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#ifndef _Standard_DefineHandle_HeaderFile
#define _Standard_DefineHandle_HeaderFile
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
class Standard_Transient;
class Standard_Persistent;
class Handle_Standard_Type;
// COMMON
//
#define IMPLEMENT_DOWNCAST(C1,BC) \
Handle(C1) Handle(C1)::DownCast(const Handle(BC)& AnObject) \
{ \
Handle(C1) _anOtherObject; \
\
if (!AnObject.IsNull()) { \
if (AnObject->IsKind(STANDARD_TYPE(C1))) { \
_anOtherObject = Handle(C1)((Handle(C1)&)AnObject); \
} \
} \
\
return _anOtherObject ; \
}
#define DEFINE_STANDARD_HANDLECLASS(C1,C2,BC) \
class C1; \
Standard_EXPORT const Handle(Standard_Type)& STANDARD_TYPE(C1); \
\
class Handle(C1) : public Handle(C2) { \
public: \
Handle(C1)():Handle(C2)() {} \
\
Handle(C1)(const Handle(C1)& aHandle) : Handle(C2)(aHandle) {} \
\
Handle(C1)(const C1* anItem) : Handle(C2)((C2 *)anItem) {} \
\
Handle(C1)& operator=(const Handle(C1)& aHandle) \
{ \
Assign(aHandle.Access()); \
return *this; \
} \
\
Handle(C1)& operator=(const C1* anItem) \
{ \
Assign((BC *)anItem); \
return *this; \
} \
\
C1* operator->() const \
{ \
return (C1 *)ControlAccess(); \
} \
\
Standard_EXPORT static Handle(C1) DownCast(const Handle(BC)& AnObject); \
};
// TRANSIENT
//
#define DEFINE_STANDARD_HANDLE(C1,C2) DEFINE_STANDARD_HANDLECLASS(C1,C2,Standard_Transient)
#define IMPLEMENT_STANDARD_HANDLE(C1,C2) IMPLEMENT_DOWNCAST(C1,Standard_Transient)
// PERSISTENT
//
#define DEFINE_STANDARD_PHANDLE(C1,C2) DEFINE_STANDARD_HANDLECLASS(C1,C2,Standard_Persistent)
#define IMPLEMENT_STANDARD_PHANDLE(C1,C2) IMPLEMENT_DOWNCAST(C1,Standard_Persistent)
// TYPE MANAGEMENT
//
#define DEFINE_STANDARD_RTTI(C1) \
Standard_EXPORT virtual const Handle(Standard_Type)& DynamicType() const;
#define IMPLEMENT_STANDARD_RTTI(C1) \
const Handle(Standard_Type)& C1::DynamicType() const \
{ \
return STANDARD_TYPE(C1); \
}
#define IMPLEMENT_STANDARD_TYPE(C1) \
static Handle(Standard_Type) aType##C1 = STANDARD_TYPE(C1); \
\
const Handle(Standard_Type)& STANDARD_TYPE(C1) \
{
#define IMPLEMENT_STANDARD_SUPERTYPE(Cn) /* Left to ensure source compatibility with Open CASCADE 6.3 and earlier */
#define IMPLEMENT_STANDARD_SUPERTYPE_ARRAY() \
static Handle(Standard_Transient) _Ancestors[]= {
#define IMPLEMENT_STANDARD_SUPERTYPE_ARRAY_ENTRY(Cn) \
STANDARD_TYPE(Cn),
#define IMPLEMENT_STANDARD_SUPERTYPE_ARRAY_END() \
NULL \
};
#define IMPLEMENT_STANDARD_TYPE_END(C1) \
static Handle(Standard_Type) _aType = new Standard_Type(#C1,sizeof(C1),1, \
(Standard_Address)_Ancestors, \
(Standard_Address)NULL); \
return _aType; \
}
#define IMPLEMENT_STANDARD_RTTIEXT(C1,C2) \
IMPLEMENT_STANDARD_RTTI(C1) \
IMPLEMENT_STANDARD_TYPE(C1) \
IMPLEMENT_STANDARD_SUPERTYPE(C2) \
IMPLEMENT_STANDARD_SUPERTYPE_ARRAY() \
IMPLEMENT_STANDARD_SUPERTYPE_ARRAY_ENTRY(C2) \
IMPLEMENT_STANDARD_SUPERTYPE_ARRAY_END() \
IMPLEMENT_STANDARD_TYPE_END(C1)
#endif
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