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// File Graphic3d_Group_7.cxx (Polyline)
// Created Fevrier 1992
// Author NW,JPB,CAL
// 11/97 ; CAL : ajout polyline par 2 points
//-Copyright MatraDatavision 1991,1992
//-Version
//-Design Declaration des variables specifiques aux groupes
// de primitives
//-Warning Un groupe est defini dans une structure
// Il s'agit de la plus petite entite editable
//-References
//-Language C++ 2.0
//-Declarations
// for the class
#include <Graphic3d_Group.jxx>
#include <Graphic3d_Group.pxx>
#include <Graphic3d_VertexC.hxx>
//-Methods, in order
void Graphic3d_Group::Polyline (const Graphic3d_Array1OfVertex& ListVertex, const Standard_Boolean EvalMinMax) {
if (IsDeleted ()) return;
MyIsEmpty = Standard_False;
// Min-Max Update
if (EvalMinMax) {
Standard_Real X, Y, Z;
Standard_Integer i, j;
Standard_Integer Lower = ListVertex.Lower ();
Standard_Integer Upper = ListVertex.Upper ();
// Parcours des sommets
for (j=0, i=Lower; i<=Upper; i++, j++) {
ListVertex (i).Coord (X, Y, Z);
if (X < MyBounds.XMin) MyBounds.XMin = Standard_ShortReal (X);
if (Y < MyBounds.YMin) MyBounds.YMin = Standard_ShortReal (Y);
if (Z < MyBounds.ZMin) MyBounds.ZMin = Standard_ShortReal (Z);
if (X > MyBounds.XMax) MyBounds.XMax = Standard_ShortReal (X);
if (Y > MyBounds.YMax) MyBounds.YMax = Standard_ShortReal (Y);
if (Z > MyBounds.ZMax) MyBounds.ZMax = Standard_ShortReal (Z);
}
}
MyGraphicDriver->Polyline (MyCGroup, ListVertex, EvalMinMax);
Update ();
}
void Graphic3d_Group::Polyline (const Graphic3d_Array1OfVertexC& ListVertex, const Standard_Boolean EvalMinMax) {
if (IsDeleted ()) return;
MyIsEmpty = Standard_False;
// Min-Max Update
if (EvalMinMax) {
Standard_Real X, Y, Z;
Standard_Integer i, j;
Standard_Integer Lower = ListVertex.Lower ();
Standard_Integer Upper = ListVertex.Upper ();
// Parcours des sommets
for (j=0, i=Lower; i<=Upper; i++, j++) {
ListVertex (i).Coord (X, Y, Z);
if (X < MyBounds.XMin) MyBounds.XMin = Standard_ShortReal (X);
if (Y < MyBounds.YMin) MyBounds.YMin = Standard_ShortReal (Y);
if (Z < MyBounds.ZMin) MyBounds.ZMin = Standard_ShortReal (Z);
if (X > MyBounds.XMax) MyBounds.XMax = Standard_ShortReal (X);
if (Y > MyBounds.YMax) MyBounds.YMax = Standard_ShortReal (Y);
if (Z > MyBounds.ZMax) MyBounds.ZMax = Standard_ShortReal (Z);
}
}
MyGraphicDriver->Polyline (MyCGroup, ListVertex, EvalMinMax);
Update ();
}
void Graphic3d_Group::Polyline (const Graphic3d_Vertex& APT1, const Graphic3d_Vertex& APT2, const Standard_Boolean EvalMinMax) {
if (IsDeleted ()) return;
MyIsEmpty = Standard_False;
Standard_Real X1, Y1, Z1;
Standard_Real X2, Y2, Z2;
APT1.Coord (X1, Y1, Z1);
APT2.Coord (X2, Y2, Z2);
// Min-Max Update
if (EvalMinMax) {
if (X1 < MyBounds.XMin) MyBounds.XMin = Standard_ShortReal (X1);
if (Y1 < MyBounds.YMin) MyBounds.YMin = Standard_ShortReal (Y1);
if (Z1 < MyBounds.ZMin) MyBounds.ZMin = Standard_ShortReal (Z1);
if (X1 > MyBounds.XMax) MyBounds.XMax = Standard_ShortReal (X1);
if (Y1 > MyBounds.YMax) MyBounds.YMax = Standard_ShortReal (Y1);
if (Z1 > MyBounds.ZMax) MyBounds.ZMax = Standard_ShortReal (Z1);
if (X2 < MyBounds.XMin) MyBounds.XMin = Standard_ShortReal (X2);
if (Y2 < MyBounds.YMin) MyBounds.YMin = Standard_ShortReal (Y2);
if (Z2 < MyBounds.ZMin) MyBounds.ZMin = Standard_ShortReal (Z2);
if (X2 > MyBounds.XMax) MyBounds.XMax = Standard_ShortReal (X2);
if (Y2 > MyBounds.YMax) MyBounds.YMax = Standard_ShortReal (Y2);
if (Z2 > MyBounds.ZMax) MyBounds.ZMax = Standard_ShortReal (Z2);
}
MyGraphicDriver->Polyline (MyCGroup, X1, Y1, Z1, X2, Y2, Z2, EvalMinMax);
Update ();
}
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