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path: root/inc/VrmlConverter_IsoAspect.hxx
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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _VrmlConverter_IsoAspect_HeaderFile
#define _VrmlConverter_IsoAspect_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_VrmlConverter_IsoAspect_HeaderFile
#include <Handle_VrmlConverter_IsoAspect.hxx>
#endif

#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _VrmlConverter_LineAspect_HeaderFile
#include <VrmlConverter_LineAspect.hxx>
#endif
#ifndef _Handle_Vrml_Material_HeaderFile
#include <Handle_Vrml_Material.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class Vrml_Material;


//! qualifies the aspect properties for <br>
//!          the VRML conversation of iso curves . <br>
class VrmlConverter_IsoAspect : public VrmlConverter_LineAspect {

public:

  //! create a default IsoAspect. <br>
//!  Default value: myNumber  - 10. <br>
  Standard_EXPORT   VrmlConverter_IsoAspect();
  
  Standard_EXPORT   VrmlConverter_IsoAspect(const Handle(Vrml_Material)& aMaterial,const Standard_Boolean OnOff,const Standard_Integer aNumber);
  
  Standard_EXPORT     void SetNumber(const Standard_Integer aNumber) ;
  //! returns the number of U or V isoparametric curves drawn for a <br>
//!          single face. <br>
  Standard_EXPORT     Standard_Integer Number() const;




  DEFINE_STANDARD_RTTI(VrmlConverter_IsoAspect)

protected:




private: 


Standard_Integer myNumber;


};





// other Inline functions and methods (like "C++: function call" methods)


#endif