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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _StlMesh_MeshExplorer_HeaderFile
#define _StlMesh_MeshExplorer_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Handle_StlMesh_Mesh_HeaderFile
#include <Handle_StlMesh_Mesh.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _TColgp_SequenceOfXYZ_HeaderFile
#include <TColgp_SequenceOfXYZ.hxx>
#endif
#ifndef _StlMesh_SequenceOfMeshTriangle_HeaderFile
#include <StlMesh_SequenceOfMeshTriangle.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class StlMesh_Mesh;
class Standard_OutOfRange;
class Standard_NoMoreObject;
class Standard_NoSuchObject;
//! Provides facilities to explore the triangles of <br>
//! each mesh domain. <br>
//! <br>
class StlMesh_MeshExplorer {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
Standard_EXPORT StlMesh_MeshExplorer(const Handle(StlMesh_Mesh)& M);
//! Returns the mesh deflection of the current domain. <br>
Standard_EXPORT Standard_Real Deflection() const;
//! Initializes the exploration of the triangles of <br>
//! the mesh domain of range <DomainIndex>. <br>//! Raised if <DomainIndex> is lower than 1 or greater <br>
//! than the number of domains. <br>
Standard_EXPORT void InitTriangle(const Standard_Integer DomainIndex = 1) ;
Standard_Boolean MoreTriangle() const;
//! Raised if there is no more triangle in the current <br>
//! domain. <br>
Standard_EXPORT void NextTriangle() ;
//! Raised if there is no more triangle in the current <br>
//! domain. <br>
Standard_EXPORT void TriangleVertices(Standard_Real& X1,Standard_Real& Y1,Standard_Real& Z1,Standard_Real& X2,Standard_Real& Y2,Standard_Real& Z2,Standard_Real& X3,Standard_Real& Y3,Standard_Real& Z3) const;
//! Raised if there is no more triangle in the current <br>
//! domain. <br>
Standard_EXPORT void TriangleOrientation(Standard_Real& Xn,Standard_Real& Yn,Standard_Real& Zn) const;
protected:
private:
Handle_StlMesh_Mesh mesh;
Standard_Real xn;
Standard_Real yn;
Standard_Real zn;
Standard_Integer v1;
Standard_Integer v2;
Standard_Integer v3;
Standard_Integer domainIndex;
Standard_Integer nbTriangles;
Standard_Integer triangleIndex;
TColgp_SequenceOfXYZ trianglesVertex;
StlMesh_SequenceOfMeshTriangle trianglesdef;
};
#include <StlMesh_MeshExplorer.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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