,
Extrinsic_ZYX,
Intrinsic_XYZ,
Intrinsic_XZY,
Intrinsic_YZX,
Intrinsic_YXZ,
Intrinsic_ZXY,
Intrinsic_ZYX,
-- proper Euler angles (using two different axes, first and third the same)
Extrinsic_XYX,
Extrinsic_XZX,
Extrinsic_YZY,
Extrinsic_YXY,
Extrinsic_ZYZ,
Extrinsic_ZXZ,
Intrinsic_XYX,
Intrinsic_XZX,
Intrinsic_YZY,
Intrinsic_YXY,
Intrinsic_ZXZ,
Intrinsic_ZYZ
;
class XYZ;
--- Purpose : 3D Cartesian Coordinates {X, Y, Z}
class Mat;
--- Purpose : Matrix 3*3
class Quaternion;
--- Purpose : Quaternion representing 3d rotation
class Trsf;
--- Purpose :
-- Elementary geometric transformation. This transformation never
-- change the nature of the objects.
class GTrsf;
--- Purpose :
-- General transformation. A GTrsf can be used only to transform
-- a point or a triplet of coordinates.
class Pnt;
--- Purpose : Cartesian Point.
class Vec;
--- Purpose : Vector.
class Dir;
--- Purpose : Direction, it is an unitary vector.
class Ax1;
--- Purpose : axis placement (Coordinate system -one axis)
class Ax2;
--- Purpose : axis placement (Direct Coordinate system two
-- axis)
class Ax3;
--- Purpose : axis placement (Coordinate system two axis, can
-- be direct or indirect)
class Lin;
--- Purpose : Line.
class Circ;
--- Purpose : Circle.
class Elips;
--- Purpose : Ellipse.
class Hypr;
--- Purpose : Hyperbola.
class Parab;
--- Purpose : Parabola.
class Pln;
--- Purpose : Plane.
class Cylinder;
--- Purpose : Infinite cylindrical surface .
class Sphere;
--- Purpose : Spherical surface.
class Torus;
--- Purpose : Toroidal surface.
class Cone;
--- Purpose : Conical surface.
--- Purpose : Geometric entities for 2D.
class XY;
--- Purpose : 2D cartesian Coordinates {X, Y}
class Mat2d;
--- Purpose : Matrix 2*2
class Trsf2d;
--- Purpose :
-- Elementary geometric transformation. This transformation never
-- change the nature of the objects.
class GTrsf2d;
--- Purpose :
-- General transformation. A GTrsf can be used only to transform
-- a point or a triplet of coordinates.
class Pnt2d;
--- Purpose : Cartesian point.
class Vec2d;
--- Purpose : Vector.
class Dir2d;
--- Purpose : Direction, it is an unitary vector.
class Ax2d;
--- Purpose : axis placement (Coordinate system - one axis)
class Ax22d;
--- Purpose : axis placement (Coordinate system - two axis)
class Lin2d;
--- Purpose : Line.
class Circ2d;
--- Purpose : Circle.
class Elips2d;
--- Purpose : Ellipse.
class Hypr2d;
--- Purpose : Hyperbola.
class Parab2d;
--- Purpose : Parabola.
--- Purpose : Method of package gp
Resolution returns Real;
--- Purpose :
-- In geometric computations, defines the tolerance criterion
-- used to determine when two numbers can be considered equal.
-- Many class functions use this tolerance criterion, for
-- example, to avoid division by zero in geometric
-- computations. In the documentation, tolerance criterion is
-- always referred to as gp::Resolution().
---C++: inline
Origin returns Pnt from gp;
--- Purpose : Identifies a Cartesian point with coordinates X = Y = Z = 0.0.0
---C++: return const &
DX returns Dir from gp;
---Purpose: Returns a unit vector with the combination (1,0,0)
---C++: return const &
DY returns Dir from gp;
---Purpose: Returns a unit vector with the combination (0,1,0)
---C++: return const &
DZ returns Dir from gp;
---Purpose: Returns a unit vector with the combination (0,0,1)
---C++: return const &
OX returns Ax1 from gp;
--- Purpose :Identifies an axis where its origin is Origin
-- and its unit vector coordinates X = 1.0, Y = Z = 0.0
---C++: return const &
OY returns Ax1 from gp;
--- Purpose :Identifies an axis where its origin is Origin
-- and its unit vector coordinates Y = 1.0, X = Z = 0.0
---C++: return const &
OZ returns Ax1 from gp;
--- Purpose :Identifies an axis where its origin is Origin
-- and its unit vector coordinates Z = 1.0, Y = X = 0.0
---C++: return const &
XOY returns Ax2 from gp;
--- Purpose :Identifies a coordinate system where its origin is Origin,
-- and its "main Direction" and "X Direction" coordinates
-- Z = 1.0, X = Y =0.0 and X direction coordinates X = 1.0, Y = Z = 0.0
---C++: return const &
ZOX returns Ax2 from gp;
--- Purpose :Identifies a coordinate system where its origin is Origin,
-- and its "main Direction" and "X Direction" coordinates
-- Y = 1.0, X = Z =0.0 and X direction coordinates Z = 1.0, X = Y = 0.0
---C++: return const &
YOZ returns Ax2 from gp;
--- Purpose :Identifies a coordinate system where its origin is Origin,
-- and its "main Direction" and "X Direction" coordinates
-- X = 1.0, Z = Y =0.0 and X direction coordinates Y = 1.0, X = Z = 0.0
---C++: return const &
--- Purpose : In 2D space
Origin2d returns Pnt2d from gp;
--- Purpose : Identifies a Cartesian point with coordinates X = Y = 0.0
---C++: return const &
DX2d returns Dir2d from gp;
---Purpose: Returns a unit vector with the combinations (1,0)
---C++: return const &
DY2d returns Dir2d from gp;
---Purpose: Returns a unit vector with the combinations (0,1)
---C++: return const &
OX2d returns Ax2d from gp;
--- Purpose : Identifies an axis where its origin is Origin2d
-- and its unit vector coordinates are: X = 1.0, Y = 0.0
---C++: return const &
OY2d returns Ax2d from gp;
--- Purpose : Identifies an axis where its origin is Origin2d
-- and its unit vector coordinates are Y = 1.0, X = 0.0
---C++: return const &
end gp;
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