1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
|
// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _TopLoc_Location_HeaderFile
#define _TopLoc_Location_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _TopLoc_SListOfItemLocation_HeaderFile
#include <TopLoc_SListOfItemLocation.hxx>
#endif
#ifndef _Handle_TopLoc_Datum3D_HeaderFile
#include <Handle_TopLoc_Datum3D.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_OStream_HeaderFile
#include <Standard_OStream.hxx>
#endif
class Standard_NoSuchObject;
class Standard_ConstructionError;
class gp_Trsf;
class TopLoc_Datum3D;
//! A Location is a composite transition. It comprises a <br>
//! series of elementary reference coordinates, i.e. <br>
//! objects of type TopLoc_Datum3D, and the powers to <br>
//! which these objects are raised. <br>
class TopLoc_Location {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! Constructs an empty local coordinate system object. <br>
//! Note: A Location constructed from a default datum is said to be "empty". <br>
Standard_EXPORT TopLoc_Location();
//! Constructs the local coordinate system object defined <br>
//! by the transformation T. T invokes in turn, a TopLoc_Datum3D object. <br>
Standard_EXPORT TopLoc_Location(const gp_Trsf& T);
//! Constructs the local coordinate system object defined by the 3D datum D. <br>
//! Exceptions <br>
//! Standard_ConstructionError if the transformation <br>
//! T does not represent a 3D coordinate system. <br>
Standard_EXPORT TopLoc_Location(const Handle(TopLoc_Datum3D)& D);
//! Returns true if this location is equal to the Identity transformation. <br>
Standard_Boolean IsIdentity() const;
//! Resets this location to the Identity transformation. <br>
void Identity() ;
//! Returns the first elementary datum of the <br>
//! Location. Use the NextLocation function recursively to access <br>
//! the other data comprising this location. <br>
//! Exceptions <br>
//! Standard_NoSuchObject if this location is empty. <br>
const Handle_TopLoc_Datum3D& FirstDatum() const;
//! Returns the power elevation of the first <br>
//! elementary datum. <br>
//! Exceptions <br>
//! Standard_NoSuchObject if this location is empty. <br>
Standard_Integer FirstPower() const;
//! Returns a Location representing <me> without the <br>
//! first datum. We have the relation : <br>
//! <br>
//! <me> = NextLocation() * FirstDatum() ^ FirstPower() <br>
//! Exceptions <br>
//! Standard_NoSuchObject if this location is empty. <br>
const TopLoc_Location& NextLocation() const;
//! Returns the transformation associated to the <br>
//! coordinate system. <br>
//! <br>
Standard_EXPORT const gp_Trsf& Transformation() const;
Standard_EXPORT operator gp_Trsf() const;
//! Returns the inverse of <me>. <br>
//! <br>
//! <me> * Inverted() is an Identity. <br>
Standard_EXPORT TopLoc_Location Inverted() const;
//! Returns <me> * <Other>, the elementary datums are <br>
//! concatenated. <br>
//! <br>
Standard_EXPORT TopLoc_Location Multiplied(const TopLoc_Location& Other) const;
TopLoc_Location operator*(const TopLoc_Location& Other) const
{
return Multiplied(Other);
}
//! Returns <me> / <Other>. <br>
//! <br>
Standard_EXPORT TopLoc_Location Divided(const TopLoc_Location& Other) const;
TopLoc_Location operator/(const TopLoc_Location& Other) const
{
return Divided(Other);
}
//! Returns <Other>.Inverted() * <me>. <br>
Standard_EXPORT TopLoc_Location Predivided(const TopLoc_Location& Other) const;
//! Returns me at the power <pwr>. If <pwr> is zero <br>
//! returns Identity. <pwr> can be lower than zero <br>
//! (usual meaning for powers). <br>
Standard_EXPORT TopLoc_Location Powered(const Standard_Integer pwr) const;
//! Returns a hashed value for this local coordinate system. <br>
//! This value is used, with map tables, to store and <br>
//! retrieve the object easily, and is in the range [ 1..Upper ]. <br>
Standard_EXPORT Standard_Integer HashCode(const Standard_Integer Upper) const;
//! Returns true if this location and the location Other <br>
//! have the same elementary data, i.e. contain the same <br>
//! series of TopLoc_Datum3D and respective powers. <br>
//! This method is an alias for operator ==. <br>
Standard_EXPORT Standard_Boolean IsEqual(const TopLoc_Location& Other) const;
Standard_Boolean operator ==(const TopLoc_Location& Other) const
{
return IsEqual(Other);
}
//! Returns true if this location and the location Other do <br>
//! not have the same elementary data, i.e. do not <br>
//! contain the same series of TopLoc_Datum3D and respective powers. <br>
//! This method is an alias for operator !=. <br>
Standard_EXPORT Standard_Boolean IsDifferent(const TopLoc_Location& Other) const;
Standard_Boolean operator !=(const TopLoc_Location& Other) const
{
return IsDifferent(Other);
}
//! Prints the contents of <me> on the stream <s>. <br>
Standard_EXPORT void ShallowDump(Standard_OStream& S) const;
protected:
private:
TopLoc_SListOfItemLocation myItems;
};
#include <TopLoc_Location.lxx>
// other Inline functions and methods (like "C++: function call" methods)
inline Standard_Integer HashCode(const TopLoc_Location& me,const Standard_Integer Upper) {
return me.HashCode(Upper);
}
inline void ShallowDump(const TopLoc_Location& me,Standard_OStream& S) {
me.ShallowDump(S);
}
#endif
|