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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _VrmlConverter_PointAspect_HeaderFile
#define _VrmlConverter_PointAspect_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_VrmlConverter_PointAspect_HeaderFile
#include <Handle_VrmlConverter_PointAspect.hxx>
#endif
#ifndef _Handle_Vrml_Material_HeaderFile
#include <Handle_Vrml_Material.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _MMgt_TShared_HeaderFile
#include <MMgt_TShared.hxx>
#endif
class Vrml_Material;
//! qualifies the aspect properties for <br>
//! the VRML conversation of points. <br>
class VrmlConverter_PointAspect : public MMgt_TShared {
public:
//! create a default PointAspect. <br>
//! Default value: HasMaterial = False - a line hasn't own material (color) <br>
Standard_EXPORT VrmlConverter_PointAspect();
Standard_EXPORT VrmlConverter_PointAspect(const Handle(Vrml_Material)& aMaterial,const Standard_Boolean OnOff);
Standard_EXPORT void SetMaterial(const Handle(Vrml_Material)& aMaterial) ;
Standard_EXPORT Handle_Vrml_Material Material() const;
//! defines the necessary of writing own Material from Vrml into output OStream. <br>
//! By default False - the material is not writing into OStream, <br>
//! True - the material is writing. <br>
Standard_EXPORT void SetHasMaterial(const Standard_Boolean OnOff) ;
//! returns True if the materials is writing into OStream. <br>
Standard_EXPORT Standard_Boolean HasMaterial() const;
DEFINE_STANDARD_RTTI(VrmlConverter_PointAspect)
protected:
private:
Handle_Vrml_Material myMaterial;
Standard_Boolean myHasMaterial;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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