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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _VrmlAPI_RepresentationOfShape_HeaderFile
#define _VrmlAPI_RepresentationOfShape_HeaderFile
//! Identifies the representation of the shape written <br>
//! to a VRML file. The available options are : <br>
//! - VrmlAPI_ShadedRepresentation : <br>
//! the shape is translated with a shaded representation. <br>
//! - VrmlAPI_WireFrameRepresentation : <br>
//! the shape is translated with a wireframe representation. <br>
//! - VrmlAPI_BothRepresentation : the shape is translated <br>
//! to VRML format with both representations : shaded and <br>
//! wireframe. This is the default option. <br>
enum VrmlAPI_RepresentationOfShape {
VrmlAPI_ShadedRepresentation,
VrmlAPI_WireFrameRepresentation,
VrmlAPI_BothRepresentation
};
#ifndef _Standard_PrimitiveTypes_HeaderFile
#include <Standard_PrimitiveTypes.hxx>
#endif
#endif
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