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// File: VrmlData_DataMapOfShapeAppearance.hxx
// Created: 03.06.08 10:16
// Author: Alexander GRIGORIEV
// Copyright: Open Cascade 2008
#ifndef VrmlData_DataMapOfShapeAppearance_HeaderFile
#define VrmlData_DataMapOfShapeAppearance_HeaderFile
#include <NCollection_DataMap.hxx>
#include <Handle_TopoDS_TShape.hxx>
#include <VrmlData_Appearance.hxx>
#include <TopoDS_TShape.hxx>
/**
* Data Map that provides the link between each Shape obtained in VRML import
* and the corresponding Appearance.
*/
class VrmlData_DataMapOfShapeAppearance
: public NCollection_DataMap<Handle_TopoDS_TShape, Handle_VrmlData_Appearance>
{
public:
//! Constructor
inline VrmlData_DataMapOfShapeAppearance
(const Standard_Integer NbBuckets=1,
const Handle(NCollection_BaseAllocator)& theAllocator = 0L)
: NCollection_DataMap<Handle_TopoDS_TShape,
Handle_VrmlData_Appearance> (NbBuckets, theAllocator)
{}
//! Copy constructor
inline VrmlData_DataMapOfShapeAppearance
(const VrmlData_DataMapOfShapeAppearance& theOther)
: NCollection_DataMap<Handle_TopoDS_TShape,
Handle_VrmlData_Appearance> (theOther)
{}
friend Standard_Boolean IsEqual (const Handle_TopoDS_TShape& one,
const Handle_TopoDS_TShape& two);
};
//=======================================================================
//function : IsEqual
//purpose : for NCollection_DataMap interface
//=======================================================================
inline Standard_Boolean IsEqual (const Handle_TopoDS_TShape& one,
const Handle_TopoDS_TShape& two)
{
return one == two;
}
#endif
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