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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _TopClass_Intersection3d_HeaderFile
#define _TopClass_Intersection3d_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _TopAbs_State_HeaderFile
#include <TopAbs_State.hxx>
#endif
class gp_Lin;
class TopoDS_Face;
class IntCurveSurface_IntersectionPoint;
//! Template class for the intersection algorithm required <br>
//! by the 3D classifications. <br>
//! <br>
//! (a intersection point near the origin of the line, ie. <br>
//! at a distance less or equal than <tolerance>, will be <br>
//! returned even if it has a negative parameter.) <br>
//! <br>
class TopClass_Intersection3d {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! Perform the intersection between the <br>
//! segment L(0) ... L(Prm) and the Face <Face>. <br>
//! <br>
//! Only the point with the smallest parameter on the <br>
//! line is returned. <br>
//! <br>
//! The Tolerance <Tol> is used to determine if the <br>
//! first point of the segment is near the face. In <br>
//! that case, the parameter of the intersection point <br>
//! on the line can be a negative value (greater than -Tol). <br>
Standard_EXPORT virtual void Perform(const gp_Lin& L,const Standard_Real Prm,const Standard_Real Tol,const TopoDS_Face& Face) = 0;
//! True is returned when the intersection have been computed. <br>
Standard_EXPORT virtual Standard_Boolean IsDone() const = 0;
//! True is returned if a point has been found. <br>
Standard_EXPORT virtual Standard_Boolean HasAPoint() const = 0;
//! Returns the Intersection Point. <br>
Standard_EXPORT virtual const IntCurveSurface_IntersectionPoint& Point() const = 0;
//! Returns the state of the point on the face. <br>
//! The values can be either TopAbs_IN <br>
//! ( the point is in the face) <br>
//! or TopAbs_ON <br>
//! ( the point is on a boudary of the face). <br>
Standard_EXPORT virtual TopAbs_State State() const = 0;
protected:
//! Empty constructor. <br>
Standard_EXPORT TopClass_Intersection3d();
private:
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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