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#include <Image_PixelInterpolation.ixx>
Image_PixelInterpolation::Image_PixelInterpolation() {}
Standard_Boolean Image_PixelInterpolation::DoInterpolate(
const Handle(Image_Image)& aImage,
const Standard_Real X, const Standard_Real Y,
const Standard_Integer LowX,
const Standard_Integer LowY,
const Standard_Integer UpX,
const Standard_Integer UpY,
Aspect_Pixel& aPixel ) const
{ Standard_Integer NX ;
Standard_Integer NY ;
if ( X < 0. ) NX = Standard_Integer(X-0.5) ;
else NX = Standard_Integer(X+0.5) ;
if ( Y < 0. ) NY = Standard_Integer(Y-0.5) ;
else NY = Standard_Integer(Y+0.5) ;
if ( NX < LowX || NX > UpX ||
NY < LowY || NY > UpY ) {
return Standard_False ;
}
else {
aImage->Pixel( NX, NY, aPixel );
return Standard_True ;
}
}
Standard_Boolean Image_PixelInterpolation::Interpolate(
const Handle(Image_Image)& aImage,
const Standard_Real FX, const Standard_Real FY,
const Standard_Integer LowX,
const Standard_Integer LowY,
const Standard_Integer UpX,
const Standard_Integer UpY,
Aspect_Pixel& aPixel ) const
{ return DoInterpolate( aImage, FX, FY, LowX, LowY, UpX, UpY, aPixel ) ; }
Standard_Boolean Image_PixelInterpolation::Interpolate(
const Handle(Image_DColorImage)& aImage,
const Standard_Real FX, const Standard_Real FY,
const Standard_Integer LowX,
const Standard_Integer LowY,
const Standard_Integer UpX,
const Standard_Integer UpY,
Aspect_ColorPixel& aPixel ) const
{ return DoInterpolate( aImage, FX, FY, LowX, LowY, UpX, UpY, aPixel ) ; }
Standard_Boolean Image_PixelInterpolation::Interpolate(
const Handle(Image_DIndexedImage)& aImage,
const Standard_Real FX, const Standard_Real FY,
const Standard_Integer LowX,
const Standard_Integer LowY,
const Standard_Integer UpX,
const Standard_Integer UpY,
Aspect_IndexPixel& aPixel ) const
{ return DoInterpolate( aImage, FX, FY, LowX, LowY, UpX, UpY, aPixel ) ; }
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