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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _StepGeom_SurfaceReplica_HeaderFile
#define _StepGeom_SurfaceReplica_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_StepGeom_SurfaceReplica_HeaderFile
#include <Handle_StepGeom_SurfaceReplica.hxx>
#endif
#ifndef _Handle_StepGeom_Surface_HeaderFile
#include <Handle_StepGeom_Surface.hxx>
#endif
#ifndef _Handle_StepGeom_CartesianTransformationOperator3d_HeaderFile
#include <Handle_StepGeom_CartesianTransformationOperator3d.hxx>
#endif
#ifndef _StepGeom_Surface_HeaderFile
#include <StepGeom_Surface.hxx>
#endif
#ifndef _Handle_TCollection_HAsciiString_HeaderFile
#include <Handle_TCollection_HAsciiString.hxx>
#endif
class StepGeom_Surface;
class StepGeom_CartesianTransformationOperator3d;
class TCollection_HAsciiString;
class StepGeom_SurfaceReplica : public StepGeom_Surface {
public:
//! Returns a SurfaceReplica <br>
Standard_EXPORT StepGeom_SurfaceReplica();
Standard_EXPORT virtual void Init(const Handle(TCollection_HAsciiString)& aName) ;
Standard_EXPORT virtual void Init(const Handle(TCollection_HAsciiString)& aName,const Handle(StepGeom_Surface)& aParentSurface,const Handle(StepGeom_CartesianTransformationOperator3d)& aTransformation) ;
Standard_EXPORT void SetParentSurface(const Handle(StepGeom_Surface)& aParentSurface) ;
Standard_EXPORT Handle_StepGeom_Surface ParentSurface() const;
Standard_EXPORT void SetTransformation(const Handle(StepGeom_CartesianTransformationOperator3d)& aTransformation) ;
Standard_EXPORT Handle_StepGeom_CartesianTransformationOperator3d Transformation() const;
DEFINE_STANDARD_RTTI(StepGeom_SurfaceReplica)
protected:
private:
Handle_StepGeom_Surface parentSurface;
Handle_StepGeom_CartesianTransformationOperator3d transformation;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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