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#include <StepVisual_CameraModelD3.ixx>
StepVisual_CameraModelD3::StepVisual_CameraModelD3 () {}
void StepVisual_CameraModelD3::Init(
const Handle(TCollection_HAsciiString)& aName)
{
StepRepr_RepresentationItem::Init(aName);
}
void StepVisual_CameraModelD3::Init(
const Handle(TCollection_HAsciiString)& aName,
const Handle(StepGeom_Axis2Placement3d)& aViewReferenceSystem,
const Handle(StepVisual_ViewVolume)& aPerspectiveOfVolume)
{
// --- classe own fields ---
viewReferenceSystem = aViewReferenceSystem;
perspectiveOfVolume = aPerspectiveOfVolume;
// --- classe inherited fields ---
StepRepr_RepresentationItem::Init(aName);
}
void StepVisual_CameraModelD3::SetViewReferenceSystem(const Handle(StepGeom_Axis2Placement3d)& aViewReferenceSystem)
{
viewReferenceSystem = aViewReferenceSystem;
}
Handle(StepGeom_Axis2Placement3d) StepVisual_CameraModelD3::ViewReferenceSystem() const
{
return viewReferenceSystem;
}
void StepVisual_CameraModelD3::SetPerspectiveOfVolume(const Handle(StepVisual_ViewVolume)& aPerspectiveOfVolume)
{
perspectiveOfVolume = aPerspectiveOfVolume;
}
Handle(StepVisual_ViewVolume) StepVisual_CameraModelD3::PerspectiveOfVolume() const
{
return perspectiveOfVolume;
}
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