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path: root/src/BinMDataStd/BinMDataStd_TreeNodeDriver.cxx
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// File:        BinMDataStd_TreeNodeDriver.cxx
// Created:     Fri Aug 24 20:46:58 2001
// Author:      Alexnder GRIGORIEV
// Copyright:   Open Cascade 2001
// History:

#include <BinMDataStd_TreeNodeDriver.ixx>
#include <TDataStd_TreeNode.hxx>
#include <TCollection_ExtendedString.hxx>

//=======================================================================
//function : BinMDataStd_TreeNodeDriver
//purpose  : Constructor
//=======================================================================

BinMDataStd_TreeNodeDriver::BinMDataStd_TreeNodeDriver
                        (const Handle(CDM_MessageDriver)& theMsgDriver)
      : BinMDF_ADriver (theMsgDriver, NULL)
{}

//=======================================================================
//function : NewEmpty
//purpose  : 
//=======================================================================
Handle(TDF_Attribute) BinMDataStd_TreeNodeDriver::NewEmpty() const
{
  return (new TDataStd_TreeNode());
}

//=======================================================================
//function : Paste
//purpose  : 
//=======================================================================
Standard_Boolean BinMDataStd_TreeNodeDriver::Paste
                               (const BinObjMgt_Persistent&  theSource,
                                const Handle(TDF_Attribute)& theTarget,
                                BinObjMgt_RRelocationTable& theRelocTable) const
{
  Handle(TDataStd_TreeNode) aT = Handle(TDataStd_TreeNode)::DownCast(theTarget);

  // read int fields
  Standard_Integer i, aNb;
  for (i = 0 ; i < 4; ++i)
  {
    if (! (theSource >> aNb))
      return Standard_False;
    if (aNb < 0) continue;

    Handle(TDataStd_TreeNode) aNode;
    if (theRelocTable.IsBound(aNb))
      aNode = Handle(TDataStd_TreeNode)::DownCast(theRelocTable.Find(aNb));
    else
    {
      aNode = Handle(TDataStd_TreeNode)::DownCast( aT->NewEmpty() ); // already with tree ID
      theRelocTable.Bind(aNb, aNode);
    }
    switch (i) {
    case 0: aT->SetFather  (aNode); break;
    case 1: aT->SetNext    (aNode); break;  
    case 2: aT->SetPrevious(aNode); break;
    case 3: aT->SetFirst   (aNode); break;
    default: continue;
    }
  }

  // tree id
  Standard_GUID aGUID;
  if (! (theSource >> aGUID))
    return Standard_False;
  aT->SetTreeID(aGUID);

  return Standard_True;
}

//=======================================================================
//function : Paste
//purpose  : 
//=======================================================================
void BinMDataStd_TreeNodeDriver::Paste
                               (const Handle(TDF_Attribute)& theSource,
                                BinObjMgt_Persistent&       theTarget,
                                BinObjMgt_SRelocationTable& theRelocTable) const
{
  Handle(TDataStd_TreeNode) aS = Handle(TDataStd_TreeNode)::DownCast(theSource);

  // first write int fields
  Standard_Integer i, aNb;
  for (i = 0 ; i < 4; ++i)
  {
    Handle(TDataStd_TreeNode) aNode;
    switch (i) {
    case 0: aNode = aS->Father();   break;
    case 1: aNode = aS->Next();     break;  
    case 2: aNode = aS->Previous(); break;
    case 3: aNode = aS->First();    break;
    default: continue;
    }
    if (aNode.IsNull())
      aNb = -1;
    else
      aNb = theRelocTable.Add(aNode);    // create and/or get index
    theTarget.PutInteger(aNb);
  }

  // tree id
  theTarget << aS->ID();
}