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#ifndef __WNT_Uint_HeaderFile
# define __WNT_Uint_HeaderFile
# ifndef __WINDOWS_H_INCLUDED
# define __WINDOWS_H_INCLUDED
# ifndef STRICT
# define STRICT
# endif /* STRICT */
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
#ifdef DrawText
#undef DrawText
#endif
# ifdef THIS
# undef THIS
# endif // THIS
# endif // __WINDOWS_H_INCLUDED
# ifndef __STANDARD_TYPE_HXX_INCLUDED
# define __STANDARD_TYPE_HXX_INCLUDED
# include <Standard_Type.hxx>
# endif // __STANDARD_TYPE_HXX_INCLUDED
typedef UINT WNT_Uint;
extern const Handle( Standard_Type )& STANDARD_TYPE( WNT_Uint );
#endif // __WNT_Uint_HeaderFile
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