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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _XmlMNaming_Shape1_HeaderFile
#define _XmlMNaming_Shape1_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _XmlObjMgt_Element_HeaderFile
#include <XmlObjMgt_Element.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _TopAbs_Orientation_HeaderFile
#include <TopAbs_Orientation.hxx>
#endif
#ifndef _Standard_Storable_HeaderFile
#include <Standard_Storable.hxx>
#endif
#ifndef _XmlObjMgt_Document_HeaderFile
#include <XmlObjMgt_Document.hxx>
#endif
#ifndef _Standard_PrimitiveTypes_HeaderFile
#include <Standard_PrimitiveTypes.hxx>
#endif
class TopoDS_Shape;
Standard_EXPORT const Handle(Standard_Type)& STANDARD_TYPE(XmlMNaming_Shape1);
//! The XmlMNaming_Shape1 is the Persistent view of a TopoDS_Shape. <br>
//! <br>
//! a Shape1 contains : <br>
//! - a reference to a TShape <br>
//! - a reference to Location <br>
//! - an Orientation. <br>
class XmlMNaming_Shape1 {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
Standard_EXPORT XmlMNaming_Shape1(XmlObjMgt_Document& Doc);
Standard_EXPORT XmlMNaming_Shape1(const XmlObjMgt_Element& E);
//! return myElement <br>
Standard_EXPORT const XmlObjMgt_Element& Element() const;
//! return myElement <br>
Standard_EXPORT XmlObjMgt_Element& Element() ;
Standard_EXPORT Standard_Integer TShapeId() const;
Standard_EXPORT Standard_Integer LocId() const;
Standard_EXPORT TopAbs_Orientation Orientation() const;
Standard_EXPORT void SetShape(const Standard_Integer ID,const Standard_Integer LocID,const TopAbs_Orientation Orient) ;
Standard_EXPORT void SetVertex(const TopoDS_Shape& theVertex) ;
XmlMNaming_Shape1( )
{
}
XmlObjMgt_Element _CSFDB_GetXmlMNaming_Shape1myElement() const { return myElement; }
void _CSFDB_SetXmlMNaming_Shape1myElement(const XmlObjMgt_Element p) { myElement = p; }
Standard_Integer _CSFDB_GetXmlMNaming_Shape1myTShapeID() const { return myTShapeID; }
void _CSFDB_SetXmlMNaming_Shape1myTShapeID(const Standard_Integer p) { myTShapeID = p; }
Standard_Integer _CSFDB_GetXmlMNaming_Shape1myLocID() const { return myLocID; }
void _CSFDB_SetXmlMNaming_Shape1myLocID(const Standard_Integer p) { myLocID = p; }
TopAbs_Orientation _CSFDB_GetXmlMNaming_Shape1myOrientation() const { return myOrientation; }
void _CSFDB_SetXmlMNaming_Shape1myOrientation(const TopAbs_Orientation p) { myOrientation = p; }
protected:
private:
XmlObjMgt_Element myElement;
Standard_Integer myTShapeID;
Standard_Integer myLocID;
TopAbs_Orientation myOrientation;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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