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|
// File: BOPTools_DEProcessor.cxx
// Created: Wed Sep 12 12:10:52 2001
// Author: Peter KURNEV
// <pkv@irinox>
#include <BOPTools_DEProcessor.ixx>
#include <TopoDS_Shape.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Solid.hxx>
#include <TopExp.hxx>
#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <gp_Pnt2d.hxx>
#include <gp_Pnt.hxx>
#include <gp_Sphere.hxx>
#include <IntRes2d_IntersectionPoint.hxx>
#include <Precision.hxx>
#include <Geom2d_Curve.hxx>
#include <Geom2d_Line.hxx>
#include <Geom2dAdaptor_Curve.hxx>
#include <Geom2dInt_GInter.hxx>
#include <BRep_Tool.hxx>
#include <BRep_Builder.hxx>
#include <BRepClass3d_SolidClassifier.hxx>
#include <BRepAdaptor_Surface.hxx>
#include <BRepExtrema_DistShapeShape.hxx>
#include <TColStd_ListIteratorOfListOfInteger.hxx>
#include <TColStd_ListOfInteger.hxx>
#include <BooleanOperations_ShapesDataStructure.hxx>
#include <BooleanOperations_AncestorsSeqAndSuccessorsSeq.hxx>
#include <IntTools_Range.hxx>
#include <IntTools_Tools.hxx>
#include <IntTools_Context.hxx>
#include <BOPTools_DEInfo.hxx>
#include <BOPTools_ListOfPaveBlock.hxx>
#include <BOPTools_SSInterference.hxx>
#include <BOPTools_PaveBlock.hxx>
#include <BOPTools_ListIteratorOfListOfPaveBlock.hxx>
#include <BOPTools_SequenceOfCurves.hxx>
#include <BOPTools_Curve.hxx>
#include <BOPTools_PavePool.hxx>
#include <BOPTools_Pave.hxx>
#include <BOPTools_PaveSet.hxx>
#include <BOPTools_Tools3D.hxx>
#include <BOPTools_PaveBlockIterator.hxx>
#include <BOPTools_ListOfPave.hxx>
#include <BOPTools_ListIteratorOfListOfPave.hxx>
#include <BOPTools_InterferencePool.hxx>
#include <BOPTools_CArray1OfSSInterference.hxx>
#include <BOPTools_ListIteratorOfListOfPaveBlock.hxx>
#include <BOPTools_PaveFiller.hxx>
#include <BOPTools_ListOfPaveBlock.hxx>
#include <BOPTools_SplitShapesPool.hxx>
#include <BOPTools_StateFiller.hxx>
//=======================================================================
// function: BOPTools_DEProcessor::BOPTools_DEProcessor
// purpose:
//=======================================================================
BOPTools_DEProcessor::BOPTools_DEProcessor(const BOPTools_PaveFiller& aFiller,
const Standard_Integer aDim)
:
myIsDone(Standard_False)
{
myFiller=(BOPTools_PaveFiller*) &aFiller;
myDS=myFiller->DS();
myDim=aDim;
if (aDim<2 || aDim>3) {
myDim=3;
}
}
//=======================================================================
// function: IsDone
// purpose:
//=======================================================================
Standard_Boolean BOPTools_DEProcessor::IsDone() const
{
return myIsDone;
}
//=======================================================================
// function: Do
// purpose:
//=======================================================================
void BOPTools_DEProcessor::Do()
{
Standard_Integer aNbE;
myIsDone=Standard_False;
FindDegeneratedEdges();
aNbE=myDEMap.Extent();
if (!aNbE) {
myIsDone=Standard_True;
return;
}
DoPaves();
}
//=======================================================================
// function: FindDegeneratedEdges
// purpose:
//=======================================================================
void BOPTools_DEProcessor::FindDegeneratedEdges()
{
const BooleanOperations_ShapesDataStructure& aDS=*myDS;
const BOPTools_PaveFiller& aPaveFiller=*myFiller;
Standard_Integer i, aNbSourceShapes, nV, nF, nVx, ip, iRankE;
TopAbs_ShapeEnum aType;
const TopoDS_Shape& anObj=aDS.Object();
const TopoDS_Shape& aTool=aDS.Tool();
TopTools_IndexedDataMapOfShapeListOfShape aMEF;
TopExp::MapShapesAndAncestors (anObj, TopAbs_EDGE, TopAbs_FACE, aMEF);
TopExp::MapShapesAndAncestors (aTool, TopAbs_EDGE, TopAbs_FACE, aMEF);
aNbSourceShapes=aDS.NumberOfSourceShapes();
for (i=1; i<=aNbSourceShapes; i++) {
const TopoDS_Shape& aS=aDS.Shape(i);
aType=aS.ShapeType();
if (aType==TopAbs_EDGE) {
const TopoDS_Edge& aE=TopoDS::Edge(aS);
if (BRep_Tool::Degenerated(aE)) {
iRankE=aDS.Rank(i);
TopoDS_Vertex aV=TopExp::FirstVertex(aE);
nVx=aDS.ShapeIndex(aV, iRankE);
//
nV=nVx;
ip=aPaveFiller.FindSDVertex(nV);
if (ip) {
nV=ip;
}
//
TColStd_ListOfInteger aLFn;
const TopTools_ListOfShape& aLF=aMEF.FindFromKey(aE);
TopTools_ListIteratorOfListOfShape anIt(aLF);
for (; anIt.More(); anIt.Next()) {
const TopoDS_Shape& aF=anIt.Value();
nF=aDS.ShapeIndex(aF, iRankE);
aLFn.Append(nF);
}
BOPTools_DEInfo aDEInfo;
aDEInfo.SetVertex(nV);
aDEInfo.SetFaces(aLFn);
myDEMap.Add (i, aDEInfo);
}
}
}
}
//=======================================================================
// function: DoPaves
// purpose:
//=======================================================================
void BOPTools_DEProcessor::DoPaves()
{
Standard_Integer i, aNbE, nED, nVD, nFD=0;
aNbE=myDEMap.Extent();
for (i=1; i<=aNbE; i++) {
nED=myDEMap.FindKey(i);
const BOPTools_DEInfo& aDEInfo=myDEMap(i);
nVD=aDEInfo.Vertex();
// Fill PaveSet for the edge nED
const TColStd_ListOfInteger& nLF=aDEInfo.Faces();
TColStd_ListIteratorOfListOfInteger anIt(nLF);
for (; anIt.More(); anIt.Next()) {
nFD=anIt.Value();
BOPTools_ListOfPaveBlock aLPB;
FindPaveBlocks(nED, nVD, nFD, aLPB);
FillPaveSet (nED, nVD, nFD, aLPB);
}
//
// Fill aSplitEdges for the edge nED
FillSplitEdgesPool(nED);
//
// MakeSplitEdges
MakeSplitEdges(nED, nFD);
//
// Compute States for Split parts
if (myDim==3) {
DoStates(nED, nFD);
}
if (myDim==2) {
DoStates2D(nED, nFD);
}
}// next nED
}
//=======================================================================
// function: DoStates
// purpose:
//=======================================================================
void BOPTools_DEProcessor::DoStates (const Standard_Integer nED,
const Standard_Integer nFD)
{
const BOPTools_SplitShapesPool& aSplitShapesPool=myFiller->SplitShapesPool();
const BOPTools_ListOfPaveBlock& aSplitEdges=aSplitShapesPool(myDS->RefEdge(nED));
const TopoDS_Edge& aDE=TopoDS::Edge(myDS->Shape(nED));
const TopoDS_Face& aDF=TopoDS::Face(myDS->Shape(nFD));
Standard_Integer nSp, iRank;
Standard_Real aT, aT1, aT2, aTol=1e-7;
TopoDS_Face aF;
gp_Pnt2d aPx2DNear;
gp_Pnt aPxNear;
iRank=myDS->Rank(nED);
const TopoDS_Shape& aReference=(iRank==1) ? myDS->Tool() : myDS->Object();
BRepExtrema_DistShapeShape aDSS;
aDSS.LoadS1(aReference);
aF=aDF;
aF.Orientation(TopAbs_FORWARD);
BOPTools_ListIteratorOfListOfPaveBlock aPBIt(aSplitEdges);
for (; aPBIt.More(); aPBIt.Next()) {
BOPTools_PaveBlock& aPB=aPBIt.Value();
nSp=aPB.Edge();
const TopoDS_Edge& aSp=TopoDS::Edge(myDS->Shape(nSp));
aPB.Parameters(aT1, aT2);
aT=IntTools_Tools::IntermediatePoint(aT1, aT2);
TopoDS_Edge aDERight, aSpRight;
aDERight=aDE;
aSpRight=aSp;
BOPTools_Tools3D::OrientEdgeOnFace (aDE, aF, aDERight);
aSpRight.Orientation(aDERight.Orientation());
//
{
BRepAdaptor_Surface aBAS;
aBAS.Initialize (aDF, Standard_False);
if (aBAS.GetType()==GeomAbs_Sphere) {
Standard_Real aDt2D, aR, aDelta=1.e-14;
gp_Sphere aSphere=aBAS.Sphere();
aR=aSphere.Radius();
//
aDt2D=acos (1.-4.*aTol/aR)+aDelta ;
//
BOPTools_Tools3D::PointNearEdge(aSpRight, aF, aT, aDt2D, aPx2DNear, aPxNear);
}
else {
BOPTools_Tools3D::PointNearEdge(aSpRight, aF, aT, aPx2DNear, aPxNear);
}
}
//
TopAbs_State aState;
//
TopAbs_ShapeEnum aTypeReference;
aTypeReference=aReference.ShapeType();
if (aTypeReference==TopAbs_SOLID) {
// ... \ Solid processing
IntTools_Context& aContext=myFiller->ChangeContext();
const TopoDS_Solid& aReferenceSolid=TopoDS::Solid(aReference);
BRepClass3d_SolidClassifier& SC=aContext.SolidClassifier(aReferenceSolid);
//
SC.Perform(aPxNear, aTol);
//
aState=SC.State();
}
//
else if (aTypeReference==TopAbs_SHELL ||
aTypeReference==TopAbs_FACE) {
// ... \ Shell processing
TopoDS_Vertex aVxNear;
BRep_Builder BB;
BB.MakeVertex(aVxNear, aPxNear, aTol);
aDSS.LoadS2(aVxNear);
aDSS.Perform();
aState=TopAbs_OUT;
if (aDSS.IsDone()) {
Standard_Real aDist=aDSS.Value();
if (aDist < aTol) {
aState=TopAbs_ON;
}
}
}
else {
// unknown aTypeReference
aState=TopAbs_OUT;
}
//
BooleanOperations_StateOfShape aSt;
aSt=BOPTools_StateFiller::ConvertState(aState);
myDS->SetState(nSp, aSt);
}
}
//=======================================================================
// function: DoStates2D
// purpose:
//=======================================================================
void BOPTools_DEProcessor::DoStates2D (const Standard_Integer nED,
const Standard_Integer nFD)
{
const BOPTools_SplitShapesPool& aSplitShapesPool=myFiller->SplitShapesPool();
const BOPTools_ListOfPaveBlock& aSplitEdges=aSplitShapesPool(myDS->RefEdge(nED));
const TopoDS_Edge& aDE=TopoDS::Edge(myDS->Shape(nED));
const TopoDS_Face& aDF=TopoDS::Face(myDS->Shape(nFD));
Standard_Integer nSp, iRank;
Standard_Real aT, aT1, aT2;
TopoDS_Face aF;
gp_Pnt2d aPx2DNear;
gp_Pnt aPxNear;
iRank=myDS->Rank(nED);
const TopoDS_Shape& aReference=(iRank==1) ? myDS->Tool() : myDS->Object();
const TopoDS_Face& aFaceReference=TopoDS::Face(aReference);
aF=aDF;
aF.Orientation(TopAbs_FORWARD);
BOPTools_ListIteratorOfListOfPaveBlock aPBIt(aSplitEdges);
for (; aPBIt.More(); aPBIt.Next()) {
BOPTools_PaveBlock& aPB=aPBIt.Value();
nSp=aPB.Edge();
const TopoDS_Edge& aSp=TopoDS::Edge(myDS->Shape(nSp));
aPB.Parameters(aT1, aT2);
aT=IntTools_Tools::IntermediatePoint(aT1, aT2);
TopoDS_Edge aDERight, aSpRight;
aDERight=aDE;
aSpRight=aSp;
BOPTools_Tools3D::OrientEdgeOnFace (aDE, aF, aDERight);
aSpRight.Orientation(aDERight.Orientation());
//
BOPTools_Tools3D::PointNearEdge(aSpRight, aDF, aT, aPx2DNear, aPxNear);
//
Standard_Boolean bIsValidPoint;
TopAbs_State aState=TopAbs_OUT;
//
IntTools_Context& aContext=myFiller->ChangeContext();
bIsValidPoint=aContext.IsValidPointForFace(aPxNear, aFaceReference, 1.e-3);
//
if (bIsValidPoint) {
aState=TopAbs_IN;
}
//
BooleanOperations_StateOfShape aSt;
aSt=BOPTools_StateFiller::ConvertState(aState);
myDS->SetState(nSp, aSt);
}
}
//=======================================================================
// function: FillSplitEdgesPool
// purpose:
//=======================================================================
void BOPTools_DEProcessor::FillSplitEdgesPool (const Standard_Integer nED)
{
BOPTools_SplitShapesPool& aSplitShapesPool=myFiller->ChangeSplitShapesPool();
//
BOPTools_ListOfPaveBlock& aSplitEdges=aSplitShapesPool.ChangeValue(myDS->RefEdge(nED));
//
aSplitEdges.Clear();
//
const BOPTools_PavePool& aPavePool=myFiller->PavePool();
BOPTools_PavePool* pPavePool=(BOPTools_PavePool*) &aPavePool;
BOPTools_PaveSet& aPaveSet= pPavePool->ChangeValue(myDS->RefEdge(nED));
BOPTools_PaveBlockIterator aPBIt(nED, aPaveSet);
for (; aPBIt.More(); aPBIt.Next()) {
BOPTools_PaveBlock& aPB=aPBIt.Value();
aSplitEdges.Append(aPB);
}
}
//=======================================================================
// function: MakeSplitEdges
// purpose:
//=======================================================================
void BOPTools_DEProcessor::MakeSplitEdges (const Standard_Integer nED,
const Standard_Integer nFD)
{
const BOPTools_SplitShapesPool& aSplitShapesPool=myFiller->SplitShapesPool();
const BOPTools_ListOfPaveBlock& aSplitEdges=aSplitShapesPool(myDS->RefEdge(nED));
Standard_Integer nV1, nV2, aNewShapeIndex;
Standard_Real t1, t2;
TopoDS_Edge aE, aESplit;
TopoDS_Vertex aV1, aV2;
const TopoDS_Edge aDE=TopoDS::Edge(myDS->Shape(nED));
const TopoDS_Face aDF=TopoDS::Face(myDS->Shape(nFD));
BOPTools_ListIteratorOfListOfPaveBlock aPBIt(aSplitEdges);
for (; aPBIt.More(); aPBIt.Next()) {
BOPTools_PaveBlock& aPB=aPBIt.Value();
const BOPTools_Pave& aPave1=aPB.Pave1();
nV1=aPave1.Index();
t1=aPave1.Param();
aV1=TopoDS::Vertex(myDS->GetShape(nV1));
aV1.Orientation(TopAbs_FORWARD);
const BOPTools_Pave& aPave2=aPB.Pave2();
nV2=aPave2.Index();
t2=aPave2.Param();
aV2=TopoDS::Vertex(myDS->GetShape(nV2));
aV2.Orientation(TopAbs_REVERSED);
MakeSplitEdge(aDE, aDF, aV1, t1, aV2, t2, aESplit);
//
// Add Split Part of the Original Edge to the DS
BooleanOperations_AncestorsSeqAndSuccessorsSeq anASSeq;
anASSeq.SetNewSuccessor(nV1);
anASSeq.SetNewOrientation(aV1.Orientation());
anASSeq.SetNewSuccessor(nV2);
anASSeq.SetNewOrientation(aV2.Orientation());
myDS->InsertShapeAndAncestorsSuccessors(aESplit, anASSeq);
aNewShapeIndex=myDS->NumberOfInsertedShapes();
myDS->SetState(aNewShapeIndex, BooleanOperations_UNKNOWN);
//
// Fill Split Set for the Original Edge
aPB.SetEdge(aNewShapeIndex);
//
}
}
//=======================================================================
// function: MakeSplitEdge
// purpose:
//=======================================================================
void BOPTools_DEProcessor::MakeSplitEdge (const TopoDS_Edge& aE,
const TopoDS_Face& aF,
const TopoDS_Vertex& aV1,
const Standard_Real aP1,
const TopoDS_Vertex& aV2,
const Standard_Real aP2,
TopoDS_Edge& aNewEdge)
{
Standard_Real aTol=1.e-7;
TopoDS_Edge E=aE;
E.EmptyCopy();
BRep_Builder BB;
BB.Add (E, aV1);
BB.Add (E, aV2);
BB.Range(E, aF, aP1, aP2);
BB.Degenerated(E, Standard_True);
BB.UpdateEdge(E, aTol);
aNewEdge=E;
}
//=======================================================================
// function: FillPaveSet
// purpose:
//=======================================================================
void BOPTools_DEProcessor::FillPaveSet (const Standard_Integer nED,
const Standard_Integer nVD,
const Standard_Integer nFD,
BOPTools_ListOfPaveBlock& aLPB)
{
Standard_Boolean bIsDone, bXDir;
Standard_Integer nE, aNbPoints, j;
Standard_Real aTD1, aTD2, aT1, aT2, aTolInter, aX, aDT;
//
aDT=Precision::PConfusion();
//
BOPTools_PaveSet& aPaveSet= (myFiller->ChangePavePool()).ChangeValue(myDS->RefEdge(nED));
//
// Clear aPaveSet, aSplitEdges
aPaveSet.ChangeSet().Clear();
//
const TopoDS_Edge& aDE=TopoDS::Edge(myDS->Shape(nED));
const TopoDS_Face& aDF=TopoDS::Face(myDS->Shape(nFD));
//
// 2D Curve of degenerated edge on the face aDF
Handle(Geom2d_Curve) aC2DDE=BRep_Tool::CurveOnSurface(aDE, aDF, aTD1, aTD2);
//
// Choose direction for Degenerated Edge
gp_Pnt2d aP2d1, aP2d2;
aC2DDE->D0(aTD1, aP2d1);
aC2DDE->D0(aTD2, aP2d2);
bXDir=Standard_False;
if (fabs(aP2d1.Y()-aP2d2.Y()) < aDT){
bXDir=!bXDir;
}
//
// Prepare bounding Paves
BOPTools_Pave aPave1 (nVD, aTD1, BooleanOperations_UnknownInterference);
aPaveSet.Append(aPave1);
BOPTools_Pave aPave2 (nVD, aTD2, BooleanOperations_UnknownInterference);
aPaveSet.Append(aPave2);
//
// Fill other paves
BOPTools_ListIteratorOfListOfPaveBlock anIt(aLPB);
for (; anIt.More(); anIt.Next()) {
const BOPTools_PaveBlock& aPB=anIt.Value();
nE=aPB.Edge();
const TopoDS_Edge& aE=TopoDS::Edge(myDS->Shape(nE));
Handle(Geom2d_Curve) aC2D=BRep_Tool::CurveOnSurface(aE, aDF, aT1, aT2);
//
// Intersection
aTolInter=0.001;
Geom2dAdaptor_Curve aGAC1, aGAC2;
aGAC1.Load(aC2DDE, aTD1, aTD2);
Handle(Geom2d_Line) aL2D= Handle(Geom2d_Line)::DownCast(aC2D);
if (!aL2D.IsNull()) {
aGAC2.Load(aC2D);
}
else {
aGAC2.Load(aC2D, aT1, aT2);
}
Geom2dInt_GInter aGInter(aGAC1, aGAC2, aTolInter, aTolInter);
bIsDone=aGInter.IsDone();
if(bIsDone) {
aNbPoints=aGInter.NbPoints();
if (aNbPoints) {
for (j=1; j<=aNbPoints; ++j) {
gp_Pnt2d aP2D=aGInter.Point(j).Value();
//
aX=(bXDir) ? aP2D.X(): aP2D.Y();
//
if (fabs (aX-aTD1) < aDT || fabs (aX-aTD2) < aDT) {
continue;
}
if (aX < aTD1 || aX > aTD2) {
continue;
}
//
Standard_Boolean bRejectFlag=Standard_False;
const BOPTools_ListOfPave& aListOfPave=aPaveSet.Set();
BOPTools_ListIteratorOfListOfPave aPaveIt(aListOfPave);
for (; aPaveIt.More(); aPaveIt.Next()) {
const BOPTools_Pave& aPavex=aPaveIt.Value();
Standard_Real aXx=aPavex.Param();
if (fabs (aX-aXx) < aDT) {
bRejectFlag=Standard_True;
break;
}
}
if (bRejectFlag) {
continue;
}
//
BOPTools_Pave aPave(nVD, aX, BooleanOperations_UnknownInterference);
aPaveSet.Append(aPave);
}
}
}
}
}
//=======================================================================
// function: FindPaveBlocks
// purpose:
//=======================================================================
void BOPTools_DEProcessor::FindPaveBlocks(const Standard_Integer ,
const Standard_Integer nVD,
const Standard_Integer nFD,
BOPTools_ListOfPaveBlock& aLPBOut)
{
BOPTools_CArray1OfSSInterference& aFFs=(myFiller->InterfPool())->SSInterferences();
BOPTools_ListIteratorOfListOfPaveBlock anIt;
Standard_Integer i, aNb, nF2, nV;
//ZZ const TopoDS_Edge& aDE=TopoDS::Edge(myDS->Shape(nED));
aNb=aFFs.Extent();
for (i=1; i<=aNb; i++) {
BOPTools_SSInterference& aFF=aFFs(i);
//
nF2=aFF.OppositeIndex(nFD);
if (!nF2) {
continue;
}
//
// Split Parts
const BOPTools_ListOfPaveBlock& aLPBSplits=aFF.PaveBlocks();
anIt.Initialize(aLPBSplits);
for (; anIt.More(); anIt.Next()) {
const BOPTools_PaveBlock& aPBSp=anIt.Value();
const BOPTools_Pave& aPave1=aPBSp.Pave1();
nV=aPave1.Index();
if (nV==nVD) {
aLPBOut.Append(aPBSp);
continue;
}
const BOPTools_Pave& aPave2=aPBSp.Pave2();
nV=aPave2.Index();
if (nV==nVD) {
aLPBOut.Append(aPBSp);
continue;
}
}
//
// Section Parts
Standard_Integer j, aNbCurves;
BOPTools_SequenceOfCurves& aSC=aFF.Curves();
aNbCurves=aSC.Length();
for (j=1; j<=aNbCurves; j++) {
const BOPTools_Curve& aBC=aSC(j);
const BOPTools_ListOfPaveBlock& aLPBSe=aBC.NewPaveBlocks();
anIt.Initialize(aLPBSe);
for (; anIt.More(); anIt.Next()) {
const BOPTools_PaveBlock& aPBSe=anIt.Value();
const BOPTools_Pave& aPv1=aPBSe.Pave1();
nV=aPv1.Index();
if (nV==nVD) {
aLPBOut.Append(aPBSe);
continue;
}
const BOPTools_Pave& aPv2=aPBSe.Pave2();
nV=aPv2.Index();
if (nV==nVD) {
aLPBOut.Append(aPBSe);
continue;
}
}
}
} // for (i=1; i<=aNb; i++) Next FF interference
}
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