summaryrefslogtreecommitdiff
path: root/inc/gp_Mat.lxx
blob: 07402d4f545561de4665e3c89b44f22649bd07d6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
//File gp_Mat.lxx, JCV 04/12/90

#include <gp.hxx>
#include <Standard_OutOfRange.hxx>
#include <Standard_ConstructionError.hxx>

#define Mat00 matrix[0][0]
#define Mat01 matrix[0][1]
#define Mat02 matrix[0][2]
#define Mat10 matrix[1][0]
#define Mat11 matrix[1][1]
#define Mat12 matrix[1][2]
#define Mat20 matrix[2][0]
#define Mat21 matrix[2][1]
#define Mat22 matrix[2][2]

#define Nat00 NewMat.matrix[0][0]
#define Nat01 NewMat.matrix[0][1]
#define Nat02 NewMat.matrix[0][2]
#define Nat10 NewMat.matrix[1][0]
#define Nat11 NewMat.matrix[1][1]
#define Nat12 NewMat.matrix[1][2]
#define Nat20 NewMat.matrix[2][0]
#define Nat21 NewMat.matrix[2][1]
#define Nat22 NewMat.matrix[2][2]

#define Oat00 Other.matrix[0][0]
#define Oat01 Other.matrix[0][1]
#define Oat02 Other.matrix[0][2]
#define Oat10 Other.matrix[1][0]
#define Oat11 Other.matrix[1][1]
#define Oat12 Other.matrix[1][2]
#define Oat20 Other.matrix[2][0]
#define Oat21 Other.matrix[2][1]
#define Oat22 Other.matrix[2][2]

inline gp_Mat::gp_Mat () {
  Mat00 =
    Mat01 =
      Mat02 =
	Mat10 =
	  Mat11 =
	    Mat12 =
	      Mat20 =
		Mat21 =
		  Mat22 = 0.0;
}

inline gp_Mat::gp_Mat (const Standard_Real a11,
		       const Standard_Real a12,
		       const Standard_Real a13,
		       const Standard_Real a21,
		       const Standard_Real a22,
		       const Standard_Real a23,
		       const Standard_Real a31,
		       const Standard_Real a32,
		       const Standard_Real a33) {

  Mat00 = a11;
  Mat01 = a12;
  Mat02 = a13;
  Mat10 = a21;
  Mat11 = a22;
  Mat12 = a23;
  Mat20 = a31;
  Mat21 = a32;
  Mat22 = a33;
}

inline void gp_Mat::SetDiagonal (const Standard_Real X1,
				 const Standard_Real X2,
				 const Standard_Real X3)
{
  Mat00 = X1;   Mat11 = X2;   Mat22 = X3;
}

inline void gp_Mat::SetIdentity ()
{
  Mat00 = Mat11 = Mat22 = 1.0;
  Mat01 = Mat02 = Mat10  = Mat12 = Mat20 = Mat21 = 0.0;
 }

inline void gp_Mat::SetScale (const Standard_Real S)
{
  Mat00 = Mat11 =  Mat22 = S;
  Mat01 = Mat02 = Mat10 = Mat12 = Mat20 = Mat21 = 0.0;
}

inline void gp_Mat::SetValue (const Standard_Integer Row, 
			      const Standard_Integer Col, 
			      const Standard_Real Value)
{
  Standard_OutOfRange_Raise_if
    (Row < 1 || Row > 3 || Col < 1 || Col > 3, " ");
  matrix[Row-1][Col-1] = Value;
}

inline Standard_Real gp_Mat::Determinant () const
{
  return
    Mat00 * (Mat11 * Mat22 - Mat21 * Mat12) -
      Mat01 * (Mat10 * Mat22 - Mat20 * Mat12) +
	Mat02 * (Mat10 * Mat21 - Mat20 * Mat11);
}

inline const Standard_Real& gp_Mat::Value (const Standard_Integer Row, 
					   const Standard_Integer Col) const
{
  Standard_OutOfRange_Raise_if
    (Row < 1 || Row > 3 || Col < 1 || Col > 3, " ");
  return matrix[Row-1][Col-1];
}

inline Standard_Real& gp_Mat::ChangeValue (const Standard_Integer Row, 
					   const Standard_Integer Col)
{
  Standard_OutOfRange_Raise_if
    (Row < 1 || Row > 3 || Col < 1 || Col > 3, " ");
  return matrix[Row-1][Col-1];
}

inline Standard_Boolean gp_Mat::IsSingular () const
{
  // Pour etre sur que Gauss va fonctionner, il faut faire Gauss ...
  Standard_Real val = Determinant();
  if (val < 0) val = - val;
  return val <= gp::Resolution();
}

inline void gp_Mat::Add (const gp_Mat& Other)
{
  Mat00 = Mat00 + Oat00;
  Mat01 = Mat01 + Oat01;
  Mat02 = Mat02 + Oat02;
  Mat10 = Mat10 + Oat10;
  Mat11 = Mat11 + Oat11;
  Mat12 = Mat12 + Oat12;
  Mat20 = Mat20 + Oat20;
  Mat21 = Mat21 + Oat21;
  Mat22 = Mat22 + Oat22;
}

inline gp_Mat gp_Mat::Added (const gp_Mat& Other) const
{
  gp_Mat NewMat;
  Nat00 = Mat00 + Oat00;
  Nat01 = Mat01 + Oat01;
  Nat02 = Mat02 + Oat02;
  Nat10 = Mat10 + Oat10;
  Nat11 = Mat11 + Oat11;
  Nat12 = Mat12 + Oat12;
  Nat20 = Mat20 + Oat20;
  Nat21 = Mat21 + Oat21;
  Nat22 = Mat22 + Oat22;
  return NewMat;
}

inline void gp_Mat::Divide (const Standard_Real Scalar)
{
  Standard_Real val = Scalar;
  if (val < 0) val = - val;
  Standard_ConstructionError_Raise_if
      (val <= gp::Resolution(),"gp_Mat : Divide by 0");
  Standard_Real UnSurScalar = 1.0 / Scalar;
  Mat00 *= UnSurScalar;
  Mat01 *= UnSurScalar; 
  Mat02 *= UnSurScalar; 
  Mat10 *= UnSurScalar; 
  Mat11 *= UnSurScalar; 
  Mat12 *= UnSurScalar; 
  Mat20 *= UnSurScalar; 
  Mat21 *= UnSurScalar; 
  Mat22 *= UnSurScalar; 
}

inline gp_Mat gp_Mat::Divided (const Standard_Real Scalar) const
{
  Standard_Real val = Scalar;
  if (val < 0) val = - val;
  Standard_ConstructionError_Raise_if
      (val <= gp::Resolution(),"gp_Mat : Divide by 0");
  gp_Mat NewMat;
  Standard_Real UnSurScalar = 1.0 / Scalar;
  Nat00 = Mat00 * UnSurScalar;
  Nat01 = Mat01 * UnSurScalar; 
  Nat02 = Mat02 * UnSurScalar; 
  Nat10 = Mat10 * UnSurScalar; 
  Nat11 = Mat11 * UnSurScalar; 
  Nat12 = Mat12 * UnSurScalar; 
  Nat20 = Mat20 * UnSurScalar; 
  Nat21 = Mat21 * UnSurScalar; 
  Nat22 = Mat22 * UnSurScalar; 
  return NewMat;
}

inline gp_Mat gp_Mat::Multiplied (const gp_Mat& Other) const
{
  gp_Mat NewMat = *this;
  NewMat.Multiply(Other);
  return NewMat;
}

inline void gp_Mat::Multiply (const gp_Mat& Other)
{
  Standard_Real T00,T01,T02,T10,T11,T12,T20,T21,T22;
  T00 = Mat00 * Oat00 + Mat01 * Oat10 + Mat02 * Oat20;
  T01 = Mat00 * Oat01 + Mat01 * Oat11 + Mat02 * Oat21;
  T02 = Mat00 * Oat02 + Mat01 * Oat12 + Mat02 * Oat22;
  T10 = Mat10 * Oat00 + Mat11 * Oat10 + Mat12 * Oat20;
  T11 = Mat10 * Oat01 + Mat11 * Oat11 + Mat12 * Oat21;
  T12 = Mat10 * Oat02 + Mat11 * Oat12 + Mat12 * Oat22;
  T20 = Mat20 * Oat00 + Mat21 * Oat10 + Mat22 * Oat20;
  T21 = Mat20 * Oat01 + Mat21 * Oat11 + Mat22 * Oat21;
  T22 = Mat20 * Oat02 + Mat21 * Oat12 + Mat22 * Oat22;
  Mat00 = T00; 
  Mat01 = T01; 
  Mat02 = T02; 
  Mat10 = T10; 
  Mat11 = T11; 
  Mat12 = T12; 
  Mat20 = T20; 
  Mat21 = T21; 
  Mat22 = T22; 
}

inline void gp_Mat::PreMultiply (const gp_Mat& Other)
{
  Standard_Real T00,T01,T02,T10,T11,T12,T20,T21,T22;
  T00 = Oat00 * Mat00 + Oat01 * Mat10 + Oat02 * Mat20;
  T01 = Oat00 * Mat01 + Oat01 * Mat11 + Oat02 * Mat21;
  T02 = Oat00 * Mat02 + Oat01 * Mat12 + Oat02 * Mat22;    
  T10 = Oat10 * Mat00 + Oat11 * Mat10 + Oat12 * Mat20;
  T11 = Oat10 * Mat01 + Oat11 * Mat11 + Oat12 * Mat21;
  T12 = Oat10 * Mat02 + Oat11 * Mat12 + Oat12 * Mat22;    
  T20 = Oat20 * Mat00 + Oat21 * Mat10 + Oat22 * Mat20;
  T21 = Oat20 * Mat01 + Oat21 * Mat11 + Oat22 * Mat21;
  T22 = Oat20 * Mat02 + Oat21 * Mat12 + Oat22 * Mat22;    
  Mat00 = T00; 
  Mat01 = T01; 
  Mat02 = T02; 
  Mat10 = T10; 
  Mat11 = T11; 
  Mat12 = T12; 
  Mat20 = T20; 
  Mat21 = T21; 
  Mat22 = T22; 
}

inline gp_Mat gp_Mat::Multiplied (const Standard_Real Scalar) const
{
  gp_Mat NewMat;
  Nat00 = Scalar * Mat00;
  Nat01 = Scalar * Mat01;
  Nat02 = Scalar * Mat02;
  Nat10 = Scalar * Mat10;
  Nat11 = Scalar * Mat11;
  Nat12 = Scalar * Mat12;
  Nat20 = Scalar * Mat20;
  Nat21 = Scalar * Mat21;
  Nat22 = Scalar * Mat22;
  return NewMat;
}

inline void gp_Mat::Multiply (const Standard_Real Scalar)
{
  Mat00 *= Scalar; 
  Mat01 *= Scalar; 
  Mat02 *= Scalar; 
  Mat10 *= Scalar; 
  Mat11 *= Scalar; 
  Mat12 *= Scalar; 
  Mat20 *= Scalar; 
  Mat21 *= Scalar; 
  Mat22 *= Scalar; 
}

inline gp_Mat gp_Mat::Powered (const Standard_Integer N) const
{
   gp_Mat MatN = *this;
   MatN.Power (N);
   return MatN;
}

inline void gp_Mat::Subtract (const gp_Mat& Other)
{
  Mat00 -= Oat00;
  Mat01 -= Oat01;
  Mat02 -= Oat02;
  Mat10 -= Oat10;
  Mat11 -= Oat11;
  Mat12 -= Oat12;
  Mat20 -= Oat20;
  Mat21 -= Oat21;
  Mat22 -= Oat22;
}

inline gp_Mat gp_Mat::Subtracted (const gp_Mat& Other) const
{
  gp_Mat NewMat;
  Nat00 = Mat00 - Oat00;
  Nat01 = Mat01 - Oat01;
  Nat02 = Mat02 - Oat02;
  Nat10 = Mat10 - Oat10;
  Nat11 = Mat11 - Oat11;
  Nat12 = Mat12 - Oat12;
  Nat20 = Mat20 - Oat20;
  Nat21 = Mat21 - Oat21;
  Nat22 = Mat22 - Oat22;
  return NewMat;
}

inline void gp_Mat::Transpose ()
{
  Standard_Real Temp;
  Temp   = Mat01;
  Mat01  = Mat10;
  Mat10  = Temp;
  Temp   = Mat02;
  Mat02  = Mat20;
  Mat20  = Temp;
  Temp   = Mat12;
  Mat12  = Mat21;
  Mat21  = Temp;
}

inline gp_Mat gp_Mat::Transposed () const
{
  gp_Mat NewMat = *this;
  NewMat.Transpose();
  return NewMat; 
}

inline gp_Mat operator* (const Standard_Real Scalar, const gp_Mat& Mat3D)
{ return Mat3D.Multiplied (Scalar); }