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#include <DrawFairCurve_MinimalVariation.ixx>
#include <FairCurve_MinimalVariation.hxx>
#include <Draw_ColorKind.hxx>
DrawFairCurve_MinimalVariation::DrawFairCurve_MinimalVariation(const Standard_Address TheMVC)
: DrawFairCurve_Batten(TheMVC)
{
SetColor(Draw_jaune);
}
void DrawFairCurve_MinimalVariation::SetCurvature(const Standard_Integer Side,
const Standard_Real Rho)
{
if (Side == 1) {
((FairCurve_MinimalVariation*)MyBatten)->SetCurvature1(Rho);
((FairCurve_MinimalVariation*)MyBatten)->SetConstraintOrder1(2);
}
else {
((FairCurve_MinimalVariation*)MyBatten)->SetCurvature2(Rho);
((FairCurve_MinimalVariation*)MyBatten)->SetConstraintOrder2(2);
}
Compute();
}
void DrawFairCurve_MinimalVariation::FreeCurvature(const Standard_Integer Side)
{
if (Side == 1) {
if ( ((FairCurve_MinimalVariation*)MyBatten)->GetConstraintOrder1()>1)
{
((FairCurve_MinimalVariation*)MyBatten)->SetConstraintOrder1(1);
}
}
else {
if ( ((FairCurve_MinimalVariation*)MyBatten)->GetConstraintOrder2()>1)
{
((FairCurve_MinimalVariation*)MyBatten)->SetConstraintOrder2(1);
}
}
Compute();
}
void DrawFairCurve_MinimalVariation::SetPhysicalRatio( const Standard_Real Ratio)
{
((FairCurve_MinimalVariation*)MyBatten)->SetPhysicalRatio(Ratio);
Compute();
}
Standard_Real DrawFairCurve_MinimalVariation::GetCurvature(const Standard_Integer Side) const
{
if (Side == 1) {return ((FairCurve_MinimalVariation*)MyBatten)->GetCurvature1();}
else {return ((FairCurve_MinimalVariation*)MyBatten)->GetCurvature2();}
}
Standard_Real DrawFairCurve_MinimalVariation::GetPhysicalRatio() const
{
return ((FairCurve_MinimalVariation*)MyBatten)->GetPhysicalRatio();
}
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