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//File gp_Hypr2d.lxx
// LPA et JCV 07/92 mise a jour des methodes inline pour passage sur C1
#include <gp.hxx>
#include <Standard_DomainError.hxx>
#include <Standard_ConstructionError.hxx>
inline gp_Hypr2d::gp_Hypr2d () :
majorRadius(RealLast()),
minorRadius(RealLast())
{ }
inline gp_Hypr2d::gp_Hypr2d (const gp_Ax22d& A,
const Standard_Real MajorRadius,
const Standard_Real MinorRadius) :
pos(A),
majorRadius(MajorRadius),
minorRadius(MinorRadius)
{
Standard_ConstructionError_Raise_if
(MinorRadius < 0.0 || MajorRadius < 0.0,"");
}
inline gp_Hypr2d::gp_Hypr2d (const gp_Ax2d& MajorAxis,
const Standard_Real MajorRadius,
const Standard_Real MinorRadius,
const Standard_Boolean Sense) :
majorRadius(MajorRadius),
minorRadius(MinorRadius)
{
pos = gp_Ax22d(MajorAxis,Sense);
Standard_ConstructionError_Raise_if
(MinorRadius < 0.0 || MajorRadius < 0.0,"");
}
inline void gp_Hypr2d::SetLocation (const gp_Pnt2d& P)
{ pos.SetLocation (P); }
inline void gp_Hypr2d::SetMajorRadius (const Standard_Real MajorRadius)
{
Standard_ConstructionError_Raise_if(MajorRadius < 0.0,"");
majorRadius = MajorRadius;
}
inline void gp_Hypr2d::SetMinorRadius (const Standard_Real MinorRadius)
{
Standard_ConstructionError_Raise_if(MinorRadius < 0.0,"");
minorRadius = MinorRadius;
}
inline void gp_Hypr2d::SetAxis (const gp_Ax22d& A)
{ pos.SetAxis(A); }
inline void gp_Hypr2d::SetXAxis (const gp_Ax2d& A)
{ pos.SetXAxis(A); }
inline void gp_Hypr2d::SetYAxis (const gp_Ax2d& A)
{ pos.SetYAxis(A); }
inline gp_Ax2d gp_Hypr2d::Asymptote1() const
{
Standard_ConstructionError_Raise_if (majorRadius <= gp::Resolution(), "");
gp_Dir2d Vdir = pos.XDirection();
gp_XY Coord1 (pos.YDirection().XY());
gp_XY Coord2 = Coord1.Multiplied (minorRadius / majorRadius);
Coord1.Add (Coord2);
Vdir.SetXY (Coord1);
return gp_Ax2d (pos.Location(), Vdir);
}
inline gp_Ax2d gp_Hypr2d::Asymptote2() const {
Standard_ConstructionError_Raise_if (majorRadius <= gp::Resolution(), "");
gp_Vec2d Vdir = pos.XDirection();
gp_XY Coord1 (pos.YDirection().XY());
gp_XY Coord2 = Coord1.Multiplied (-minorRadius / majorRadius);
Coord1.Add (Coord2);
Vdir.SetXY (Coord1);
return gp_Ax2d (pos.Location(), Vdir);
}
inline gp_Hypr2d gp_Hypr2d::ConjugateBranch1() const
{
gp_Dir2d V (pos.YDirection());
Standard_Boolean sign = (pos.XDirection().Crossed(pos.YDirection())) >= 0.0;
return gp_Hypr2d (gp_Ax2d (pos.Location(),V), minorRadius, majorRadius,sign);
}
inline gp_Hypr2d gp_Hypr2d::ConjugateBranch2() const
{
gp_Dir2d V (pos.YDirection().Reversed());
Standard_Boolean sign = (pos.XDirection().Crossed(pos.YDirection())) >= 0.0;
return gp_Hypr2d (gp_Ax2d(pos.Location(),V),minorRadius, majorRadius,sign);
}
inline gp_Ax2d gp_Hypr2d::Directrix1() const
{
Standard_Real E = Eccentricity();
gp_XY Orig = pos.XDirection().XY();
Orig.Multiply (majorRadius/E);
Orig.Add (pos.Location().XY());
return gp_Ax2d (gp_Pnt2d(Orig),gp_Dir2d (pos.YDirection()));
}
inline gp_Ax2d gp_Hypr2d::Directrix2() const
{
Standard_Real E = Eccentricity();
gp_XY Orig = pos.XDirection().XY();
Orig.Multiply (Parameter()/E);
Orig.Add (Focus1().XY());
return gp_Ax2d (gp_Pnt2d(Orig),gp_Dir2d (pos.YDirection()));
}
inline Standard_Real gp_Hypr2d::Eccentricity() const
{
Standard_DomainError_Raise_if (majorRadius <= gp::Resolution(), "");
return sqrt(majorRadius * majorRadius +
minorRadius * minorRadius) / majorRadius;
}
inline Standard_Real gp_Hypr2d::Focal() const
{
return 2.0 * sqrt (majorRadius * majorRadius +
minorRadius * minorRadius);
}
inline gp_Pnt2d gp_Hypr2d::Focus1() const
{
Standard_Real C = sqrt (majorRadius * majorRadius +
minorRadius * minorRadius);
return gp_Pnt2d (pos.Location().X() + C * pos.XDirection().X(),
pos.Location().Y() + C * pos.XDirection().Y());
}
inline gp_Pnt2d gp_Hypr2d::Focus2() const
{
Standard_Real C = sqrt (majorRadius * majorRadius +
minorRadius * minorRadius);
return gp_Pnt2d (pos.Location().X() - C * pos.XDirection().X(),
pos.Location().Y() - C * pos.XDirection().Y());
}
inline const gp_Pnt2d& gp_Hypr2d::Location () const
{ return pos.Location(); }
inline Standard_Real gp_Hypr2d::MajorRadius() const
{ return majorRadius; }
inline Standard_Real gp_Hypr2d::MinorRadius() const
{ return minorRadius; }
inline gp_Hypr2d gp_Hypr2d::OtherBranch() const
{
Standard_Boolean sign = (pos.XDirection().Crossed(pos.YDirection())) >= 0.0;
return gp_Hypr2d (gp_Ax2d (pos.Location(),pos.XDirection().Reversed()),
majorRadius,minorRadius,sign);
}
inline Standard_Real gp_Hypr2d::Parameter() const
{
Standard_DomainError_Raise_if (majorRadius <= gp::Resolution(), "");
return (minorRadius * minorRadius) / majorRadius;
}
inline const gp_Ax22d& gp_Hypr2d::Axis () const
{ return pos; }
inline gp_Ax2d gp_Hypr2d::XAxis () const
{ return pos.XAxis(); }
inline gp_Ax2d gp_Hypr2d::YAxis () const
{ return pos.YAxis(); }
inline void gp_Hypr2d::Reverse()
{
gp_Dir2d Temp = pos.YDirection ();
Temp.Reverse ();
pos.SetAxis(gp_Ax22d(pos.Location(),pos.XDirection(),Temp));
}
inline gp_Hypr2d gp_Hypr2d::Reversed() const
{
gp_Hypr2d H = *this;
gp_Dir2d Temp = pos.YDirection ();
Temp.Reverse ();
H.pos.SetAxis(gp_Ax22d(pos.Location(),pos.XDirection(),Temp));
return H;
}
inline Standard_Boolean gp_Hypr2d::IsDirect() const
{ return (pos.XDirection().Crossed(pos.YDirection())) >= 0.0; }
inline void gp_Hypr2d::Rotate (const gp_Pnt2d& P,
const Standard_Real Ang)
{pos.Rotate (P,Ang);}
inline gp_Hypr2d gp_Hypr2d::Rotated (const gp_Pnt2d& P,
const Standard_Real Ang) const
{
gp_Hypr2d H = *this;
H.pos.Rotate (P, Ang);
return H;
}
inline void gp_Hypr2d::Scale (const gp_Pnt2d& P,
const Standard_Real S)
{
majorRadius *= S;
if (majorRadius < 0) majorRadius = - majorRadius;
minorRadius *= S;
if (minorRadius < 0) minorRadius = - minorRadius;
pos.Scale(P, S);
}
inline gp_Hypr2d gp_Hypr2d::Scaled (const gp_Pnt2d& P,
const Standard_Real S) const
{
gp_Hypr2d H = *this;
H.majorRadius *= S;
if (H.majorRadius < 0) H.majorRadius = - H.majorRadius;
H.minorRadius *= S;
if (H.minorRadius < 0) H.minorRadius = - H.minorRadius;
H.pos.Scale(P, S);
return H;
}
inline void gp_Hypr2d::Transform (const gp_Trsf2d& T)
{
majorRadius *= T.ScaleFactor();
if (majorRadius < 0) majorRadius = - majorRadius;
minorRadius *= T.ScaleFactor();
if (minorRadius < 0) minorRadius = - minorRadius;
pos.Transform(T);
}
inline gp_Hypr2d gp_Hypr2d::Transformed (const gp_Trsf2d& T) const
{
gp_Hypr2d H = *this;
H.majorRadius *= T.ScaleFactor();
if (H.majorRadius < 0) H.majorRadius = - H.majorRadius;
H.minorRadius *= T.ScaleFactor();
if (H.minorRadius < 0) H.minorRadius = - H.minorRadius;
H.pos.Transform(T);
return H;
}
inline void gp_Hypr2d::Translate (const gp_Vec2d& V)
{ pos.Translate(V); }
inline gp_Hypr2d gp_Hypr2d::Translated (const gp_Vec2d& V) const
{
gp_Hypr2d H = *this;
H.pos.Translate(V);
return H;
}
inline void gp_Hypr2d::Translate (const gp_Pnt2d& P1,
const gp_Pnt2d& P2)
{
pos.Translate(P1, P2);
}
inline gp_Hypr2d gp_Hypr2d::Translated (const gp_Pnt2d& P1,
const gp_Pnt2d& P2) const
{
gp_Hypr2d H = *this;
H.pos.Translate(P1, P2);
return H;
}
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