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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Voxel_Writer_HeaderFile
#define _Voxel_Writer_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Voxel_VoxelFileFormat_HeaderFile
#include <Voxel_VoxelFileFormat.hxx>
#endif
#ifndef _Standard_Address_HeaderFile
#include <Standard_Address.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class Voxel_BoolDS;
class Voxel_ColorDS;
class Voxel_FloatDS;
class TCollection_ExtendedString;
//! Writes a cube of voxels on disk. <br>
class Voxel_Writer {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! An empty constructor. <br>
Standard_EXPORT Voxel_Writer();
//! Defines the file format for voxels. <br>
//! ASCII - slow and occupies more space on disk. <br>
//! BINARY - fast and occupies less space on disk. <br>
Standard_EXPORT void SetFormat(const Voxel_VoxelFileFormat format) ;
//! Defines the voxels (1bit). <br>
Standard_EXPORT void SetVoxels(const Voxel_BoolDS& voxels) ;
//! Defines the voxels (4bit). <br>
Standard_EXPORT void SetVoxels(const Voxel_ColorDS& voxels) ;
//! Defines the voxels (4bytes). <br>
Standard_EXPORT void SetVoxels(const Voxel_FloatDS& voxels) ;
//! Writes the voxels on disk <br>
//! using the defined format and file name. <br>
Standard_EXPORT Standard_Boolean Write(const TCollection_ExtendedString& file) const;
protected:
private:
//! Writes 1bit voxels on disk in ASCII format. <br>
Standard_EXPORT Standard_Boolean WriteBoolAsciiVoxels(const TCollection_ExtendedString& file) const;
//! Writes 4bit voxels on disk in ASCII format. <br>
Standard_EXPORT Standard_Boolean WriteColorAsciiVoxels(const TCollection_ExtendedString& file) const;
//! Writes 4bytes voxels on disk in ASCII format. <br>
Standard_EXPORT Standard_Boolean WriteFloatAsciiVoxels(const TCollection_ExtendedString& file) const;
//! Writes 1bit voxels on disk in BINARY format. <br>
Standard_EXPORT Standard_Boolean WriteBoolBinaryVoxels(const TCollection_ExtendedString& file) const;
//! Writes 4bit voxels on disk in BINARY format. <br>
Standard_EXPORT Standard_Boolean WriteColorBinaryVoxels(const TCollection_ExtendedString& file) const;
//! Writes 4bytes voxels on disk in BINARY format. <br>
Standard_EXPORT Standard_Boolean WriteFloatBinaryVoxels(const TCollection_ExtendedString& file) const;
Voxel_VoxelFileFormat myFormat;
Standard_Address myBoolVoxels;
Standard_Address myColorVoxels;
Standard_Address myFloatVoxels;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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