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-- File:	Graphic3d_Structure.cdl
-- Created:	Mercredi 12 Juin 1991
-- Author:	NW,JPB,CAL
--              11/97 ; CAL : gestion du GraphicClear
--              11/97 ; CAL : ajout pointer StructPtr
--              11/97 ; CAL : amelioration de l'effacement SetManager
--              01/98 ; CAL : gestion du HLRValidation
--              05/98 ; CAL : gestion du GraphicConnect et Disconnect
--		02/00 ; GG  : Made Transform() methode not mutable.
--		31/05/01 ; GG : Add ResetDisplayPriority() method
--
---Copyright:	MatraDatavision 1998
--

class Structure from Graphic3d inherits TShared

	---Version:

	---Purpose: This class allows the definition a graphic object.
	--	    This graphic structure can be displayed,
	--	    erased, or highlighted.
	--	    This graphic structure can be connected with
	--	    another graphic structure.
	--  Keywords: Structure, StructureManager, Display, Erase, Highlight,
	--	     UnHighlight, Visible, Priority, Selectable, Visible,
	--	     Visual, Connection, Ancestors, Descendants, Transformation

	---Warning:
	---References:

uses

	Array2OfReal		from TColStd,
	SequenceOfAddress	from TColStd,

	Color			from Quantity,

	GenId			from Aspect,
	TypeOfHighlightMethod	from Aspect,

	DataStructureManager	from Graphic3d,
	AspectFillArea3d	from Graphic3d,
	AspectLine3d		from Graphic3d,
	AspectMarker3d		from Graphic3d,
	AspectText3d		from Graphic3d,
	CStructure		from Graphic3d,
	GraphicDriver		from Graphic3d,
	Group			from Graphic3d,
	SequenceOfGroup		from Graphic3d,
	HSequenceOfGroup	from Graphic3d,
	SequenceOfStructure	from Graphic3d,
	HSequenceOfStructure	from Graphic3d,
	MapOfStructure		from Graphic3d,
	Plotter			from Graphic3d,
	StructureManager	from Graphic3d,
	TypeOfComposition	from Graphic3d,
	TypeOfConnection	from Graphic3d,
	TypeOfPrimitive		from Graphic3d,
	TypeOfStructure		from Graphic3d,
	Vector			from Graphic3d,
	VertexNC		from Graphic3d,
	Vertex			from Graphic3d,
        TransModeFlags          from Graphic3d,
	Pnt                     from gp

raises

	PriorityDefinitionError		from Graphic3d,
	StructureDefinitionError	from Graphic3d,
	TransformError			from Graphic3d

is

	------------------------
	-- Category: Constructor
	------------------------

	Create ( AManager	: StructureManager from Graphic3d )
		returns mutable Structure from Graphic3d;
	---Level: Public
	---Purpose: Creates a graphic object in the manager <AManager>.
	--	    It will appear in all the views of the visualiser.
	--  Warning: The default values AspectLine, AspectFillArea,
	--	    AspectText and AspectMarker are NOT applied to the
	--	    structure.
	--	    The structure is not displayed when it is created.

	---------------------------------------------------
	-- Category: Methods to modify the class definition
	---------------------------------------------------

	--------------------------------------------------------
	-- Summary of Display Priorities                      --
	--                                                    --
	-- Structure display priorities  control the order in --
	-- which structures are redrawn.                      --
	--                                                    --
	-- When  you  display  a structure, you  specify  its --
	-- priority.  The  lower  the  value, the  lower  the --
	-- display priority. When the display is regenerated, --
	-- the structures  with the lowest priority are drawn --
	-- first.                                             --
	-- For  structures  with the  same display  priority, --
	-- the  order in which they were displayed determines --
	-- determines the drawing order.                      --
	--                                                    --
	-- CAS.CADE supports 11 structure display priorities, --
	-- 0 to 10.                                           --
	--------------------------------------------------------

	Clear ( me		: mutable;
		WithDestruction	: Boolean from Standard = Standard_True )
		is virtual;
	---Level: Public
	---Purpose: if WithDestruction == Standard_True then
	--		suppress all the groups of primitives in the structure.
	--	        and it is mandatory to create a new group in <me>.
	--	    if WithDestruction == Standard_False then
	--		clears all the groups of primitives in the structure.
	--	        and all the groups are conserved and empty.
	--	    They will be erased at the next screen update.
	--	    The structure itself is conserved.
	--	    The transformation and the attributes of <me> are conserved.
	--	    The childs of <me> are conserved.
	---Category: Methods to modify the class definition

	Destroy ( me	: mutable )
		is virtual;
	---Level: Public
	---Purpose: Suppresses the structure <me>.
	--	    It will be erased at the next screen update.
	---Category: Methods to modify the class definition
	---C++: alias ~

	Display ( me	: mutable )
		is virtual;
	---Level: Public
	---Purpose: Displays the structure <me> in all the views of
	--	    the visualiser.
	---Category: Methods to modify the class definition

	Display ( me		: mutable;
		  Priority	: Integer from Standard )
	---Level: Public
	---Purpose: Displays the structure <me> in all the views of
	--	    the visualiser, while modifying its current priority.
	--          Note: Display Priorities
    	--          Structure display priorities control the order in which
    	--          structures are redrawn.   When you display a
    	--          structure, you specify its priority. The lower the value,
    	--          the lower the display priority. When the display is
    	--          regenerated, the structures with the lowest priority
    	--          are drawn first. For structures with the same display
    	--          priority, the order in which they were displayed
    	--          determines the drawing order. Open CASCADE
    	--          supports 11 structure display priorities, 0 to 10.
	--          Warning: Raises PriorityDefinitionError if <Priority> is
	--	    greater than 10 or a negative value.
	raises PriorityDefinitionError from Graphic3d is static;

	DisplayPriority ( me )
		returns Integer from Standard
		is static;
	---Level: Public
	---Purpose: Returns the current display priority for the
	--	    structure <me>.
	---Category: Methods to modify the class definition

	Erase ( me	: mutable )
		is virtual;
	---Level: Public
	---Purpose: Erases the structure <me> in all the views
	--	    of the visualiser.
	---Category: Methods to modify the class definition

	Highlight ( me		: mutable;
		    Method	: TypeOfHighlightMethod from Aspect )
		is static;
	---Level: Public
	---Purpose: Highlights the structure <me> in all the
	--	    views of the visualiser, using the following methods:
	--
	--   TOHM_COLOR		= drawn in the highlight color
	--				  (default white)
	--	    TOHM_BLINK		= blinking
	--   TOHM_BOUNDBOX	= enclosed by the boundary box
	--				  (default white)
	--
	---Category: Methods to modify the class definition

	Remove ( me	: mutable )
		is static;
	---Level: Public
	---Purpose: Suppress the structure <me>.
	--	    It will be erased at the next screen update.
	--  Warning: No more graphic operations in <me> after this call.
	--  Category: Methods to modify the class definition

	SetHighlightColor ( me		: mutable;
			    AColor	: Color from Quantity )
		is static;
	---Level: Public
	---Purpose: Modifies the highlight color for the Highlight method
	--	    with the highlight method TOHM_COLOR or TOHM_BOUNDBOX.
	---Category: Methods to modify the class definition

	SetInfiniteState ( me		: mutable;
			   AFlag	: Boolean from Standard )
		is static;
	---Level: Internal
	---Purpose: Modifies the coordinates of the boundary box
	--	    of the structure <me>.
	--	    if <AFlag> is Standard_True then <me> is infinite and
	--	    the MinMaxValues method or the MinMaxCoord method return :
	--	    XMin = YMin = ZMin = RealFirst ().
	--	    XMax = YMax = ZMax = RealLast ().
	--	    By default, <me> is not infinite but empty.
	---Category: Methods to modify the class definition

	SetDisplayPriority ( me		: mutable;
			     Priority	: Integer from Standard )
	---Level: Public
	---Purpose: Modifies the order of displaying the structure.
	--	    Values are between 0 et 10.
	--	    The priority 10 being displayed first.
	--	    The default value is 5
	--  Category: Methods to modify the class definition
	--  Warning: If <me> is displayed then the SetDisplayPriority
	--	    method erase <me> and display <me> with the
	--	    new priority.
	--	    Raises PriorityDefinitionError if <Priority> is
	--	    greater than 10 or a negative value.
	raises PriorityDefinitionError from Graphic3d is static;

	ResetDisplayPriority ( me		: mutable)
		is static;
	---Level: Public
	---Purpose: Reset the current priority of the structure to the
	--	    previous priority.
	--  Category: Methods to modify the class definition
	--  Warning: If <me> is displayed then the SetDisplayPriority
	--	    method erase <me> and display <me> with the
	--	    previous priority.

	SetPick ( me		: mutable;
		  AValue	: Boolean from Standard )
		is static;
	---Level: Public
	---Purpose: Modifies the detectability indicator to Standard_True
	--	    or Standard_False for the structure <me>.
	--	    The default value at the definition of <me> is
	--	    Standard_True.
	---Category: Methods to modify the class definition

	SetPrimitivesAspect ( me	: mutable;
			      CTX	: AspectLine3d from Graphic3d )
		is static;
	---Level: Public
	---Purpose: Modifies the default attributes for lines
	--	    in the structure <me>.
	---Category: Methods to modify the class definition

	SetPrimitivesAspect ( me	: mutable;
			      CTX	: AspectFillArea3d from Graphic3d )
		is static;
	---Level: Public
	---Purpose: Modifies the default attributes for faces
	--	    in the structure <me>.
	---Category: Methods to modify the class definition

	SetPrimitivesAspect ( me	: mutable;
			      CTX	: AspectText3d from Graphic3d )
		is static;
	---Level: Public
	---Purpose: Modifies the default attributes for text
	--	    in the structure <me>.
	---Category: Methods to modify the class definition

	SetPrimitivesAspect ( me	: mutable;
			      CTX	: AspectMarker3d from Graphic3d )
		is static;
	---Level: Public
	---Purpose: Modifies the default attributes for markers
	--	    in the structure <me>.
	---Category: Methods to modify the class definition

	SetVisible ( me		: mutable;
		     AValue	: Boolean from Standard )
		is static;
	---Level: Public
	---Purpose: Modifies the visibility indicator to Standard_True or
	--	    Standard_False for the structure <me>.
	--	    The default value at the definition of <me> is
	--	    Standard_True.
	---Category: Methods to modify the class definition

	SetManager ( me			: mutable;
		     AManager		: StructureManager from Graphic3d;
		     WithPropagation	: Boolean from Standard = Standard_False)
		is static;
	---Level: Public
	---Purpose: Moves the graphic object <me> in the manager <AManager>.
	--	    If <WithPropagation> is Standard_True then all the connected
	--	    graphic objects to <me> are moved.

	SetVisual ( me		: mutable;
		    AVisual	: TypeOfStructure from Graphic3d )
		is virtual;
	---Level: Public
	---Purpose: Modifies the visualisation mode for the structure <me>.
	---Warning: It is not possible to display a structure with
	--	    an incompatible display mode.
	--	    If the display mode is different from the current one,
	--	    the structure is erased.
	--
	--	    TOS_WIREFRAME for a wireframe visualisation
	--	    TOS_SHADING for a shaded visualisation
	--	    TOS_ALL for all visualisations
	--	    TOS_COMPUTED for a computed visualisation
	--	    The default value is TOS_ALL
	--
	---Category: Methods to modify the class definition

	SetZoomLimit ( me			: mutable;
		       LimitInf, LimitSup	: Real from Standard )
	---Level: Internal
	---Purpose: Modifies the minimum and maximum zoom coefficients
	--	    for the structure <me>.
	--	    The default value at the definition of <me> is unlimited.
	--  Category: Methods to modify the class definition
	--  Warning: Raises StructureDefinitionError if <LimitInf> is
	--	    greater than <LimitSup> or if <LimitInf> or
	--	    <LimitSup> is a negative value.
	raises StructureDefinitionError from Graphic3d is static;

	UnHighlight ( me	: mutable )
		is static;
	---Level: Public
	---Purpose: Suppresses the highlight for the structure <me>
	--	     in all the views of the visualiser.
	---Category: Methods to modify the class definition

	----------------------------
	-- Category: Compute methods
	----------------------------

	Compute ( me	: mutable;
		  aProjector	: DataStructureManager from Graphic3d )
		returns Structure from Graphic3d is virtual;
	---Level: Advanced
	---Purpose: Returns the new Structure defined for the new visualization
	---Category: Methods to modify the class definition

	Compute ( me	: mutable;
		  aProjector	: DataStructureManager from Graphic3d;
		  AMatrix	: Array2OfReal from TColStd )
		returns Structure from Graphic3d is virtual;
	---Level: Advanced
	---Purpose: Returns the new Structure defined for the new visualization
	---Category: Methods to modify the class definition

	Compute ( me	: mutable;
		  aProjector	: DataStructureManager from Graphic3d;
		  aStructure	: in out Structure from Graphic3d )
		is virtual;
	---Level: Advanced
	---Purpose: Returns the new Structure defined for the new visualization
	---Category: Methods to modify the class definition

	Compute ( me	: mutable;
		  aProjector	: DataStructureManager from Graphic3d;
		  AMatrix	: Array2OfReal from TColStd;
		  aStructure	: in out Structure from Graphic3d )
		is virtual;
	---Level: Advanced
	---Purpose: Returns the new Structure defined for the new visualization
	---Category: Methods to modify the class definition

	ReCompute ( me	: mutable );
	---Level: Advanced
	---Purpose: Forces a new construction of the structure <me>
	--	    if <me> is displayed and TOS_COMPUTED.
	---Category: Methods to modify the class definition

	ReCompute ( me		: mutable;
		    aProjector	: DataStructureManager from Graphic3d );
	---Level: Advanced
	---Purpose: Forces a new construction of the structure <me>
	--	    if <me> is displayed in <aProjetor> and TOS_COMPUTED.
	---Category: Methods to modify the class definition

	----------------------------
	-- Category: Inquire methods
	----------------------------

	ContainsFacet ( me )
		returns Boolean from Standard
		is static;
	---Level: Public
	---Purpose: Returns Standard_True if the structure <me> contains
	--	    Polygons, Triangles or Quadrangles.
	---Category: Inquire methods

	Exploration ( me;
		      ElementNumber	: Integer from Standard;
		      AVertex		: out VertexNC from Graphic3d;
		      AVector		: out Vector from Graphic3d )
		returns Boolean from Standard
		is static;
	---Level: Internal
	---Purpose: Explores a structure element of <me>.
	--	    Returns Standard_True if the exploration succeded and
	--	    Standard_False if the exploration is done or if the
	--	    specified structure element is not in the structure.
	--	    <AVertex> contains the coordinates, the normal and
	--	    the color of the vertex found in the structure element.
	--	    <AVector> contains the normal of the face.
	--  Warning: - The structure element number is given by
	--	    Visual3d_ViewManager::Pick method.
	--	    - The primitive type is given by
	--	    Graphic3d_Structure::Type method.
	--	    - The normal is (0.0, 0.0, 0.0) when the normal is not
	--	    specified in the structure element.
	--	    - The color is (0.0, 0.0, 0.0) when the color is not
	--	    specified in the structure element.
	--	    - To initialize the exploration, you have to call the
	--	    Graphic3d_Structure::Type method before this method.
	--
	-- Programming example :
	--
	-- // Define a graphic device
	-- Handle(Graphic3d_GraphicDevice) GD =
	--			new Graphic3d_GraphicDevice ("dummy:0.0");
	--
	-- // Define a view manager
	-- Handle(Visual3d_ViewManager) VM = new Visual3d_ViewManager (GD);
	--
	-- // Define a view
	-- Handle(Visual3d_View) V = new Visual3d_View (VM);
	--
	-- // Define a window
	-- Handle(Aspect_Window) W = new Aspect_Window
	--	(GD, "Graphic View 1", 0.695, 0.695, 0.600, 0.600,
	--		Xw_WQ_3DQUALITY, Quantity_NOC_MATRAGRAY);
	--
	-- // Define a context pick
	-- Visual3d_ContextPick CTXP;
	--
	-- // Activate the view
	-- V->SetWindow (W);
	-- V->Activate ();
	--
	-- // Create a structure
	-- Handle(Graphic3d_Structure) S = new Graphic3d_Structure (V);
	-- Handle(Graphic3d_Group) G = new Graphic3d_Group (S);
	--
	-- // Create a polygon
	-- G->Polygon (PtsArray);
	--
	-- // Display the structure
	-- S->Display ();
	--
	-- // Pick
	-- Visual3d_PickDescriptor PDes (CTXP);
	-- PDes.Clear ();
	-- PDes = V->Pick (CTXP, W, x, y);
	--
	-- // Explore the top structure
	-- Standard_Boolean Next = Standard_True;
	-- Graphic3d_Vertex AVertex;
	-- Graphic3d_Vector AVector;
	-- if ((PDes.TopStructure ())->Type () == Graphic3d_TOP_POLYGON)
	--	while (Next) {
	--	     Next = S->Exploration (PDes.TopElementNumber (),
	--					AVertex, AVector);
	--	     if (Next) {
	--	        cout << "Point " << AVertex.X () << " , "
	--	        << AVertex.Y () << " , " << AVertex.Z () << "\n";
	--	        if (! AVector.LengthZero ())
	--		     cout << "Normal " << AVector.X () << " , "
	--		     << AVector.Y () << " , " << AVector.Z () << "\n";
	--	        cout << flush;
	--	     }
	--	}
	--
	---Category: Inquire methods

	FillArea3dAspect ( me )
		returns AspectFillArea3d from Graphic3d
		is static;
	---Level: Public
	---Purpose: Returns the values of the current default attributes.
	---Category: Inquire methods

	Groups ( me )
		returns SequenceOfGroup from Graphic3d
		is static;
	---C++: return const &
	---Level: Internal
	---Purpose: Returns the groups sequence included in the structure <me> (internal storage).
	---Category: Inquire methods

	NumberOfGroups ( me )
		returns Integer from Standard
		is static;
	---Level: Public
	---Purpose: Returns the current number of groups in the
	--	    structure <me>.
	---Category: Inquire methods

	HighlightColor ( me )
		returns Color from Quantity
		is static;
	---Level: Public
	---Purpose: Returns the highlight color for the Highlight method
	--	    with the highlight method TOHM_COLOR or TOHM_BOUNDBOX.
	---Category: Inquire methods

	IsDeleted ( me )
		returns Boolean from Standard
		is static;
	---Level: Public
	---Purpose: Returns Standard_True if the structure <me> is deleted.
	--	    <me> is deleted after the call Remove (me).
	---Category: Inquire methods

	IsDisplayed ( me )
		returns Boolean from Standard
		is virtual;
	---Level: Public
	---Purpose: Returns the display indicator for the structure <me>.
	---Category: Inquire methods

	IsEmpty ( me )
		returns Boolean from Standard
		is static;
	---Level: Public
	---Purpose: Returns Standard_True if the structure <me> is empty.
	--  Warning: A structure is empty if :
	--		it do not have group or all the groups are empties
	--		and it do not have descendant or all the descendants
	--		are empties.
	---Category: Inquire methods

	IsInfinite ( me	)
		returns Boolean from Standard
		is static;
	---Level: Internal
	---Purpose: Returns Standard_True if the structure <me> is infinite.
	---Category: Inquire methods

	IsHighlighted ( me )
		returns Boolean from Standard
		is virtual;
	---Level: Public
	---Purpose: Returns the highlight indicator for the structure <me>.
	---Category: Inquire methods

	IsSelectable ( me )
		returns Boolean from Standard
		is static;
	---Level: Public
	---Purpose: Returns the detectability indicator for the structure <me>.
	---Category: Inquire methods

	IsRotated ( me )
		returns Boolean from Standard
		is static;
	---Level: Public
	---Purpose: Returns Standard_True if the structure <me> is rotated.
	--	    <=> The transformation != Identity, != Scale, != Translation.
	---Category: Inquire methods

	IsTransformed ( me )
		returns Boolean from Standard
		is static;
	---Level: Public
	---Purpose: Returns Standard_True if the structure <me> is transformed.
	--	    <=> The transformation != Identity.
	---Category: Inquire methods

	IsVisible ( me )
		returns Boolean from Standard
		is static;
	---Level: Public
	---Purpose: Returns the visibility indicator for the structure <me>.
	---Category: Inquire methods

	Line3dAspect ( me )
		returns AspectLine3d from Graphic3d
		is static;
	---Level: Public
	---Purpose: Returns the values of the current default attributes.
	---Category: Inquire methods

	Marker3dAspect ( me )
		returns AspectMarker3d from Graphic3d
		is static;
	---Purpose: Returns the current group of graphic attributes used
    	-- for 3d marker primitives.

	MinMaxValues ( me;
		       XMin, YMin, ZMin	: out Real from Standard;
		       XMax, YMax, ZMax	: out Real from Standard )
		is static;
	---Level: Public
	---Purpose: Returns the coordinates of the boundary box
	--	    of the structure <me>.
	--  Warning: If the structure <me> is empty or infinite then :
	--	    XMin = YMin = ZMin = RealFirst ().
	--	    XMax = YMax = ZMax = RealLast ().
	---Category: Inquire methods

	PrimitivesAspect ( me;
			   CTXL	: out AspectLine3d from Graphic3d;
			   CTXT	: out AspectText3d from Graphic3d;
			   CTXM	: out AspectMarker3d from Graphic3d;
			   CTXF	: out AspectFillArea3d from Graphic3d )
		is static;
	---Level: Public
	---Purpose: Returns the current values of the default attributes.
	---Category: Inquire methods

	Text3dAspect ( me )
		returns AspectText3d from Graphic3d
		is static;
	---Level: Public
	---Purpose: Returns the values of the current default attributes.
	---Category: Inquire methods

	Type ( me;
	       ElementNumber	: Integer from Standard )
		returns TypeOfPrimitive from Graphic3d
		is static;
	---Level: Public
	---Purpose: Returns the primitive type stored in the structure
	--	    element <ElementNumber>.
	--	    Initialises the exploration of this primitive.
	--	    If the structure element is not a primitive, returns
	--	    Graphic3d_TOP_UNDEFINED.
	--  Warning: The structure element number is given by
	--	    Visual3d_ViewManager::Pick method.
	---Category: Inquire methods

	Visual ( me )
		returns TypeOfStructure from Graphic3d
		is static;
	---Level: Public
	---Purpose: Returns the visualisation mode for the structure <me>.
	---Category: Inquire methods

	----------------------------------------------------
	-- Category: Methods to manage the structure network
	----------------------------------------------------

	-----------------------------------------------------
	-- Summary of Structure Hierarchies                --
	--                                                 --
	-- The root  is the top  of a  structure hierarchy --
	-- or structure network.                           --
	--                                                 --
	-- The attributes of a parent structure are passed --
	-- passed to its descendants.                      --
	--                                                 --
	-- The  attributes  of the  descendant  structures --
	-- don't affect the parent.                        --
	--                                                 --
	-- Recursive structure networks are not supported. --
	-----------------------------------------------------

	AcceptConnection ( myclass;
			   AStructure1	: Structure from Graphic3d;
			   AStructure2	: Structure from Graphic3d;
			   AType	: TypeOfConnection from Graphic3d )
		returns Boolean from Standard;
	---Level: Internal
	---Purpose: Returns Standard_True if the connection is possible between
	--	    <AStructure1> and <AStructure2> without a creation
	--	    of a cycle.
	--
	--	    It's not possible to call the method
	--	       AStructure1->Connect (AStructure2, TypeOfConnection)
	--	    if
	--	    - the set of all ancestors of <AStructure1> contains
	--	      <AStructure1> and if the
	--	      TypeOfConnection == TOC_DESCENDANT
	--	    - the set of all descendants of <AStructure1> contains
	--	      <AStructure2> and if the
	--	      TypeOfConnection == TOC_ANCESTOR
	---Category: Methods to manage the structure network

	Ancestors ( me; SG: in out MapOfStructure from Graphic3d )
		is static;
	---Level: Internal
	---Purpose: Returns the group of structures to which <me> is connected.
	---Category: Methods to manage the structure network

	Connect ( me		: mutable;
		  AStructure	: Structure from Graphic3d;
		  AType		: TypeOfConnection from Graphic3d;
		  WithCheck	: Boolean from Standard = Standard_False );
	---Level: Public
	---Purpose: If Atype is TOC_DESCENDANT then add <AStructure>
	--	    as a child structure of  <me>.
	--	    If Atype is TOC_ANCESTOR then add <AStructure>
	--	    as a parent structure of <me>.
	--	    The connection propagates Display, Highlight, Erase,
	--	    Remove, and stacks the transformations.
	--	    No connection if the graph of the structures
	--	    contains a cycle and <WithCheck> is Standard_True;
	---Category: Methods to manage the structure network

	Descendants ( me; SG : in out MapOfStructure from Graphic3d )
		is static;
	---Level: Internal
	---Purpose: Returns the group of structures connected to <me>.
	---Category: Methods to manage the structure network

	Disconnect ( me		: mutable;
		     AStructure	: Structure from Graphic3d )
		is static;
	---Level: Public
	---Purpose: Suppress the connection between <AStructure> and <me>.
	---Category: Methods to manage the structure network

	DisconnectAll ( me	: mutable;
			AType	: TypeOfConnection from Graphic3d )
		is static;
	---Level: Public
	---Purpose: If Atype is TOC_DESCENDANT then suppress all
	--	    the connections with the child structures of <me>.
	--	    If Atype is TOC_ANCESTOR then suppress all
	--	    the connections with the parent structures of <me>.
	---Category: Methods to manage the structure network

	Network ( myclass;
		  AStructure	: Structure from Graphic3d;
		  AType		: TypeOfConnection from Graphic3d;
		  ASet		: in out MapOfStructure from Graphic3d );
	---Level: Internal
	---Purpose: Returns <ASet> the group of structures :
	--	    - directly or indirectly connected to <AStructure> if the
	--	      TypeOfConnection == TOC_DESCENDANT
	--	    - to which <AStructure> is directly or indirectly connected
	--	      if the TypeOfConnection == TOC_ANCESTOR
	---Category: Methods to manage the structure network

	SetOwner ( me	: mutable;
		   Owner	: Address from Standard )
		is static;
	---Level: Advanced

	Owner ( me )
		returns Address from Standard
		is static;
	---Level: Advanced

	SetHLRValidation ( me	: mutable;
			   AFlag	: Boolean from Standard )
		is static;
	---Level: Advanced

	HLRValidation ( me )
		returns Boolean from Standard
		is static;
	---Level: Advanced

	-----------------------------------------------------------
	-- Category: Methods to manage the structure transformation
	-----------------------------------------------------------

	Composition ( me )
		returns TypeOfComposition from Graphic3d
		is static;
	---Level: Public
	---Purpose: Returns the type of composition applied to matrices
	--	    of transformation of <me>.
	---Category: Methods to manage the structure transformation

	SetTransform ( me	: mutable;
		       AMatrix	: Array2OfReal from TColStd;
		       AType	: TypeOfComposition from Graphic3d )
	---Level: Public
	---Purpose: Modifies the current local modelling transformation
	--	    in the structure <me>.
	--
	--	    It is defined as a 4*4 real matrix.
	--
	--	    -------------------
	--	    | a11 a12 a13  t1 |
	--	    | a21 a22 a23  t2 |
	--	    | a31 a32 a33  t3 |
	--	    |  0   0   0   1  |
	--	    -------------------
	--
	--	    TypeOfComposition : TOC_REPLACE
	--				TOC_POSTCONCATENATE
	--
	-- Then the modified Local Modelling Transformation is composed
	-- with the current Global Modelling Transformation to create a
	-- new Composite Modelling Transformation.
	--
	-- The compose type specifies the role of the current local
	-- modelling transformation (L) in composing the new value for
	-- the current local modelling transformation (L'), which is
	-- then combined with the current global modelling transforma-
	-- tion (G) to calculate the new composite modelling transfor-
	-- mation (C).
	--
	-- TOC_REPLACE
	-- The transformation matrix (T) replaces the value of
	-- current local modelling transformation (L).
	--
	--	L' <- T
	--	C <- G x L'
	--
	-- TOC_POSTCONCATENATE
	-- The current local modelling transformation (L) is multiplied
	-- by the transformation matrix (T):
	--
	--	L' <- T x L
	--	C <- G x L'
	--
	--  Category: Methods to manage the structure transformation
	--  Warning: Raises TransformError if the matrix is not a 4x4 matrix.
	raises TransformError from Graphic3d is static;

	-- Transform ( me		: mutable;
	Transform ( me;
		    AMatrix	: in out Array2OfReal from TColStd )
		is static;
	---Level: Public
	---Purpose: Returns the transformation associated with
	--	    the structure <me>.
	---Category: Methods to manage the structure transformation

	SetTransformPersistence( me	: mutable;
                                 AFlag  : TransModeFlags from Graphic3d;
                                 APoint : Pnt from gp  )
        ---Level: Public
	---Purpose: Modifies the current modelling transform persistence (pan, zoom or rotate)
        is static;

        SetTransformPersistence(  me  :  mutable;
	                          AFlag  :  TransModeFlags  from  Graphic3d  )
        --  Calls previous   method  with  point  (0,0,0)
        is  static;


	TransformPersistenceMode( me )
 			returns TransModeFlags from Graphic3d
        ---Level: Public
	---Purpose: Get the current modelling transform persistence (pan, zoom or rotate)
        is static;

	TransformPersistencePoint( me )
 			returns Pnt from gp
        ---Level: Public
	---Purpose: Get the current point of relative modelling transform persistence
        is static;

	----------------------------
	-- Category: Private methods
	----------------------------

	Add ( me	: mutable;
	      AGroup	: Group from Graphic3d )
		is static private;
	---Level: Internal
	---Purpose: Inserts in the structure <me>, the group <G>.
	--	    It will be erased at the next screen update.
	---Category: Private methods

	ComputeVisual ( me )
		returns TypeOfStructure from Graphic3d
		is static;
	---Level: Internal
	---Category: Private methods

	GroupsWithFacet ( me	: mutable;
			ADelta	: Integer from Standard )
		is static private;
	---Level: Internal
	---Purpose: Manages the number of groups in the structure <me>
	--	    which contains facet.
	--	    Polygons, Triangles or Quadrangles.
	--	    <ADelta> = +1 or -1
	---Category: Private methods

	Exploration ( me )
		is static;
	---Level: Internal
	---Purpose: Prints informations about the structure <me>.
	---Category: Private methods

	GraphicClear ( me	: mutable;
		       WithDestruction	: Boolean from Standard )
		is static;
	---Level: Internal
	---Purpose: Clears the structure <me>.
	---Category: Private methods

	GraphicConnect ( me	: mutable;
			 ADaughter	: Structure from Graphic3d )
		is static;
	---Level: Internal
	---Purpose:
	---Category: Private methods

	GraphicDisconnect ( me	: mutable;
			    ADaughter	: Structure from Graphic3d )
		is static;
	---Level: Internal
	---Purpose:
	---Category: Private methods

	GraphicHighlight ( me		: mutable;
			   Method	: TypeOfHighlightMethod from Aspect )
		is static;
	---Level: Internal
	---Purpose: Highlights the structure <me>.
	---Category: Private methods

	GraphicTransform ( me		: mutable;
			   AMatrix	: Array2OfReal from TColStd )
		is static;
	---Level: Internal
	---Purpose:
	---Category: Private methods

	GraphicUnHighlight ( me	: mutable )
		is static;
	---Level: Internal
	---Purpose: Suppress the highlight for the structure <me>.
	---Category: Private methods

	GroupLabels ( me	: mutable;
		      LB, LE	: in out Integer from Standard )
		is static private;
	---Level: Internal
	---Purpose: Returns the labels for a new group in the structure <me>.
	---Category: Private methods

	Identification ( me )
		returns Integer from Standard
		is static;
	---Level: Internal
	---Purpose: Returns the identification number of the structure <me>.
	---Category: Private methods

	MinMaxCoord ( me;
		      XMin, YMin, ZMin	: out Real from Standard;
		      XMax, YMax, ZMax	: out Real from Standard )
		is static private;
	---Level: Internal
	---Purpose: Returns the extreme coordinates found in the
	--	    structure <me>.
	--  Warning: If the structure <me> is empty or infinite then :
	--	    XMin = YMin = ZMin = RealFirst ().
	--	    XMax = YMax = ZMax = RealLast ().
	---Category: Private methods

	Plot ( me	: mutable;
	       aPlotter	: Plotter from Graphic3d )
		is virtual;
	---Level: Internal
	---Category: Private methods

	PrintNetwork ( myclass;
		       AStructure	: Structure from Graphic3d;
		       AType		: TypeOfConnection from Graphic3d );
	---Level: Internal
	---Purpose: Prints informations about the network associated
	--	    with the structure <AStructure>.
	---Category: Private methods

	Remove ( me	: mutable;
		 APtr	: Address from Standard;
		 AType	: TypeOfConnection from Graphic3d )
		is static;
	---Level: Internal
	---Purpose: Suppress the adress <APtr> in the list
	--	    of descendants or in the list of ancestors.
	---Category: Private methods

	Remove ( me	: mutable;
		 AGroup	: Group from Graphic3d )
		is static private;
	---Level: Internal
	---Purpose: Suppress in the structure <me>, the group <AGroup>.
	--	    It will be erased at the next screen update.
	---Category: Private methods

	SetComputeVisual ( me		: mutable;
			   AVisual	: TypeOfStructure from Graphic3d )
		is static;
	---Level: Internal
	---Category: Private methods

	StructureManager ( me )
		returns StructureManager from Graphic3d
		is static private;
	---Level: Internal
	---Purpose: Returns the manager to which <me> is associated.
	---Category: Private methods

	Transforms ( myclass;
		     ATrsf		: Array2OfReal from TColStd;
		     X, Y, Z		: Real from Standard;
		     NewX, NewY, NewZ	: out Real from Standard );
	---Level: Internal
	---Purpose: Transforms <X>, <Y>, <Z> with the transformation <ATrsf>.
	---Category: Private methods

	Transforms ( myclass;
		     ATrsf	: Array2OfReal from TColStd;
		     Coord	: Vector from Graphic3d )
		returns Vector from Graphic3d;
	---Level: Internal
	---Purpose: Transforms <Coord> with the transformation <ATrsf>.
	---Category: Private methods

	Transforms ( myclass;
		     ATrsf	: Array2OfReal from TColStd;
		     Coord	: Vertex from Graphic3d )
		returns Vertex from Graphic3d;
	---Level: Internal
	---Purpose: Transforms <Coord> with the transformation <ATrsf>.
	---Category: Private methods

	Update ( me )
		is static private;
	---Level: Internal
	---Purpose: Calls the Update method of the StructureManager which
	--	    contains the Structure <me>.
	---Category: Private methods

	UpdateStructure ( me	: mutable;
			  CTXL	: AspectLine3d from Graphic3d;
			  CTXT	: AspectText3d from Graphic3d;
			  CTXM	: AspectMarker3d from Graphic3d;
			  CTXF	: AspectFillArea3d from Graphic3d )
		is static private;
	---Level: Internal
	---Purpose: Updates the c structure associated to <me>.
	---Category: Private methods

	CStructure ( me	)
		returns Address from Standard
		is static;
	---Level: Internal
	---Purpose: Returns the c structure associated to <me>.
	---Category: Private methods

--

--

fields

--
-- Class	:	Graphic3d_Structure
--
-- Purpose	:	Declaration of variables specific to
--			graphic structures.
-- Reminder	:	A structure is defined in a manager.
--			It is a sequence of groups of primitives.
--

	-- the associated C structure
	MyCStructure		:	CStructure from Graphic3d;

	-- the group identifier generator
	MyGroupGenId		:	GenId from Aspect;

	-- the structures to which the structure is attached
	MyAncestors		:	SequenceOfAddress from TColStd;

	-- the structures attached to the structure
	MyDescendants		:	SequenceOfAddress from TColStd;

	-- the sequence of groups
	MyGroups		:	SequenceOfGroup from Graphic3d;

	-- the graphic driver used
	MyGraphicDriver		:	GraphicDriver from Graphic3d;

	-- the highlight method of the structure
	MyHighlightColor	:	Color from Quantity;
	MyHighlightMethod	:	TypeOfHighlightMethod from Aspect;

	-- the manager accepting the structure
	MyPtrStructureManager		:	Address from Standard is protected;
	MyFirstPtrStructureManager	:	Address from Standard is protected;
	MyOwner				:	Address from Standard;

	-- the type of visualisation accepted by the structure
	MyVisual		:	TypeOfStructure from Graphic3d;
	MyComputeVisual		:	TypeOfStructure from Graphic3d is protected;

friends

	-- a lot of methods of Group use the methods of Structure
	class Group	from Graphic3d

end Structure;