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-- File: BRepClass3d_Intersector3d.cdl
-- Created: Fri Apr 1 09:14:28 1994
-- Author: Laurent BUCHARD
-- <lbr@fuegox>
---Copyright: Matra Datavision 1994
class Intersector3d from BRepClass3d
uses
Lin from gp,
Pnt from gp,
Face from TopoDS,
Shape from TopoDS,
State from TopAbs,
TransitionOnCurve from IntCurveSurface
is
Create returns Intersector3d from BRepClass3d;
---Purpose: Empty constructor.
Perform(me: in out; L : Lin from gp;
Prm : Real from Standard;
Tol : Real from Standard;
F : Face from TopoDS)
---Purpose: Perform the intersection between the
-- segment L(0) ... L(Prm) and the Shape <Sh>.
--
-- Only the point with the smallest parameter on the
-- line is returned.
--
-- The Tolerance <Tol> is used to determine if the
-- first point of the segment is near the face. In
-- that case, the parameter of the intersection point
-- on the line can be a negative value (greater than -Tol).
is static;
IsDone(me)
---Purpose: True is returned when the intersection have been computed.
---C++: inline
returns Boolean from Standard
is static;
HasAPoint(me)
---Purpose: True is returned if a point has been found.
---C++: inline
returns Boolean from Standard
is static;
UParameter(me)
---Purpose: Returns the U parameter of the intersection point
-- on the surface.
---C++: inline
returns Real from Standard
is static;
VParameter(me)
---Purpose: Returns the V parameter of the intersection point
-- on the surface.
---C++: inline
returns Real from Standard
is static;
WParameter(me)
---Purpose: Returns the parameter of the intersection point
-- on the line.
---C++: inline
returns Real from Standard
is static;
Pnt(me)
---Purpose: Returns the geometric point of the intersection
-- between the line and the surface.
---C++: inline
---C++: return const &
returns Pnt from gp
is static;
Transition(me)
---Purpose: Returns the transition of the line on the surface.
---C++: inline
returns TransitionOnCurve from IntCurveSurface
is static;
State(me)
---Purpose: Returns the state of the point on the face.
-- The values can be either TopAbs_IN
-- ( the point is in the face)
-- or TopAbs_ON
-- ( the point is on a boudary of the face).
---C++: inline
returns State from TopAbs
is static;
Face(me)
---Purpose: Returns the significant face used to determine
-- the intersection.
--
---C++: inline
---C++: return const &
returns Face from TopoDS
is static;
---------------------- Local Geometry avec courbureS dans une
-- direction et la direction normale
fields
pnt : Pnt from gp;
U : Real from Standard;
V : Real from Standard;
W : Real from Standard;
transition : TransitionOnCurve from IntCurveSurface;
done : Boolean from Standard;
hasapoint : Boolean from Standard;
state : State from TopAbs;
face : Face from TopoDS;
end Intersector3d;
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