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#include <OpenGl_tgl_all.hxx>
#include <OpenGl_tgl.hxx>
#include <OpenGl_tgl_funcs.hxx>
#include <OpenGl_tgl_subrs.hxx>
void EXPORT
call_togl_erasestructure
(
int ViewId,
int StructId
)
{
Tint i;
if (call_subr_get_exec_struct (ViewId, StructId, &i) == TSuccess) {
call_func_open_struct (ViewId);
call_func_set_elem_ptr (i);
call_func_del_elem ();
call_func_close_struct ();
}
return;
}
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