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// File:	IntPatch_GLine.cxx
// Created:	Mon Apr  6 11:17:45 1992
// Author:	Jacques GOUSSARD
// Copyright:	OPEN CASCADE 1992

#include <IntPatch_GLine.ixx>

#define DEBUG 0

//  modified by Edward AGAPOV (eap) Wed Mar 6 2002 (bug occ212)
//  -- case: points with equal params == PI/2 
  
//-- Precision::PConfusion()*1000.0  -> 1e-6
//#define PrecisionPConfusion ( Precision::PConfusion()*1000.0 )

#include <gp_Pln.hxx>

//=======================================================================
//function : IntPatch_GLine
//purpose  : Creates a Line as intersection line
//           when the transitions are In or Out.
//=======================================================================

IntPatch_GLine::IntPatch_GLine (const gp_Lin& L,
                                const Standard_Boolean Tang,
                                const IntSurf_TypeTrans Trans1,
								const IntSurf_TypeTrans Trans2) :
  IntPatch_Line(Tang,Trans1,Trans2),
  par1(0.0), par2(0.0),
  fipt(Standard_False),lapt(Standard_False),
  indf(0), indl(0)
{
  typ = IntPatch_Lin;
  pos = gp_Pln(L.Location(),L.Direction()).Position().Ax2();
}

//=======================================================================
//function : IntPatch_GLine
//purpose  : Creates a Line as intersection line
//           when the transitions are Touch.
//=======================================================================

IntPatch_GLine::IntPatch_GLine (const gp_Lin& L,
                                const Standard_Boolean Tang,
                                const IntSurf_Situation Situ1,
                                const IntSurf_Situation Situ2) :
  IntPatch_Line(Tang,Situ1,Situ2),
  par1(0.0), par2(0.0),
  fipt(Standard_False),lapt(Standard_False),
  indf(0), indl(0)
{
  typ = IntPatch_Lin;
  pos = gp_Pln(L.Location(),L.Direction()).Position().Ax2();
}

//=======================================================================
//function : IntPatch_GLine
//purpose  : Creates a Line as intersection line
//           when the transitions are Undecided.
//=======================================================================

IntPatch_GLine::IntPatch_GLine (const gp_Lin& L,
                                const Standard_Boolean Tang) :
  IntPatch_Line(Tang),
  par1(0.0), par2(0.0),
  fipt(Standard_False),lapt(Standard_False),
  indf(0), indl(0)
{
  typ = IntPatch_Lin;
  pos = gp_Pln(L.Location(),L.Direction()).Position().Ax2();
}

//=======================================================================
//function : IntPatch_GLine
//purpose  : Creates a circle as intersection line
//           when the transitions are In or Out.
//=======================================================================

IntPatch_GLine::IntPatch_GLine (const gp_Circ& C,
                                const Standard_Boolean Tang,
                                const IntSurf_TypeTrans Trans1,
                                const IntSurf_TypeTrans Trans2) :
  IntPatch_Line(Tang,Trans1,Trans2),
  pos(C.Position()),
  par1(C.Radius()), par2(0.0),
  fipt(Standard_False),lapt(Standard_False),
  indf(0), indl(0)
{
  typ = IntPatch_Circle;
}

//=======================================================================
//function : IntPatch_GLine
//purpose  : Creates a circle as intersection line
//           when the transitions are Touch.
//=======================================================================

IntPatch_GLine::IntPatch_GLine (const gp_Circ& C,
                                const Standard_Boolean Tang,
                                const IntSurf_Situation Situ1,
                                const IntSurf_Situation Situ2) :
  IntPatch_Line(Tang,Situ1,Situ2),
  pos(C.Position()),
  par1(C.Radius()), par2(0.0),
  fipt(Standard_False),lapt(Standard_False),
  indf(0), indl(0)
{
  typ = IntPatch_Circle;
}

//=======================================================================
//function : IntPatch_GLine
//purpose  : Creates a circle as intersection line
//           when the transitions are Undecided.
//=======================================================================

IntPatch_GLine::IntPatch_GLine (const gp_Circ& C,
                                const Standard_Boolean Tang) :
  IntPatch_Line(Tang),
  pos(C.Position()),
  par1(C.Radius()), par2(0.0),
  fipt(Standard_False),lapt(Standard_False),
  indf(0), indl(0)
{
  typ = IntPatch_Circle;
}

//=======================================================================
//function : IntPatch_GLine
//purpose  : Creates an ellipse as intersection line
//           when the transitions are In or Out.
//=======================================================================

IntPatch_GLine::IntPatch_GLine (const gp_Elips& E,
                                const Standard_Boolean Tang,
                                const IntSurf_TypeTrans Trans1,
                                const IntSurf_TypeTrans Trans2) :
  IntPatch_Line(Tang,Trans1,Trans2),
  pos(E.Position()),
  par1(E.MajorRadius()),
  par2(E.MinorRadius()),
  fipt(Standard_False),lapt(Standard_False),
  indf(0), indl(0)
{
  typ = IntPatch_Ellipse;
}

//=======================================================================
//function : IntPatch_GLine
//purpose  : Creates an ellispe as intersection line
//           when the transitions are Touch.
//=======================================================================

IntPatch_GLine::IntPatch_GLine (const gp_Elips& E,
                                const Standard_Boolean Tang,
                                const IntSurf_Situation Situ1,
                                const IntSurf_Situation Situ2) :
  IntPatch_Line(Tang,Situ1,Situ2),
  pos(E.Position()),
  par1(E.MajorRadius()),
  par2(E.MinorRadius()),
  fipt(Standard_False),lapt(Standard_False),
  indf(0), indl(0)
{
  typ = IntPatch_Ellipse;
}

//=======================================================================
//function : IntPatch_GLine
//purpose  : Creates an ellipse as intersection line
//           when the transitions are Undecided.
//=======================================================================

IntPatch_GLine::IntPatch_GLine (const gp_Elips& E,
                                const Standard_Boolean Tang) :
  IntPatch_Line(Tang),
  pos(E.Position()),
  par1(E.MajorRadius()),
  par2(E.MinorRadius()),
  fipt(Standard_False),lapt(Standard_False),
  indf(0), indl(0)
{
  typ = IntPatch_Ellipse;
}

//=======================================================================
//function : IntPatch_GLine
//purpose  : Creates a parabola as intersection line
//           when the transitions are In or Out.
//=======================================================================

IntPatch_GLine::IntPatch_GLine (const gp_Parab& P,
                                const Standard_Boolean Tang,
                                const IntSurf_TypeTrans Trans1,
                                const IntSurf_TypeTrans Trans2) :
  IntPatch_Line(Tang,Trans1,Trans2),
  pos(P.Position()),
  par1(P.Focal()), par2(0.0),
  fipt(Standard_False),lapt(Standard_False),
  indf(0), indl(0)
{
  typ = IntPatch_Parabola;
}

//=======================================================================
//function : IntPatch_GLine
//purpose  : Creates a parabola as intersection line
//           when the transitions are Touch.
//=======================================================================

IntPatch_GLine::IntPatch_GLine (const gp_Parab& P,
                                const Standard_Boolean Tang,
                                const IntSurf_Situation Situ1,
                                const IntSurf_Situation Situ2) :
  IntPatch_Line(Tang,Situ1,Situ2),
  pos(P.Position()),
  par1(P.Focal()), par2(0.0),
  fipt(Standard_False),lapt(Standard_False),
  indf(0), indl(0)
{
  typ = IntPatch_Parabola;
}

//=======================================================================
//function : IntPatch_GLine
//purpose  : Creates a parabola as intersection line 
//           when the transitions are Undecided.
//=======================================================================

IntPatch_GLine::IntPatch_GLine (const gp_Parab& P,
                                const Standard_Boolean Tang) :
  IntPatch_Line(Tang),
  pos(P.Position()),
  par1(P.Focal()), par2(0.0),
  fipt(Standard_False),lapt(Standard_False),
  indf(0), indl(0)
{
  typ = IntPatch_Parabola;
}

//=======================================================================
//function : IntPatch_GLine
//purpose  : Creates an hyperbola as intersection line
//           when the transitions are In or Out.
//=======================================================================

IntPatch_GLine::IntPatch_GLine (const gp_Hypr& H,
                                const Standard_Boolean Tang,
                                const IntSurf_TypeTrans Trans1,
                                const IntSurf_TypeTrans Trans2) :
  IntPatch_Line(Tang,Trans1,Trans2),
  pos(H.Position()),
  par1(H.MajorRadius()),
  par2(H.MinorRadius()),
  fipt(Standard_False),lapt(Standard_False),
  indf(0), indl(0)
{
  typ = IntPatch_Hyperbola;
}

//=======================================================================
//function : IntPatch_GLine
//purpose  : Creates an hyperbola as intersection line
//           when the transitions are Touch.
//=======================================================================

IntPatch_GLine::IntPatch_GLine (const gp_Hypr& H,
                                const Standard_Boolean Tang,
                                const IntSurf_Situation Situ1,
                                const IntSurf_Situation Situ2) :
  IntPatch_Line(Tang,Situ1,Situ2),
  pos(H.Position()),
  par1(H.MajorRadius()),
  par2(H.MinorRadius()),
  fipt(Standard_False),lapt(Standard_False),
  indf(0), indl(0)
{
  typ = IntPatch_Hyperbola;
}

//=======================================================================
//function : IntPatch_GLine
//purpose  : Creates an hyperbola as  intersection line
//           when the transitions are Undecided.
//=======================================================================

IntPatch_GLine::IntPatch_GLine (const gp_Hypr& H,
                                const Standard_Boolean Tang) :
  IntPatch_Line(Tang),
  pos(H.Position()),
  par1(H.MajorRadius()),
  par2(H.MinorRadius()),
  fipt(Standard_False),lapt(Standard_False),
  indf(0), indl(0)
{
  typ = IntPatch_Hyperbola;
}

//=======================================================================
//function : Replace
//purpose  : To replace the element of range Index in the list
//           of points.
//=======================================================================

void IntPatch_GLine::Replace (const Standard_Integer /*Index*/,
                              const IntPatch_Point& Pnt)
{
  svtx.Append(Pnt);
  //--   svtx(Index) = Pnt;
}

//=======================================================================
//function : AddVertex
//purpose  : To add a vertex in the list.
//=======================================================================

void IntPatch_GLine::AddVertex (const IntPatch_Point& Pnt)
{
  //-- On detecte le cas de 2 points 3d identiques 
  //-- pour les ramener au meme parametre sur la 
  //-- GLine 
  if (NbVertex())
  {
    const Standard_Real pf = (fipt? svtx.Value(indf).ParameterOnLine() : 0.0);
    const Standard_Real pl = (lapt? svtx.Value(indl).ParameterOnLine() : 0.0);
    Standard_Real par = Pnt.ParameterOnLine();
    if(ArcType()==IntPatch_Circle || ArcType()==IntPatch_Ellipse)
    {
      if(fipt && lapt) {
        while(par<pf) par+=PI+PI;
        while(par>pl) par-=PI+PI;
        if(par<pf) { 
          const Standard_Real PrecisionPConfusion ( Precision::PConfusion()*1000.0 );
          if((pf-par)>PrecisionPConfusion) {
            return;
          }
        }
        IntPatch_Point ParModif = Pnt;
        ParModif.SetParameter(par);
        svtx.Append(ParModif);
        return; 
      }
    }
    else
    {
      if(fipt && lapt) { 
        if(pl<par || par<pf) 
          return;
      }
    }
  }
  svtx.Append(Pnt);
}

//=======================================================================
//function : ComputeVertexParameters
//purpose  : Set the parameters of all the vertex on the line.
//           if a vertex is already in the line, 
//           its parameter is modified
//           else a new point in the line is inserted.
//=======================================================================

void IntPatch_GLine::ComputeVertexParameters(const Standard_Real /*Tol*/)
{ 
  Standard_Boolean   SortIsOK,APointDeleted;
  Standard_Boolean   SortAgain = Standard_True;
  Standard_Integer   i,j;
  const Standard_Real ParamMinOnLine = (fipt? Vertex(indf).ParameterOnLine() : -100000.0);
  const Standard_Real ParamMaxOnLine = (lapt? Vertex(indl).ParameterOnLine() :  100000.0);

  //----------------------------------------------------------
  //--     F i l t r e   s u r   r e s t r i c t i o n s   --
  //----------------------------------------------------------
  //-- deux vertex sur la meme restriction et seulement 
  //-- sur celle ci ne doivent pas avoir le meme parametre
  //==========================================================
  //-- 2 vertices on the same restriction and only
  //-- on that one must not have the same parametres
  
  Standard_Integer nbvtx = NbVertex();

  const Standard_Real PrecisionPConfusion ( Precision::PConfusion()*1000.0 );

  do { 
    APointDeleted = Standard_False;
    for(i=1; (i<=nbvtx) && (!APointDeleted); i++)
    { 
      const IntPatch_Point& VTXi   = svtx.Value(i);
      if(VTXi.IsOnDomS1() || VTXi.IsOnDomS2())
      {
        for(j=1; (j<=nbvtx) && (!APointDeleted); j++)
        {
          if(i!=j)
          {
            const IntPatch_Point& VTXj   = svtx.Value(j);
            if((!VTXj.IsOnDomS1()) && (!VTXj.IsOnDomS2()))
            {
              if(Abs(VTXi.ParameterOnLine()-VTXj.ParameterOnLine())<=PrecisionPConfusion)
              {
                svtx.Remove(j);
                nbvtx--;
                if(lapt) { if(indl>j) indl--; } 
                if(fipt) { if(indf>j) indf--; } 
                APointDeleted = Standard_True;
              }
            }
          }
        }
      }
    }
  }
  while(APointDeleted && nbvtx > 2);

  do { 
    APointDeleted = Standard_False;
    for(i=1; (i<=nbvtx) && (!APointDeleted); i++)
    {
      const IntPatch_Point& VTXi   = svtx.Value(i);
      if(VTXi.IsOnDomS1() && (!VTXi.IsOnDomS2()))
      {
        for(j=1; (j<=nbvtx) && (!APointDeleted); j++)
        {
          if(i!=j)
          {
            const IntPatch_Point& VTXj   = svtx.Value(j);
            if(VTXj.IsOnDomS1() && (!VTXj.IsOnDomS2()))
            {
              if(Abs(VTXi.ParameterOnArc1()-VTXj.ParameterOnArc1())<=PrecisionPConfusion)
              {
                if(VTXi.ArcOnS1() == VTXj.ArcOnS1())
                {
                  if(VTXi.IsVertexOnS1())
                  {
                    svtx.Remove(j);
                    nbvtx--;
                    if(lapt) { if(indl>j) indl--; } 
                    if(fipt) { if(indf>j) indf--; } 
                  }
                  else
                  {
                    svtx.Remove(i);
                    nbvtx--;
                    if(lapt) { if(indl>i) indl--; } 
                    if(fipt) { if(indf>i) indf--; } 
                  }
                  APointDeleted = Standard_True;
                }
              }
            }
          }
        }
      }
    }
  }
  while(APointDeleted);

  do { 
    APointDeleted = Standard_False;
    for(i=1; (i<=nbvtx) && (!APointDeleted); i++)
    {
      const IntPatch_Point& VTXi   = svtx.Value(i);
      if(VTXi.IsOnDomS2() && (!VTXi.IsOnDomS1()))
      {
        for(j=1; (j<=nbvtx) && (!APointDeleted); j++)
        {
          if(i!=j)
          {
            const IntPatch_Point& VTXj   = svtx.Value(j);
            if(VTXj.IsOnDomS2() && (!VTXj.IsOnDomS1()))
            {
              if(Abs(VTXi.ParameterOnArc2()-VTXj.ParameterOnArc2())<=PrecisionPConfusion)
              {
                if(VTXi.ArcOnS2() == VTXj.ArcOnS2())
                {
                  if(VTXi.IsVertexOnS1())
                  {
                    svtx.Remove(j);
                    nbvtx--;
                    if(lapt) { if(indl>j) indl--; } 
                    if(fipt) { if(indf>j) indf--; } 
                  }
                  else
                  {
                    svtx.Remove(i);
                    nbvtx--;
                    if(lapt) { if(indl>i) indl--; } 
                    if(fipt) { if(indf>i) indf--; } 		    
                  }
                  APointDeleted = Standard_True;		  
                }
              }
            }
          }
        }
      }
    }
  }
  while(APointDeleted);
	

  //----------------------------------------------------------
  //-- Tri des vertex et suppression des Vtx superflus
  //-- 
  //// modified by jgv, 2.11.01 for BUC61033 ////
  Standard_Real u1min = RealLast(), u1max = RealFirst();
  Standard_Real u2min = RealLast(), u2max = RealFirst();
  Standard_Boolean ToBreak = Standard_False;
  ///////////////////////////////////////////////
  do { 
    nbvtx     = NbVertex();
    if(SortAgain)
    { 
      do
      {
        SortIsOK = Standard_True;
        for(i=2; i<=nbvtx; i++)
        {
          if(svtx.Value(i-1).ParameterOnLine() > svtx.Value(i).ParameterOnLine())
          {
            SortIsOK = Standard_False;
            svtx.Exchange(i-1,i);
            if(fipt) { if(indf==i) indf=i-1; else if(indf==i-1) indf=i; }
            if(lapt) { if(indl==i) indl=i-1; else if(indl==i-1) indl=i; }
          }
        }
      }
      while(!SortIsOK);
    }

    //// modified by jgv, 2.11.01 for BUC61033 ////
    if (ToBreak)
      break;
    ///////////////////////////////////////////////

    SortAgain = Standard_False;
    SortIsOK = Standard_True; 
    for(i=2; i<=nbvtx && SortIsOK; i++) { 
      IntPatch_Point& VTX   = svtx.ChangeValue(i);      
      for(j=1; j<=nbvtx && SortIsOK; j++) {
	if(i!=j) { 
	  IntPatch_Point& VTXM1 = svtx.ChangeValue(j);
	  Standard_Boolean kill   = Standard_False;
	  Standard_Boolean killm1 = Standard_False;
	  if(Abs(VTXM1.ParameterOnLine()-VTX.ParameterOnLine())<PrecisionPConfusion) { 
	    if(VTXM1.IsOnDomS1() && VTX.IsOnDomS1()) {  //-- OnS1    OnS1
	      if(VTXM1.ArcOnS1() == VTX.ArcOnS1()) {    //-- OnS1 == OnS1
		if(VTXM1.IsOnDomS2()) {                 //-- OnS1 == OnS1  OnS2  
		  if(VTX.IsOnDomS2()==Standard_False) {   //-- OnS1 == OnS1  OnS2 PasOnS2
		    kill=Standard_True;   
		  }
		  else {
		    if(VTXM1.ArcOnS2() == VTX.ArcOnS2()) { //-- OnS1 == OnS1  OnS2 == OnS2
		      if(VTXM1.IsVertexOnS2()) { 		      
			kill=Standard_True;
		      }
		      else { 
			killm1=Standard_True;
		      }
		    }
		  }
		}
		else {                                  //-- OnS1 == OnS1  PasOnS2  
		  if(VTX.IsOnDomS2()) {                 //-- OnS1 == OnS1  PasOnS2  OnS2
		    killm1=Standard_True;
		  }
		}
	      }
	    }
	    else { //-- Pas OnS1  et  OnS1
	      if(VTXM1.IsOnDomS2()==Standard_False && VTX.IsOnDomS2()==Standard_False) { 
		if(VTXM1.IsOnDomS1() && VTX.IsOnDomS1()==Standard_False) { 
		  kill=Standard_True;
		}
		else  if(VTX.IsOnDomS1() && VTXM1.IsOnDomS1()==Standard_False) { 
		  killm1=Standard_True;
		}
	      }
	    }
	    
	    if(!(kill || killm1)) {
	      if(VTXM1.IsOnDomS2() && VTX.IsOnDomS2()) {  //-- OnS2    OnS2
		if(VTXM1.ArcOnS2() == VTX.ArcOnS2()) {    //-- OnS2 == OnS2
		  if(VTXM1.IsOnDomS1()) {                 //-- OnS2 == OnS2  OnS1  
		    if(VTX.IsOnDomS1()==Standard_False) {   //-- OnS2 == OnS2  OnS1 PasOnS1
		      kill=Standard_True;   
		    }
		    else {
		      if(VTXM1.ArcOnS1() == VTX.ArcOnS1()) { //-- OnS2 == OnS2  OnS1 == OnS1
			if(VTXM1.IsVertexOnS1()) { 		      
			  kill=Standard_True;                //-- OnS2 == OnS2  OnS1 == OnS1  Vtx PasVtx
			}
			else { 
			  killm1=Standard_True;              //-- OnS2 == OnS2  OnS1 == OnS1  PasVtx Vtx
			} 
		      }
		    }
		  }
		  else {                                  //-- OnS2 == OnS2  PasOnS1  
		    if(VTX.IsOnDomS1()) {                 //-- OnS2 == OnS2  PasOnS1  OnS1
		      killm1=Standard_True;
		    }
		  }
		}
	      }
	      else { //-- Pas OnS2  et  OnS2
		if(VTXM1.IsOnDomS1()==Standard_False && VTX.IsOnDomS1()==Standard_False) { 
		  if(VTXM1.IsOnDomS2() && VTX.IsOnDomS2()==Standard_False) { 
		    kill=Standard_True;
		  }
		  else  if(VTX.IsOnDomS2() && VTXM1.IsOnDomS2()==Standard_False) { 
		    killm1=Standard_True;
		  }
		}
	      }
	    }
	    //-- On a j < i 
	    if(kill) { 
	      SortIsOK = Standard_False;
	      if(lapt) { if(indl>i) indl--; else if(indl==i) indl=j; } 
	      if(fipt) { if(indf>i) indf--; else if(indf==i) indf=j; } 
	      svtx.Remove(i);
	      nbvtx--;
	    }
	    else if(killm1) { 
	      SortIsOK = Standard_False;
	      if(lapt) { if(indl>j) indl--;  else if(indl==j) indl=i-1;} 
	      if(fipt) { if(indf>j) indf--;  else if(indf==j) indf=i-1;} 
	      svtx.Remove(j);
	      nbvtx--; 
	    }
//	    else
	    else if(ArcType()==IntPatch_Circle || ArcType()==IntPatch_Ellipse) { // eap
	      //-- deux points de meme parametre qui ne peuvent etre confondus
	      //-- On change les parametres d un des points si les points UV sont
	      //-- differents. Ceci distingue le cas des aretes de couture.
	      // ==========================================================
	      //-- 2 points with the same parameters
	      //-- Change parametres of one point if points UV are
	      //-- different. This is the case of seam edge
	      Standard_Real ponline = VTX.ParameterOnLine();
	      // eap, =>>
	      Standard_Real newParam = ponline;
	      const Standard_Real PiPi = PI+PI;
	      Standard_Boolean is2PI = ( Abs(ponline-PiPi) <= PrecisionPConfusion );

	      if (nbvtx > 2 && // do this check if seam edge only gives vertices 
		  !is2PI)      // but always change 2PI -> 0
		continue;
	      
	      if (is2PI)
		newParam = 0;
	      else if (Abs(ponline) <= PrecisionPConfusion)
		newParam = PiPi;
	      else 
		newParam -= PiPi;
// 	      if(  (Abs(ponline)<=PrecisionPConfusion)
// 		   ||(Abs(ponline-PI-PI) <=PrecisionPConfusion)) 
	      // eap, <<=
		Standard_Real u1a,v1a,u2a,v2a,u1b,v1b,u2b,v2b; 
		VTXM1.Parameters(u1a,v1a,u2a,v2a);
		VTX.Parameters(u1b,v1b,u2b,v2b);
		Standard_Integer flag  = 0;
		
		if(   (Abs(u1a-u1b)<=PrecisionPConfusion) ) flag|=1;
		if(   (Abs(v1a-v1b)<=PrecisionPConfusion) ) flag|=2;
		if(   (Abs(u2a-u2b)<=PrecisionPConfusion) ) flag|=4;
		if(   (Abs(v2a-v2b)<=PrecisionPConfusion) ) flag|=8;
		Standard_Boolean TestOn1 = Standard_False;
		Standard_Boolean TestOn2 = Standard_False;
		switch(flag) { 
		case 3:   //-- meme point U1 V1  
		case 7:  //-- meme point U1 V1   meme U2 	    
		case 12:  //--                    meme U2 V2
		case 13:  //-- meme point U1      meme U2 V2
		case 10:  //-- meme point    V1   meme    V2   Test si U1a=U1b Mod 2PI et Test si U2a=U2b Mod 2PI
		  break;
		case 11:   //-- meme point U1 V1   meme    V2   Test si U2a=U2b Mod 2PI   
		  { TestOn2 = Standard_True; break; } 
		case 14:  //-- meme point    V1   meme U2 V2   Test si U1a=U1b Mod 2PI
		  { TestOn1 = Standard_True; break; } 
		default: break;
		};
		// eap
		//if(ArcType()==IntPatch_Circle || ArcType()==IntPatch_Ellipse) {}
		  if(TestOn1) { 
		    //// modified by jgv, 2.11.01 for BUC61033 ////
		    Standard_Real U1A = (u1a < u1b)? u1a : u1b;
		    Standard_Real U1B = (u1a < u1b)? u1b : u1a;
		    if (u1min == RealLast())
		      {
			u1min = U1A;
			u1max = U1B;
		      }
		    else
		      {
			if (Abs(U1A-u1min) > PrecisionPConfusion)
			  ToBreak = Standard_True;
			if (Abs(U1B-u1max) > PrecisionPConfusion)
			  ToBreak = Standard_True;
		      }
		    ///////////////////////////////////////////////
		    // eap, =>>
// 		      if (Abs(ponline) <= PrecisionPConfusion) { 
// 		      const Standard_Real PiPi = PI+PI;
		      if(newParam >= ParamMinOnLine && newParam <= ParamMaxOnLine
			 /*PiPi >= ParamMinOnLine && PiPi<=ParamMaxOnLine*/) { 
			SortAgain = Standard_True;
			SortIsOK = Standard_False;
			if (newParam > ponline)
			  if(u1a < u1b) { VTX.SetParameter(newParam); } 
			  else          { VTXM1.SetParameter(newParam); }
			else
			  if(u1a > u1b) { VTX.SetParameter(newParam); } 
			  else          { VTXM1.SetParameter(newParam); } 
		      }
// 		    }
// 		    else { 
// 		      if(0.0 >= ParamMinOnLine && 0.0<=ParamMaxOnLine) { 
// 			SortAgain = Standard_True;
// 			SortIsOK = Standard_False;
// 			if(u1a > u1b) { VTX.SetParameter(0.0); } 
// 			else          { VTXM1.SetParameter(0.0); } 
// 		      }
// 		    }
		    // eap, <<=
		  }
		  if(TestOn2) { 
		    //// modified by jgv, 2.11.01 for BUC61033 ////
		    Standard_Real U2A = (u2a < u2b)? u2a : u2b;
		    Standard_Real U2B = (u2a < u2b)? u2b : u2a;
		    if (u2min == RealLast())
		      {
			u2min = U2A;
			u2max = U2B;
		      }
		    else
		      {
			if (Abs(U2A-u2min) > PrecisionPConfusion)
			  ToBreak = Standard_True;
			if (Abs(U2B-u2max) > PrecisionPConfusion)
			  ToBreak = Standard_True;
		      }
		    ///////////////////////////////////////////////
		    // eap, =>>
// 		    if (Abs(ponline) <= PrecisionPConfusion) { 
// 		      const Standard_Real PiPi = PI+PI;
		      if(newParam >= ParamMinOnLine && newParam <= ParamMaxOnLine
			 /*PiPi >= ParamMinOnLine && PiPi<=ParamMaxOnLine*/) {
			SortAgain = Standard_True;
			SortIsOK = Standard_False;
			if (newParam > ponline)
			  if(u2a < u2b) { VTX.SetParameter(newParam); } 
			  else          { VTXM1.SetParameter(newParam); }
			else
			  if(u2a > u2b) { VTX.SetParameter(newParam); } 
			  else          { VTXM1.SetParameter(newParam); } 
		      }
// 		    }
// 		    else { 
// 		      if(0.0 >= ParamMinOnLine && 0.0<=ParamMaxOnLine) {
// 			SortAgain = Standard_True;
// 			SortIsOK = Standard_False;
// 			if(u2a > u2b) { VTX.SetParameter(0.0); } 
// 			else          { VTXM1.SetParameter(0.0); } 
// 		      }
// 		    }
// 		  }
// 		}
	      // eap, <<=
	      }
	    }
	  }
	}
      } //-- if(i!=j)
    }
  }
  while(!SortIsOK);

  //-- Recalcul de fipt et lapt
  //-- 
  nbvtx=NbVertex();
  if(nbvtx)
  {
    do { 
      SortIsOK = Standard_True;
      for(i=2; i<=nbvtx; i++)
      {
        if(svtx.Value(i-1).ParameterOnLine()  > svtx.Value(i).ParameterOnLine())
        {
          SortIsOK = Standard_False;
          svtx.Exchange(i-1,i);
        }
      }
    }
    while(!SortIsOK);
    indl=nbvtx;
    indf=1;
  }
}